kwin/clients/quartz/quartz.cpp
Luboš Luňák f84c7a340a Move the configuration options for custom button positions to kwin from
the plugins. And I even resisted to break BC in kwin again even though
I could :).

svn path=/trunk/kdebase/kwin/; revision=94905
2001-05-03 08:06:28 +00:00

788 lines
21 KiB
C++

/*
Gallium-Quartz KWin client
Copyright 2001
Karol Szwed <karlmail@usa.net>
http://gallium.n3.net/
Based upon the Win2K kwin client, which is based on the
KDE default client.
Includes mini titlebars for ToolWindow Support.
Button positions are now customizable.
*/
#include <kconfig.h>
#include <kglobal.h>
#include <kpixmapeffect.h>
#include <kdrawutil.h>
#include <qlayout.h>
#include <qlabel.h>
#include <qdrawutil.h>
#include <qbitmap.h>
#include "../../workspace.h"
#include "../../options.h"
#include "quartz.h"
using namespace KWinInternal;
static unsigned char iconify_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7e, 0x00,
0x7e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
static unsigned char close_bits[] = {
0x00, 0x00, 0x86, 0x01, 0xcc, 0x00, 0x78, 0x00, 0x30, 0x00, 0x78, 0x00,
0xcc, 0x00, 0x86, 0x01, 0x00, 0x00, 0x00, 0x00};
static unsigned char maximize_bits[] = {
0xff, 0x01, 0xff, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
0x01, 0x01, 0x01, 0x01, 0xff, 0x01, 0x00, 0x00};
static unsigned char minmax_bits[] = {
0xfc, 0x00, 0xfc, 0x00, 0x84, 0x00, 0xbf, 0x00, 0xbf, 0x00, 0xe1, 0x00,
0x21, 0x00, 0x21, 0x00, 0x3f, 0x00, 0x00, 0x00};
static unsigned char question_bits[] = {
0x00, 0x00, 0x3c, 0x00, 0x66, 0x00, 0x60, 0x00, 0x30, 0x00, 0x18, 0x00,
0x00, 0x00, 0x18, 0x00, 0x18, 0x00, 0x00, 0x00};
static unsigned char pindown_white_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x80, 0x1f, 0xa0, 0x03,
0xb0, 0x01, 0x30, 0x01, 0xf0, 0x00, 0x70, 0x00, 0x20, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static unsigned char pindown_gray_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1c,
0x00, 0x0e, 0x00, 0x06, 0x00, 0x00, 0x80, 0x07, 0xc0, 0x03, 0xe0, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static unsigned char pindown_dgray_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xc0, 0x10, 0x70, 0x20, 0x50, 0x20,
0x48, 0x30, 0xc8, 0x38, 0x08, 0x1f, 0x08, 0x18, 0x10, 0x1c, 0x10, 0x0e,
0xe0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static unsigned char pinup_white_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x80, 0x11,
0x3f, 0x15, 0x00, 0x15, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static unsigned char pinup_gray_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x80, 0x0a, 0xbf, 0x0a, 0x80, 0x15, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static unsigned char pinup_dgray_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0x40, 0x31, 0x40, 0x2e,
0x40, 0x20, 0x40, 0x20, 0x7f, 0x2a, 0x40, 0x3f, 0xc0, 0x31, 0xc0, 0x20,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
///////////////////////////////////////////////////////////////////////////
// Titlebar button positions
bool stickyButtonOnLeft = true;
KPixmap* titleBlocks = NULL;
KPixmap* ititleBlocks = NULL;
KPixmap* pinDownPix = NULL;
KPixmap* pinUpPix = NULL;
KPixmap* ipinDownPix = NULL;
KPixmap* ipinUpPix = NULL;
QuartzHandler* clientHandler;
///////////////////////////////////////////////////////////////////////////
QuartzHandler::QuartzHandler()
{
readConfig();
createPixmaps();
connect( options, SIGNAL(resetClients()), this, SLOT(slotReset()) );
}
QuartzHandler::~QuartzHandler()
{
freePixmaps();
}
void QuartzHandler::slotReset()
{
freePixmaps();
readConfig();
createPixmaps();
// Make kwin create new clients for each window
Workspace::self()->slotResetAllClientsDelayed();
}
void QuartzHandler::readConfig()
{
// KConfig* conf = KGlobal::config();
// A small hack to make the sticky button look nicer
stickyButtonOnLeft = (bool)options->titleButtonsLeft().contains( 'S' );
}
// This does the colour transition magic. (You say "Oh, is that it?")
