kwin/group.cpp
Luboš Luňák 598c604fb6 Make sure splashscreens stay on top of other windows in the app.
svn path=/trunk/kdebase/kwin/; revision=314694
2004-05-26 08:47:37 +00:00

867 lines
31 KiB
C++

/*****************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 1999, 2000 Matthias Ettrich <ettrich@kde.org>
Copyright (C) 2003 Lubos Lunak <l.lunak@kde.org>
You can Freely distribute this program under the GNU General Public
License. See the file "COPYING" for the exact licensing terms.
******************************************************************/
/*
This file contains things relevant to window grouping.
*/
//#define QT_CLEAN_NAMESPACE
#include "group.h"
#include "workspace.h"
#include "client.h"
#include <assert.h>
#include <kstartupinfo.h>
/*
TODO
Rename as many uses of 'transient' as possible (hasTransient->hasSubwindow,etc.),
or I'll get it backwards in half of the cases again.
*/
namespace KWinInternal
{
//********************************************
// Group
//********************************************
Group::Group( Window leader_P, Workspace* workspace_P )
: leader_client( NULL ),
leader_wid( leader_P ),
_workspace( workspace_P ),
leader_info( NULL ),
user_time( -1U )
{
if( leader_P != None )
{
leader_client = workspace_P->findClient( WindowMatchPredicate( leader_P ));
unsigned long properties[ 2 ] = { 0, NET::WM2StartupId };
leader_info = new NETWinInfo( qt_xdisplay(), leader_P, workspace()->rootWin(),
properties, 2 );
}
workspace()->addGroup( this, Allowed );
}
Group::~Group()
{
delete leader_info;
}
QPixmap Group::icon() const
{
if( leader_client != NULL )
return leader_client->icon();
else if( leader_wid != None )
{
QPixmap ic;
Client::readIcons( leader_wid, &ic, NULL );
return ic;
}
return QPixmap();
}
QPixmap Group::miniIcon() const
{
if( leader_client != NULL )
return leader_client->miniIcon();
else if( leader_wid != None )
{
QPixmap ic;
Client::readIcons( leader_wid, NULL, &ic );
return ic;
}
return QPixmap();
}
void Group::addMember( Client* member_P )
{
_members.append( member_P );
// kdDebug() << "GROUPADD:" << this << ":" << member_P << endl;
// kdDebug() << kdBacktrace() << endl;
}
void Group::removeMember( Client* member_P )
{
// kdDebug() << "GROUPREMOVE:" << this << ":" << member_P << endl;
// kdDebug() << kdBacktrace() << endl;
Q_ASSERT( _members.contains( member_P ));
_members.remove( member_P );
if( _members.isEmpty())
{
workspace()->removeGroup( this, Allowed );
delete this;
}
}
void Group::gotLeader( Client* leader_P )
{
assert( leader_P->window() == leader_wid );
leader_client = leader_P;
}
void Group::lostLeader()
{
assert( !_members.contains( leader_client ));
leader_client = NULL;
if( _members.isEmpty())
{
workspace()->removeGroup( this, Allowed );
delete this;
}
}
void Group::getIcons()
{
// TODO - also needs adding the flag to NETWinInfo
}
//***************************************
// Workspace
//***************************************
Group* Workspace::findGroup( Window leader ) const
{
assert( leader != None );
for( GroupList::ConstIterator it = groups.begin();
it != groups.end();
++it )
if( (*it)->leader() == leader )
return *it;
return NULL;
}
// Client is group transient, but has no group set. Try to find
// group with windows with the same client leader.
Group* Workspace::findClientLeaderGroup( const Client* c ) const
{
Group* ret = NULL;
for( ClientList::ConstIterator it = clients.begin();
it != clients.end();
++it )
{
if( *it == c )
continue;
if( (*it)->wmClientLeader() == c->wmClientLeader())
{
if( ret == NULL || ret == (*it)->group())
ret = (*it)->group();
else
{
// There are already two groups with the same client leader.
// This most probably means the app uses group transients without
// setting group for its windows. Merging the two groups is a bad
// hack, but there's no really good solution for this case.
