kwin/shaders/1.40/scene-color-fragment.glsl
Fredrik Höglund 54b63a85a6 kwin: Add GLSL 1.40 versions of the scene shaders
Adjust ShaderManager to load the 1.40 versions when GLSL 1.40
is supported.
2013-05-08 18:33:03 +02:00

10 lines
111 B
GLSL

#version 140
uniform vec4 geometryColor;
out vec4 fragColor;
void main()
{
fragColor = geometryColor;
}