// This may be made configurable at a later stage
void QuartzHandler::drawBlocks( KPixmap *pi, KPixmap &p, const QColor &c1, const QColor &c2 )
{
QPainter px;
px.begin( pi );
// Draw a background gradient first
KPixmapEffect::gradient(p, c1, c2, KPixmapEffect::HorizontalGradient);
px.fillRect( 2, 1, 3, 3, c1.light(120) );
px.fillRect( 2, 5, 3, 3, c1 );
px.fillRect( 2, 9, 3, 3, c1.light(110) );
px.fillRect( 2, 13, 3, 3, c1 );
px.fillRect( 6, 1, 3, 3, c1.light(110) );
px.fillRect( 6, 5, 3, 3, c2.light(110) );
px.fillRect( 6, 9, 3, 3, c1.light(120) );
px.fillRect( 6, 13, 3, 3, c2.light(130) );
px.fillRect( 10, 5, 3, 3, c1.light(110) );
px.fillRect( 10, 9, 3, 3, c2.light(120) );
px.fillRect( 10, 13, 3, 3, c2.light(150) );
px.fillRect( 14, 1, 3, 3, c1.dark(110) );
px.fillRect( 14, 9, 3, 3, c2.light(120) );
px.fillRect( 14, 13, 3, 3, c1.dark(120) );
px.fillRect( 18, 5, 3, 3, c1.light(110) );
px.fillRect( 18, 13, 3, 3, c1.dark(110) );
px.fillRect( 22, 9, 3, 3, c2.light(120));
px.fillRect( 22, 13, 3, 3, c2.light(110) );
}
// This paints the button pixmaps upon loading the style.
void QuartzHandler::createPixmaps()
{
// Obtain titlebar blend colours, and create the block stuff on pixmaps.
QColorGroup g2 = options->colorGroup(Options::TitleBlend, true);
QColor c2 = g2.background();
g2 = options->colorGroup(Options::TitleBar, true );
QColor c = g2.background().light(130);
titleBlocks = new KPixmap();
titleBlocks->resize( 25, 18 );
drawBlocks( titleBlocks, *titleBlocks, c, c2 );
g2 = options->colorGroup(Options::TitleBlend, false);
c2 = g2.background();
g2 = options->colorGroup(Options::TitleBar, false );
c = g2.background().light(130);
ititleBlocks = new KPixmap();
ititleBlocks->resize( 25, 18 );
drawBlocks( ititleBlocks, *ititleBlocks, c, c2 );
// Set the sticky pin pixmaps;
QPainter p;
g2 = options->colorGroup( stickyButtonOnLeft ? Options::TitleBar : Options::TitleBlend, true );
if ( stickyButtonOnLeft )
c = g2.background().light(130);
else
c = g2.background();
pinUpPix = new KPixmap();
pinUpPix->resize(16, 16);
p.begin( pinUpPix );
p.fillRect( 0, 0, 16, 16, c);
kColorBitmaps( &p, g2, 0, 0, 16, 16, true, pinup_white_bits, pinup_gray_bits, NULL,
pinup_dgray_bits, NULL, NULL );
p.end();
pinDownPix = new KPixmap();
pinDownPix->resize(16, 16);
p.begin( pinDownPix );
p.fillRect( 0, 0, 16, 16, c);
kColorBitmaps( &p, g2, 0, 0, 16, 16, true, pindown_white_bits, pindown_gray_bits, NULL,
pindown_dgray_bits, NULL, NULL );
p.end();
// Inactive pins
g2 = options->colorGroup( stickyButtonOnLeft ? Options::TitleBar : Options::TitleBlend, false );
if ( stickyButtonOnLeft )
c = g2.background().light(130);
else
c = g2.background();
ipinUpPix = new KPixmap();
ipinUpPix->resize(16, 16);