Group* old_group = (*it)->group();
// old_group autodeletes when being empty
for( int cnt = old_group->members().count();
cnt > 0;
--cnt )
{
Client* tmp = old_group->members().first();
tmp->checkGroup( ret ); // change group
}
}
}
}
return ret;
}
void Workspace::updateMinimizedOfTransients( Client* c )
{
// if mainwindow is minimized or shaded, minimize transients too
if ( c->isMinimized() || c->isShade() )
{
for( ClientList::ConstIterator it = c->transients().begin();
it != c->transients().end();
++it )
{
if( !(*it)->isMinimized()
&& !(*it)->isTopMenu() ) // topmenus are not minimized, they're hidden
{
(*it)->minimize( true ); // avoid animation
updateMinimizedOfTransients( (*it) );
}
}
}
else
{ // else unmiminize the transients
for( ClientList::ConstIterator it = c->transients().begin();
it != c->transients().end();
++it )
{
if( (*it)->isMinimized()
&& !(*it)->isTopMenu())
{
(*it)->unminimize( true ); // avoid animation
updateMinimizedOfTransients( (*it) );
}
}
}
}
/*!
Sets the client \a c's transient windows' on_all_desktops property to \a on_all_desktops.
*/
void Workspace::updateOnAllDesktopsOfTransients( Client* c )
{
for( ClientList::ConstIterator it = c->transients().begin();
it != c->transients().end();
++it)
{
if( (*it)->isOnAllDesktops() != c->isOnAllDesktops())
(*it)->setOnAllDesktops( c->isOnAllDesktops());
}
}
// A new window has been mapped. Check if it's not a mainwindow for some already existing transient window.
void Workspace::checkTransients( Window w )
{
for( ClientList::ConstIterator it = clients.begin();
it != clients.end();
++it )
(*it)->checkTransient( w );
}
//****************************************
// Client
//****************************************
// hacks for broken apps here
// all resource classes are forced to be lowercase
bool Client::resourceMatch( const Client* c1, const Client* c2 )
{
// xv has "xv" as resource name, and different strings starting with "XV" as resource class
if( qstrncmp( c1->resourceClass(), "xv", 2 ) == 0 && c1->resourceName() == "xv" )
return qstrncmp( c2->resourceClass(), "xv", 2 ) == 0 && c2->resourceName() == "xv";
// Mozilla has "Mozilla" as resource name, and different strings as resource class
if( c1->resourceName() == "mozilla" )
return c2->resourceName() == "mozilla";
return c1->resourceClass() == c2->resourceClass();
}
bool Client::belongToSameApplication( const Client* c1, const Client* c2, bool active_hack )
{
bool same_app = false;
if( c1 == c2 )
same_app = true;
else if( c1->isTransient() && c2->hasTransient( c1, true ))
same_app = true; // c1 has c2 as mainwindow
else if( c2->isTransient() && c1->hasTransient( c2, true ))
same_app = true; // c2 has c1 as mainwindow
else if( c1->pid() != c2->pid()
|| c1->wmClientMachine() != c2->wmClientMachine())
; // different processes
else if( c1->wmClientLeader() != c2->wmClientLeader()
&& c1->wmClientLeader() != c1->window() // if WM_CLIENT_LEADER is not set, it returns window(),
&& c2->wmClientLeader() != c2->window()) // don't use in this test then
; // different client leader
else if( !resourceMatch( c1, c2 ))
; // different apps
else if( !sameAppWindowRoleMatch( c1, c2, active_hack ))
; // "different" apps
else if( c1->wmClientLeader() == c2->wmClientLeader()
&& c1->wmClientLeader() != c1->window() // if WM_CLIENT_LEADER is not set, it returns window(),
&& c2->wmClientLeader() != c2->window()) // don't use in this test then
same_app = true; // same client leader
else if( c1->group() == c2->group())
same_app = true; // same group
else if( c1->pid() == 0 || c2->pid() == 0 )
; // old apps that don't have _NET_WM_PID, consider them different
// if they weren't found to match above
else
same_app = true; // looks like it's the same app
return same_app;
}
// Non-transient windows with window role containing '#' are always
// considered belonging to different applications (unless
// the window role is exactly the same). KMainWindow sets
// window role this way by default, and different KMainWindow
// usually "are" different application from user's point of view.
// This help with no-focus-stealing for e.g. konqy reusing.
