f37acaff54
The main motivation behind this change is to share rendering code between windows and the cursor, specifically the Item class which requires a Scene. Note that Scene subclasses are responsible for issuing ItemRenderer::renderItem() calls. The main reason for that is the current architecture of the effects system, specifically we need to call some effects hooks before and after painting a window.
98 lines
3.3 KiB
C++
98 lines
3.3 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2019 Martin Flöser <mgraesslin@kde.org>
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SPDX-FileCopyrightText: 2019 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#pragma once
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#include "window.h"
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namespace KWin
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{
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class KWIN_EXPORT InternalWindow : public Window
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{
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Q_OBJECT
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public:
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explicit InternalWindow(QWindow *handle);
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~InternalWindow() override;
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bool eventFilter(QObject *watched, QEvent *event) override;
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QString captionNormal() const override;
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QString captionSuffix() const override;
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QSizeF minSize() const override;
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QSizeF maxSize() const override;
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NET::WindowType windowType(bool direct = false, int supported_types = 0) const override;
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void killWindow() override;
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bool isClient() const override;
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bool isPopupWindow() const override;
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QString windowRole() const override;
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void closeWindow() override;
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bool isCloseable() const override;
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bool isMovable() const override;
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bool isMovableAcrossScreens() const override;
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bool isResizable() const override;
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bool isPlaceable() const override;
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bool noBorder() const override;
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bool userCanSetNoBorder() const override;
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bool wantsInput() const override;
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bool isInternal() const override;
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bool isLockScreen() const override;
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bool isOutline() const override;
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bool isShown() const override;
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bool isHiddenInternal() const override;
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void hideClient() override;
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void showClient() override;
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QRectF resizeWithChecks(const QRectF &geometry, const QSizeF &size) override;
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Window *findModal(bool allow_itself = false) override;
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bool takeFocus() override;
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void setNoBorder(bool set) override;
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void invalidateDecoration() override;
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void destroyWindow() override;
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bool hasPopupGrab() const override;
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void popupDone() override;
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bool hitTest(const QPointF &point) const override;
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void pointerEnterEvent(const QPointF &globalPos) override;
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void pointerLeaveEvent() override;
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void present(const std::shared_ptr<QOpenGLFramebufferObject> fbo);
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void present(const QImage &image, const QRegion &damage);
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qreal bufferScale() const;
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QWindow *handle() const;
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protected:
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bool acceptsFocus() const override;
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bool belongsToSameApplication(const Window *other, SameApplicationChecks checks) const override;
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void doInteractiveResizeSync(const QRectF &rect) override;
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void updateCaption() override;
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void moveResizeInternal(const QRectF &rect, MoveResizeMode mode) override;
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WindowItem *createItem(Scene *scene) override;
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private:
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void requestGeometry(const QRectF &rect);
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void commitGeometry(const QRectF &rect);
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void setCaption(const QString &caption);
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void markAsMapped();
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void syncGeometryToInternalWindow();
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void updateInternalWindowGeometry();
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void updateDecoration(bool check_workspace_pos, bool force = false);
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void createDecoration(const QRectF &oldGeometry);
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void destroyDecoration();
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QWindow *m_handle = nullptr;
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QString m_captionNormal;
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QString m_captionSuffix;
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NET::WindowType m_windowType = NET::Normal;
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Qt::WindowFlags m_internalWindowFlags = Qt::WindowFlags();
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bool m_userNoBorder = false;
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Q_DISABLE_COPY(InternalWindow)
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};
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}
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