p.begin( ipinUpPix );
p.fillRect( 0, 0, 16, 16, c);
kColorBitmaps( &p, g2, 0, 0, 16, 16, true, pinup_white_bits, pinup_gray_bits, NULL,
pinup_dgray_bits, NULL, NULL );
p.end();
ipinDownPix = new KPixmap();
ipinDownPix->resize(16, 16);
p.begin( ipinDownPix );
p.fillRect( 0, 0, 16, 16, c);
kColorBitmaps( &p, g2, 0, 0, 16, 16, true, pindown_white_bits, pindown_gray_bits, NULL,
pindown_dgray_bits, NULL, NULL );
p.end();
}
void QuartzHandler::freePixmaps()
{
// Title images
if (titleBlocks)
delete titleBlocks;
if (ititleBlocks)
delete ititleBlocks;
// Sticky pin images
if (pinUpPix)
delete pinUpPix;
if (ipinUpPix)
delete ipinUpPix;
if (pinDownPix)
delete pinDownPix;
if (ipinDownPix)
delete ipinDownPix;
}
QuartzButton::QuartzButton(Client *parent, const char *name, bool largeButton,
bool isLeftButton, bool isStickyButton, const unsigned char *bitmap )
: QButton(parent, name, WStyle_Customize | WRepaintNoErase |
WResizeNoErase | WStyle_NoBorder )
{
// Eliminate any possible background flicker
setBackgroundMode( QWidget::NoBackground );
setToggleButton( isStickyButton );
client = parent;
deco = NULL;
large = largeButton;
isLeft = isLeftButton;
isSticky = isStickyButton;
if ( large )
setFixedSize(16, 16);
else
setFixedSize(10, 10);
if(bitmap)
setBitmap(bitmap);
}
QuartzButton::~QuartzButton()
{
if (deco)
delete deco;
}
QSize QuartzButton::sizeHint() const
{
if ( large )
return( QSize(16,16) );
else
return( QSize(10,10) );
}
void QuartzButton::setBitmap(const unsigned char *bitmap)
{
if (deco)
delete deco;
deco = new QBitmap(10, 10, bitmap, true);
deco->setMask( *deco );
repaint( false );
}
void QuartzButton::drawButton(QPainter *p)
{
QColor c;
if (isLeft)
c = options->color(Options::TitleBar, client->isActive()).light(130);
else
c = options->color(Options::TitleBlend, client->isActive());
// Fill the button background with an appropriate color
p->fillRect(0, 0, width(), height(), c );
// If we have a decoration bitmap, then draw that
// otherwise we paint a menu button (with mini icon), or a sticky button.
if( deco )
{
int xOff = (width()-10)/2;
int yOff = (height()-10)/2;
p->setPen( Qt::black );
p->drawPixmap(isDown() ? xOff+2: xOff+1, isDown() ? yOff+2 : yOff+1, *deco);
p->setPen( options->color(Options::ButtonBg, client->isActive()).light(150) );
p->drawPixmap(isDown() ? xOff+1: xOff, isDown() ? yOff+1 : yOff, *deco);
} else
{
QPixmap btnpix;
int Offset = 0;
if (isSticky)
{
if (isDown())
Offset = 1;
// Select the right sticky button to paint
if (client->isActive())
{
if (isOn())
btnpix = *pinDownPix;
else
btnpix = *pinUpPix;
} else {
if (isOn())
btnpix = *ipinDownPix;
else
btnpix = *ipinUpPix;
}
} else
btnpix = client->miniIcon();
// Shrink the miniIcon for tiny titlebars.