// On the other hand, if one of the windows is active, they are
// considered belonging to the same application. This is for
// the cases when opening new mainwindow directly from the application,
// e.g. 'Open New Window' in konqy ( active_hack == true ).
bool Client::sameAppWindowRoleMatch( const Client* c1, const Client* c2, bool active_hack )
{
if( c1->isTransient())
{
while( c1->transientFor() != NULL )
c1 = c1->transientFor();
if( c1->groupTransient())
return c1->group() == c2->group();
#if 0
// if a group transient is in its own group, it didn't possibly have a group,
// and therefore should be considered belonging to the same app like
// all other windows from the same app
|| c1->group()->leaderClient() == c1 || c2->group()->leaderClient() == c2;
#endif
}
if( c2->isTransient())
{
while( c2->transientFor() != NULL )
c2 = c2->transientFor();
if( c2->groupTransient())
return c1->group() == c2->group();
#if 0
|| c1->group()->leaderClient() == c1 || c2->group()->leaderClient() == c2;
#endif
}
int pos1 = c1->windowRole().find( '#' );
int pos2 = c2->windowRole().find( '#' );
if(( pos1 >= 0 && pos2 >= 0 )
||
// hacks here
// Mozilla has resourceName() and resourceClass() swapped
c1->resourceName() == "mozilla" && c2->resourceName() == "mozilla" )
{
if( !active_hack ) // without the active hack for focus stealing prevention,
return c1 == c2; // different mainwindows are always different apps
if( !c1->isActive() && !c2->isActive())
return c1 == c2;
else
return true;
}
return true;
}
/*
Transiency stuff: ICCCM 4.1.2.6, NETWM 7.3
WM_TRANSIENT_FOR is basically means "this is my mainwindow".
For NET::Unknown windows, transient windows are considered to be NET::Dialog
windows, for compatibility with non-NETWM clients. KWin may adjust the value
of this property in some cases (window pointing to itself or creating a loop,
keeping NET::Splash windows above other windows from the same app, etc.).
Client::transient_for_id is the value of the WM_TRANSIENT_FOR property, after
possibly being adjusted by KWin. Client::transient_for points to the Client
this Client is transient for, or is NULL. If Client::transient_for_id is
poiting to the root window, the window is considered to be transient
for the whole window group, as suggested in NETWM 7.3.
In the case of group transient window, Client::transient_for is NULL,
and Client::groupTransient() returns true. Such window is treated as
if it were transient for every window in its window group that has been
mapped _before_ it (or, to be exact, was added to the same group before it).
Otherwise two group transients can create loops, which can lead very very
nasty things (bug #67914 and all its dupes).
Client::original_transient_for_id is the value of the property, which
may be different if Client::transient_for_id if e.g. forcing NET::Splash
to be kept on top of its window group, or when the mainwindow is not mapped
yet, in which case the window is temporarily made group transient,
and when the mainwindow is mapped, transiency is re-evaluated.
This can get a bit complicated with with e.g. two Konqueror windows created
by the same process. They should ideally appear like two independent applications
to the user. This should be accomplished by all windows in the same process
having the same window group (needs to be changed in Qt at the moment), and
using non-group transients poiting to their relevant mainwindow for toolwindows
etc. KWin should handle both group and non-group transient dialogs well.
In other words:
- non-transient windows : isTransient() == false
- normal transients : transientFor() != NULL
- group transients : groupTransient() == true
- list of mainwindows : mainClients() (call once and loop over the result)
- list of transients : transients()
- every window in the group : group()->members()
*/
void Client::readTransient()
{
Window new_transient_for_id;
if( XGetTransientForHint( qt_xdisplay(), window(), &new_transient_for_id ))
{
original_transient_for_id = new_transient_for_id;
new_transient_for_id = verifyTransientFor( new_transient_for_id, true );
}
else
{
original_transient_for_id = None;
new_transient_for_id = verifyTransientFor( None, false );
}
setTransient( new_transient_for_id );
}
void Client::setTransient( Window new_transient_for_id )
{
if( new_transient_for_id != transient_for_id )
{
removeFromMainClients();
transient_for = NULL;
transient_for_id = new_transient_for_id;
if( transient_for_id != None && !groupTransient())
{
transient_for = workspace()->findClient( WindowMatchPredicate( transient_for_id ));
assert( transient_for != NULL ); // verifyTransient() had to check this
transient_for->addTransient( this );
}
checkGroup( NULL, true ); // force, because transiency has changed
workspace()->updateClientLayer( this );
}
}
void Client::removeFromMainClients()
{
if( transientFor() != NULL )
transientFor()->removeTransient( this );
if( groupTransient())
{
for( ClientList::ConstIterator it = group()->members().begin();
it != group()->members().end();
++it )
(*it)->removeTransient( this );
}
}
// *sigh* this transiency handling is madness :(
// This one is called when destroying/releasing a window.
