bb433ac40e
Also slightly redo the #define's for effects, now it's: - #ifdef KWIN_HAVE_COMPOSITING to check whether there's any compositing support at all - #ifdef KWIN_HAVE_OPENGL_COMPOSITING to check for OpenGL-based compositing - #ifdef KWIN_HAVE_XRENDER_COMPOSITING the same for XRender CCMAIL: kwin@kde.org svn path=/trunk/KDE/kdebase/workspace/; revision=749628
117 lines
3.6 KiB
C++
117 lines
3.6 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
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Copyright (C) 2007 Christian Nitschkowski <christian.nitschkowski@kdemail.net>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "mousemark.h"
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#include <kwinconfig.h>
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#include <kaction.h>
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#include <kactioncollection.h>
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#include <kglobal.h>
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#include <klocale.h>
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#include <kstandarddirs.h>
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#include <kconfiggroup.h>
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#include <math.h>
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#ifdef KWIN_HAVE_OPENGL_COMPOSITING
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#include <GL/gl.h>
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#endif
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#include <kdebug.h>
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namespace KWin
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{
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KWIN_EFFECT( mousemark, MouseMarkEffect )
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MouseMarkEffect::MouseMarkEffect()
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{
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KActionCollection* actionCollection = new KActionCollection( this );
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KAction* a = static_cast< KAction* >( actionCollection->addAction( "ClearMouseMarks" ));
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a->setText( i18n( "Clear Mouse Marks" ));
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a->setGlobalShortcut( KShortcut( Qt::SHIFT + Qt::META + Qt::Key_F11 ));
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connect( a, SIGNAL( triggered( bool )), this, SLOT( clear()));
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KConfigGroup conf = EffectsHandler::effectConfig("MouseMark");
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width = conf.readEntry( "LineWidth", 3 );
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color = conf.readEntry( "Color", QColor( Qt::red ));
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}
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void MouseMarkEffect::paintScreen( int mask, QRegion region, ScreenPaintData& data )
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{
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effects->paintScreen( mask, region, data ); // paint normal screen
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if( marks.isEmpty() && drawing.isEmpty())
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return;
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glPushAttrib( GL_ENABLE_BIT | GL_CURRENT_BIT | GL_LINE_BIT );
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glColor4f( color.redF(), color.greenF(), color.blueF(), 1 );
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glEnable( GL_LINE_SMOOTH );
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glLineWidth( width );
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foreach( const Mark& mark, marks )
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{
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glBegin( GL_LINE_STRIP );
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foreach( const QPoint& p, mark )
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glVertex2i( p.x(), p.y());
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glEnd();
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}
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if( !drawing.isEmpty())
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{
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glBegin( GL_LINE_STRIP );
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foreach( const QPoint& p, drawing )
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glVertex2i( p.x(), p.y());
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glEnd();
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}
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glPopAttrib();
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}
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void MouseMarkEffect::mouseChanged( const QPoint& pos, const QPoint&,
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Qt::MouseButtons, Qt::KeyboardModifiers modifiers )
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{
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if( modifiers == ( Qt::META | Qt::SHIFT )) // activated
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{
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if( drawing.isEmpty())
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drawing.append( pos );
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if( drawing.last() == pos )
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return;
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QPoint pos2 = drawing.last();
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drawing.append( pos );
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QRect repaint = QRect( qMin( pos.x(), pos2.x()), qMin( pos.y(), pos2.y()),
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qMax( pos.x(), pos2.x()), qMax( pos.y(), pos2.y()));
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repaint.adjust( -width, -width, width, width );
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effects->addRepaint( repaint );
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}
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else if( !drawing.isEmpty())
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{
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marks.append( drawing );
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drawing.clear();
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}
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}
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void MouseMarkEffect::clear()
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{
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drawing.clear();
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marks.clear();
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effects->addRepaintFull();
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}
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} // namespace
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#include "mousemark.moc"
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