if ( !large )
{
QPixmap tmpPix;
// Smooth scale the image
tmpPix.convertFromImage( btnpix.convertToImage().smoothScale(10, 10));
p->drawPixmap( 0, 0, tmpPix );
} else
p->drawPixmap( Offset, Offset, btnpix );
}
}
// Make the protected member public
void QuartzButton::turnOn( bool isOn )
{
if ( isToggleButton() )
setOn( isOn );
}
void QuartzButton::mousePressEvent( QMouseEvent* e )
{
last_button = e->button();
QMouseEvent me( e->type(), e->pos(), e->globalPos(),
LeftButton, e->state() );
QButton::mousePressEvent( &me );
}
void QuartzButton::mouseReleaseEvent( QMouseEvent* e )
{
last_button = e->button();
QMouseEvent me( e->type(), e->pos(), e->globalPos(),
LeftButton, e->state() );
QButton::mouseReleaseEvent( &me );
}
///////////////////////////////////////////////////////////////////////////
QuartzClient::QuartzClient( Workspace *ws, WId w, QWidget *parent,
const char *name )
: Client( ws, w, parent, name, WResizeNoErase | WNorthWestGravity | WRepaintNoErase )
{
// No flicker thanks
setBackgroundMode( QWidget::NoBackground );
// Set button pointers to NULL so we can track things
for(int i=0; i < QuartzClient::BtnCount; i++)
button[i] = NULL;
// Finally, toolWindows look small
if ( isTool() ) {
titleHeight = 12;
largeButtons = false;
}
else {
titleHeight = 18;
largeButtons = true;
}
// Pack the windowWrapper() window within a grid
QGridLayout* g = new QGridLayout(this, 0, 0, 0);
g->setResizeMode(QLayout::FreeResize);
g->addRowSpacing(0, 3); // Top grab bar
g->addWidget(windowWrapper(), 3, 1);
g->setRowStretch(3, 10); // Wrapped window
g->addRowSpacing(2, 1); // line under titlebar
g->addRowSpacing(4, 4); // bottom handles
g->addColSpacing(0, 4);
g->addColSpacing(2, 4);
// Pack the titlebar HBox with items
hb = new QHBoxLayout();
hb->setResizeMode( QLayout::FreeResize );
g->addLayout ( hb, 1, 1 );
addClientButtons( options->titleButtonsLeft() );
titlebar = new QSpacerItem( 10, titleHeight, QSizePolicy::Expanding, QSizePolicy::Minimum );
hb->addItem(titlebar);
hb->addSpacing(2);
addClientButtons( options->titleButtonsRight(), false );
hb->addSpacing(2);
}
void QuartzClient::addClientButtons( const QString& s, bool isLeft )
{
if (s.length() > 0)
for(unsigned int i = 0; i < s.length(); i++)
{
switch( s[i].latin1() )
{
// Menu button
case 'M':
if (!button[BtnMenu])
{
button[BtnMenu] = new QuartzButton(this, "menu", largeButtons, isLeft, false, NULL);
connect( button[BtnMenu], SIGNAL(pressed()), this, SLOT(menuButtonPressed()) );
hb->addWidget( button[BtnMenu] );
}
break;
// Sticky button
case 'S':
if (!button[BtnSticky])
{
button[BtnSticky] = new QuartzButton(this, "menu", largeButtons, isLeft, true, NULL);
button[BtnSticky]->turnOn( isSticky() );
connect( button[BtnSticky], SIGNAL(clicked()), this, SLOT(toggleSticky()) );
hb->addSpacing(1);
hb->addWidget( button[BtnSticky] );
hb->addSpacing(1);
}
break;
// Help button
case 'H':
if( providesContextHelp() && (!button[BtnHelp]) )
{
button[BtnHelp] = new QuartzButton(this, "help", largeButtons, isLeft, true, question_bits);
connect( button[BtnHelp], SIGNAL( clicked() ), this, SLOT( contextHelp() ));
hb->addWidget( button[BtnHelp] );