// It makes sure this client is removed from all grouping
// related lists.
void Client::cleanGrouping()
{
// kdDebug() << "CLEANGROUPING:" << this << endl;
// for( ClientList::ConstIterator it = group()->members().begin();
// it != group()->members().end();
// ++it )
// kdDebug() << "CL:" << *it << endl;
// ClientList mains;
// mains = mainClients();
// for( ClientList::ConstIterator it = mains.begin();
// it != mains.end();
// ++it )
// kdDebug() << "MN:" << *it << endl;
removeFromMainClients();
// kdDebug() << "CLEANGROUPING2:" << this << endl;
// for( ClientList::ConstIterator it = group()->members().begin();
// it != group()->members().end();
// ++it )
// kdDebug() << "CL2:" << *it << endl;
// mains = mainClients();
// for( ClientList::ConstIterator it = mains.begin();
// it != mains.end();
// ++it )
// kdDebug() << "MN2:" << *it << endl;
for( ClientList::ConstIterator it = transients_list.begin();
it != transients_list.end();
)
{
if( (*it)->transientFor() == this )
{
ClientList::ConstIterator it2 = it++;
removeTransient( *it2 );
}
else
++it;
}
// kdDebug() << "CLEANGROUPING3:" << this << endl;
// for( ClientList::ConstIterator it = group()->members().begin();
// it != group()->members().end();
// ++it )
// kdDebug() << "CL3:" << *it << endl;
// mains = mainClients();
// for( ClientList::ConstIterator it = mains.begin();
// it != mains.end();
// ++it )
// kdDebug() << "MN3:" << *it << endl;
// HACK
// removeFromMainClients() did remove 'this' from transient
// lists of all group members, but then made windows that
// were transient for 'this' group transient, which again
// added 'this' to those transient lists :(
ClientList group_members = group()->members();
group()->removeMember( this );
in_group = NULL;
for( ClientList::ConstIterator it = group_members.begin();
it != group_members.end();
++it )
(*it)->removeTransient( this );
// kdDebug() << "CLEANGROUPING4:" << this << endl;
// for( ClientList::ConstIterator it = group_members.begin();
// it != group_members.end();
// ++it )
// kdDebug() << "CL4:" << *it << endl;
}
// Make sure that no group transient is considered transient
// for a window that is (directly or indirectly) transient for it
// (including another group transients).
// Non-group transients not causing loops are checked in verifyTransientFor().
void Client::checkGroupTransients()
{
for( ClientList::ConstIterator it1 = group()->members().begin();
it1 != group()->members().end();
++it1 )
{
if( !(*it1)->groupTransient()) // check all group transients in the group
continue; // TODO optimize to check only the changed ones?
for( ClientList::ConstIterator it2 = group()->members().begin();
it2 != group()->members().end();
++it2 ) // group transients can be transient only for others in the group,
{ // so don't make them transient for the ones that are transient for it
if( *it1 == *it2 )
continue;
for( Client* cl = (*it2)->transientFor();
cl != NULL;
cl = cl->transientFor())
{
if( cl == *it1 )
{ // don't use removeTransient(), that would modify *it2 too
(*it2)->transients_list.remove( *it1 );
continue;
}
}
// if *it1 and *it2 are both group transients, and are transient for each other,
// make only *it2 transient for *it1 (i.e. subwindow), as *it2 came later,
// and should be therefore on top of *it1
// TODO This could possibly be optimized, it also requires hasTransient() to check for loops.
if( (*it2)->groupTransient() && (*it1)->hasTransient( *it2, true ) && (*it2)->hasTransient( *it1, true ))
(*it2)->transients_list.remove( *it1 );
}
}
}
/*!
Check that the window is not transient for itself, and similar nonsense.
*/
Window Client::verifyTransientFor( Window new_transient_for, bool defined )
{
Window new_property_value = new_transient_for;
// make sure splashscreens are shown above all their app's windows, even though
// they're in Normal layer
if( isSplash() && new_transient_for == None )
new_transient_for = workspace()->rootWin();
if( new_transient_for == None )
if( defined ) // sometimes WM_TRANSIENT_FOR is set to None, instead of root window
new_property_value = new_transient_for = workspace()->rootWin();
else
return None;
if( new_transient_for == window()) // pointing to self
{ // also fix the property itself
kdWarning( 1216 ) << "Client " << this << " has WM_TRANSIENT_FOR poiting to itself." << endl;
new_property_value = new_transient_for = workspace()->rootWin();
}
// The transient_for window may be embedded in another application,
// so kwin cannot see it. Try to find the managed client for the
// window and fix the transient_for property if possible.
