kwin/resources.qrc
Martin Gräßlin 56ce39def8 Core profile compatible basic scene rendering.
Adds a shader to render an untransformed scene. renderGLGeometry is not used any more and replaced by generated triangles stored in a GLVertexBuffer.
The GLVertexBuffer has a new attribute to decide whether a core profile compatible rendering has to be performed.
Currently windows and EffectFrames can make use of the new shader.
The shader contains a debug mode which colours all rendered fragments in green. It is currently enabled in scene_opengl.
Rendering transformed geometries (without shader) is currently broken.
2011-01-30 14:11:55 +01:00

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<!DOCTYPE RCC><RCC version="1.0">
<qresource prefix="/resources">
<file>lanczos-vertex.glsl</file>
<file>lanczos-fragment.glsl</file>
<file>scene-vertex.glsl</file>
<file>scene-fragment.glsl</file>
</qresource>
</RCC>