}
break;
// Minimize button
case 'I':
if ( (!button[BtnIconify]) && isMinimizable())
{
button[BtnIconify] = new QuartzButton(this, "iconify", largeButtons, isLeft, true, iconify_bits);
connect( button[BtnIconify], SIGNAL( clicked()), this, SLOT(iconify()) );
hb->addWidget( button[BtnIconify] );
}
break;
// Maximize button
case 'A':
if ( (!button[BtnMax]) && isMaximizable())
{
button[BtnMax] = new QuartzButton(this, "maximize", largeButtons, isLeft, true, maximize_bits);
connect( button[BtnMax], SIGNAL( clicked()), this, SLOT(slotMaximize()) );
hb->addWidget( button[BtnMax] );
}
break;
// Close button
case 'X':
if (!button[BtnClose])
{
button[BtnClose] = new QuartzButton(this, "close", largeButtons, isLeft, true, close_bits);
connect( button[BtnClose], SIGNAL( clicked()), this, SLOT(closeWindow()) );
hb->addWidget( button[BtnClose] );
}
}
}
}
void QuartzClient::iconChange()
{
if (button[BtnMenu] && button[BtnMenu]->isVisible())
button[BtnMenu]->repaint(false);
}
void QuartzClient::slotMaximize()
{
if ( button[BtnMax]->last_button == MidButton )
maximize( MaximizeVertical );
else if ( button[BtnMax]->last_button == RightButton )
maximize( MaximizeHorizontal );
else
maximize();
}
void QuartzClient::resizeEvent( QResizeEvent* e)
{
Client::resizeEvent( e );
calcHiddenButtons();
if (isVisibleToTLW())
{
update(rect());
int dx = 0;
int dy = 0;
if ( e->oldSize().width() != width() )
dx = 32 + QABS( e->oldSize().width() - width() );
if ( e->oldSize().height() != height() )
dy = 8 + QABS( e->oldSize().height() - height() );
if ( dy )
update( 0, height() - dy + 1, width(), dy );
if ( dx )
{
update( width() - dx + 1, 0, dx, height() );
update( QRect( QPoint(4,4), titlebar->geometry().bottomLeft() - QPoint(1,0) ) );
update( QRect( titlebar->geometry().topRight(), QPoint( width() - 4, titlebar->geometry().bottom() ) ) );
// Titlebar needs no paint event
QApplication::postEvent( this, new QPaintEvent( titlebar->geometry(), FALSE ) );
}
}
}
void QuartzClient::captionChange( const QString& )
{
repaint( titlebar->geometry(), false );
}
// Quartz Paint magic goes here.
void QuartzClient::paintEvent( QPaintEvent* )
{
QPainter p(this);
// Obtain widget bounds.
QRect r(rect());
int x = r.x();
int y = r.y();
int x2 = r.width() - 1;
int y2 = r.height() - 1;
int w = r.width();
int h = r.height();
// Draw part of the frame that is the title color
QColorGroup g = options->colorGroup(Options::TitleBar, isActive());
// Draw outer highlights and lowlights
p.setPen( g.light().light(120) );
p.drawLine( x, y, x2-1, y );
p.drawLine( x, y+1, x, y2-1 );
p.setPen( g.dark().light(120) );
p.drawLine( x2, y, x2, y2 );
p.drawLine( x, y2, x2, y2 );
// Fill out the border edges
p.setPen( g.background().light(130) );
p.drawRect( x+1, y+1, w-2, h-2 );
p.drawRect( x+2, y+2, w-4, h-4 );
// Draw a frame around the wrapped widget.
p.setPen( g.background() );
p.drawRect( x+3, y + titleHeight + 3, w-6, h-titleHeight-6 );
// Highlight top corner
p.setPen( g.light().light(160) );
p.drawPoint( x, y );
p.setPen( g.light().light(140) );
p.drawPoint( x+1, y );
p.drawPoint( x, y+1 );
// Draw the title bar.