WId before_search = new_transient_for;
while( new_transient_for != None
&& new_transient_for != workspace()->rootWin()
&& !workspace()->findClient( WindowMatchPredicate( new_transient_for )))
{
Window root_return, parent_return;
Window* wins = NULL;
unsigned int nwins;
int r = XQueryTree(qt_xdisplay(), new_transient_for, &root_return, &parent_return, &wins, &nwins);
if ( wins )
XFree((void *) wins);
if ( r == 0)
break;
new_transient_for = parent_return;
}
if( Client* new_transient_for_client = workspace()->findClient( WindowMatchPredicate( new_transient_for )))
{
if( new_transient_for != before_search )
{
kdDebug( 1212 ) << "Client " << this << " has WM_TRANSIENT_FOR poiting to non-toplevel window "
<< before_search << ", child of " << new_transient_for_client << ", adjusting." << endl;
new_property_value = new_transient_for; // also fix the property
}
}
else
new_transient_for = before_search; // nice try
// loop detection
// group transients cannot cause loops, because they're considered transient only for non-transient
// windows in the group
int count = 20;
Window loop_pos = new_transient_for;
while( loop_pos != None && loop_pos != workspace()->rootWin())
{
Client* pos = workspace()->findClient( WindowMatchPredicate( loop_pos ));
if( pos == NULL )
break;
loop_pos = pos->transient_for_id;
if( --count == 0 )
{
kdWarning( 1216 ) << "Client " << this << " caused WM_TRANSIENT_FOR loop." << endl;
new_transient_for = workspace()->rootWin();
}
}
if( new_transient_for != workspace()->rootWin()
&& workspace()->findClient( WindowMatchPredicate( new_transient_for )) == NULL )
{ // it's transient for a specific window, but that window is not mapped
new_transient_for = workspace()->rootWin();
}
if( new_property_value != original_transient_for_id )
XSetTransientForHint( qt_xdisplay(), window(), new_property_value );
return new_transient_for;
}
void Client::addTransient( Client* cl )
{
assert( !transients_list.contains( cl ));
// assert( !cl->hasTransient( this, true )); will be fixed in checkGroupTransients()
assert( cl != this );
transients_list.append( cl );
if( workspace()->mostRecentlyActivatedClient() == this && cl->isModal())
workspace()->activateClient( findModal());
// kdDebug() << "ADDTRANS:" << this << ":" << cl << endl;
// kdDebug() << kdBacktrace() << endl;
// for( ClientList::ConstIterator it = transients_list.begin();
// it != transients_list.end();
// ++it )
// kdDebug() << "AT:" << (*it) << endl;
}
void Client::removeTransient( Client* cl )
{
// kdDebug() << "REMOVETRANS:" << this << ":" << cl << endl;
// kdDebug() << kdBacktrace() << endl;
transients_list.remove( cl );
// cl is transient for this, but this is going away
// make cl group transient
if( cl->transientFor() == this )
{
cl->transient_for_id = None;
cl->transient_for = NULL; // SELI
// SELI cl->setTransient( workspace()->rootWin());
cl->setTransient( None );
}
}
// A new window has been mapped. Check if it's not a mainwindow for this already existing window.
void Client::checkTransient( Window w )
{
if( original_transient_for_id != w )
return;
w = verifyTransientFor( w, true );
setTransient( w );
}
// returns true if cl is the transient_for window for this client,
// or recursively the transient_for window
bool Client::hasTransient( const Client* cl, bool indirect ) const
{
// checkGroupTransients() uses this to break loops, so hasTransient() must detect them
ConstClientList set;
return hasTransientInternal( cl, indirect, set );
}
bool Client::hasTransientInternal( const Client* cl, bool indirect, ConstClientList& set ) const
{
if( set.contains( this ))
return false;
set.append( this );
if( cl->transientFor() != NULL )
{
if( cl->transientFor() == this )
return true;
if( !indirect )
return false;
return hasTransientInternal( cl->transientFor(), indirect, set );
}
if( !cl->isTransient())
return false;
if( group() != cl->group())
return false;
// cl is group transient, search from top
if( transients().contains( const_cast< Client* >( cl )))
return true;
if( !indirect )
return false;
for( ClientList::ConstIterator it = transients().begin();
it != transients().end();
++it )
if( (*it)->hasTransientInternal( cl, indirect, set ))
return true;
return false;
}
ClientList Client::mainClients() const
{
if( !isTransient())
return ClientList();
if( transientFor() != NULL )
return ClientList() << const_cast< Client* >( transientFor());
ClientList result;
for( ClientList::ConstIterator it = group()->members().begin();
it != group()->members().end();
++it )
if((*it)->hasTransient( this, false ))
result.append( *it );
return result;
}
Client* Client::findModal()
{
for( ClientList::ConstIterator it = transients().begin();
it != transients().end();
++it )
if( Client* ret = (*it)->findModal())
return ret;
if( isModal())
return this;
return NULL;
}
// Client::window_group only holds the contents of the hint,
// but it should be used only to find the group, not for anything else
// Argument is only when some specific group needs to be set.
void Client::checkGroup( Group* set_group, bool force )
{
Group* old_group = in_group;
if( set_group != NULL )
{
if( set_group != in_group )
{
if( in_group != NULL )
in_group->removeMember( this );
in_group = set_group;
in_group->addMember( this );
}
}
else if( window_group != None )
{
Group* new_group = workspace()->findGroup( window_group );
if( transientFor() != NULL && transientFor()->group() != new_group )
{ // move the window to the right group (e.g. a dialog provided
// by different app, but transient for this one, so make it part of that group)
new_group = transientFor()->group();
}
if( new_group == NULL ) // doesn't exist yet
new_group = new Group( window_group, workspace());
if( new_group != in_group )
{
if( in_group != NULL )
in_group->removeMember( this );
in_group = new_group;
in_group->addMember( this );
}
}
else
{
if( transientFor() != NULL )
{ // doesn't have window group set, but is transient for something
// so make it part of that group
Group* new_group = transientFor()->group();
if( new_group != in_group )
{
if( in_group != NULL )
in_group->removeMember( this );
in_group = transientFor()->group();
in_group->addMember( this );
}
}
else if( groupTransient())
{ // group transient which actually doesn't have a group :(
// try creating group with other windows with the same client leader
Group* new_group = workspace()->findClientLeaderGroup( this );
if( new_group == NULL )
new_group = new Group( None, workspace());
if( new_group != in_group )
{
if( in_group != NULL )
in_group->removeMember( this );
in_group = new_group;
in_group->addMember( this );
}
}
else // not transient without a group, put it in its own group
{
if( in_group != NULL && in_group->leader() != window())
{
in_group->removeMember( this );
in_group = NULL;
}
if( in_group == NULL )
{
in_group = new Group( None, workspace());
in_group->addMember( this );
}
}
}
if( in_group != old_group || force )
{
for( ClientList::Iterator it = transients_list.begin();
it != transients_list.end();
)
{ // group transients in the old group are no longer transient for it
if( (*it)->groupTransient() && (*it)->group() != group())
it = transients_list.remove( it );
else
++it;
}
if( groupTransient())
{ // and make transient for all in the group
for( ClientList::ConstIterator it = group()->members().begin();
it != group()->members().end();
++it )
{
if( *it == this )
break; // this means the window is only transient for windows mapped before it
(*it)->addTransient( this );
}
}
#if 0 // TODO
if( groupTransient())
{
if( workspace()->findGroup( old_group )) // if it still exists
{ // it's no longer transient for windows in the old group
for( ClientList::ConstIterator it = old_group->members().begin();
it != old_group->members().end();
++it )
(*it)->removeTransient( this );
}
// and it's transiet for all windows in the new group (this one is the most recent
// in the group, so it is transient only for all previous windows)
// loops are checked in checkGroupTransients()
for( ClientList::ConstIterator it = group()->members().begin();
it != group()->members().end();
++it )
(*it)->addTransient( this );
}
#endif
// group transient splashscreens should be transient even for windows
// in group mapped later
for( ClientList::ConstIterator it = group()->members().begin();
it != group()->members().end();
++it )
{
if( !(*it)->isSplash())
continue;
if( !(*it)->groupTransient())
continue;
if( *it == this || hasTransient( *it, true )) // TODO indirect?
continue;
addTransient( *it );
}
checkGroupTransients();
}
checkGroupTransients();
workspace()->updateClientLayer( this );
}
} // namespace