// ===================
r = titlebar->geometry();
// Obtain titlebar blend colours
QColor c1 = options->color(Options::TitleBar, isActive() ).light(130);
QColor c2 = options->color(Options::TitleBlend, isActive() );
// Create a disposable pixmap buffer for the titlebar
KPixmap* titleBuffer = new KPixmap;
titleBuffer->resize( w-6, titleHeight );
QPainter p2( titleBuffer, this );
int rightoffset = r.x()+r.width()-25-4; // subtract titleBlocks pixmap width and some
p2.fillRect( 0, 0, w, r.height(), c1 );
p2.fillRect( rightoffset, 0, w-rightoffset-6, r.height(), c2 );
// 8 bit displays will be a bit dithered, but they still look ok.
if ( isActive() )
p2.drawPixmap( rightoffset, 0, *titleBlocks );
else
p2.drawPixmap( rightoffset, 0, *ititleBlocks );
// Draw the title text on the pixmap, and with a smaller font
// for toolwindows than the default.
QFont fnt = options->font(true);
if ( !largeButtons )
{
fnt.setPointSize( fnt.pointSize() - 2 ); // Shrink font by 2pt
fnt.setWeight( QFont::Normal ); // and disable bold
}
p2.setFont( fnt );
p2.setPen( options->color(Options::Font, isActive() ));
p2.drawText(r.x(), 0, r.width()-3, r.height()-1,
AlignLeft | AlignVCenter, caption() );
p2.end();
p.drawPixmap( 3, 3, *titleBuffer );
delete titleBuffer;
}
void QuartzClient::showEvent(QShowEvent *ev)
{
calcHiddenButtons();
show();
Client::showEvent(ev);
}
void QuartzClient::mouseDoubleClickEvent( QMouseEvent * e )
{
if (titlebar->geometry().contains( e->pos() ) )
workspace()->performWindowOperation( this, options->operationTitlebarDblClick() );
workspace()->requestFocus( this );
}
void QuartzClient::maximizeChange(bool m)
{
if (button[BtnMax])
button[BtnMax]->setBitmap(m ? minmax_bits : maximize_bits);
}
void QuartzClient::activeChange(bool)
{
for(int i=QuartzClient::BtnHelp; i < QuartzClient::BtnCount; i++)
if(button[i])
button[i]->repaint(false);
repaint(false);
}
// The hiding button while shrinking, show button while expanding magic
void QuartzClient::calcHiddenButtons()
{
//Hide buttons in this order - Sticky, Help, Maximize, Menu, Minimize, Close.
QuartzButton* btnArray[] = { button[BtnSticky], button[BtnHelp], button[BtnMax],
button[BtnMenu], button[BtnIconify], button[BtnClose] };
int minwidth = largeButtons ? 180 : 140; // Start hiding buttons at this width
int btn_width = largeButtons ? 16 : 10;
int current_width = width();
int count = 0;
int i;
// Find out how many buttons we have to hide.
while (current_width < minwidth)
{
current_width += btn_width;
count++;
}
// Bound the number of buttons to hide
if (count > 6) count = 6;
// Hide the required buttons...
for(i = 0; i < count; i++)
{
if (btnArray[i] && btnArray[i]->isVisible() )
btnArray[i]->hide();
}
// Show the rest of the buttons...
for(i = count; i < 6; i++)
{
if (btnArray[i] && (!btnArray[i]->isVisible()) )
btnArray[i]->show();
}
}
// Make sure the menu button follows double click conventions set in kcontrol
void QuartzClient::menuButtonPressed()
{
static QTime* t = 0;
static QuartzClient* tc = 0;
if ( !t )
t = new QTime;
if ( tc != this || t->elapsed() > QApplication::doubleClickInterval() )
{
QPoint menupoint ( button[BtnMenu]->rect().bottomLeft().x()-1,
button[BtnMenu]->rect().bottomLeft().y()+2 );
workspace()->clientPopup(this)->popup(button[BtnMenu]->mapToGlobal( menupoint ));
}
else closeWindow();
t->start();
tc = this;
}
// Extended KWin plugin interface
/////////////////////////////////
extern "C"
{
Client *allocate(Workspace *ws, WId w, int)
{
return(new QuartzClient(ws, w));
}
void init()
{
clientHandler = new QuartzHandler();
}
void reset()
{
// QuartzHandler takes care of this for us
}
void deinit()
{
delete clientHandler;
}
}
#include "quartz.moc"