5a955fbb97
svn path=/trunk/KDE/kdebase/workspace/; revision=802484
89 lines
2.7 KiB
C++
89 lines
2.7 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "scalein.h"
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namespace KWin
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{
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KWIN_EFFECT( scalein, ScaleInEffect )
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void ScaleInEffect::prePaintScreen( ScreenPrePaintData& data, int time )
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{
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if( !windows.isEmpty())
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data.mask |= PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS;
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effects->prePaintScreen( data, time );
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}
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void ScaleInEffect::prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time )
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{
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if( windows.contains( w ))
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{
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windows[ w ] += time / 300.; // complete change in 300ms
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if( windows[ w ] < 1 )
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data.setTransformed();
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else
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windows.remove( w );
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}
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effects->prePaintWindow( w, data, time );
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}
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void ScaleInEffect::paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data )
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{
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if( windows.contains( w ) && isScaleWindow( w ) )
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{
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data.xScale *= windows[ w ];
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data.yScale *= windows[ w ];
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data.xTranslate += int( w->width() / 2 * ( 1 - windows[ w ] ));
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data.yTranslate += int( w->height() / 2 * ( 1 - windows[ w ] ));
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}
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effects->paintWindow( w, mask, region, data );
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}
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bool ScaleInEffect::isScaleWindow( EffectWindow* w )
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{
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// TODO: isSpecialWindow is rather generic, maybe tell windowtypes separately?
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if ( w->isPopupMenu() || w->isSpecialWindow() )
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return false;
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return true;
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}
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void ScaleInEffect::postPaintWindow( EffectWindow* w )
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{
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if( windows.contains( w ))
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w->addRepaintFull(); // trigger next animation repaint
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effects->postPaintWindow( w );
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}
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void ScaleInEffect::windowAdded( EffectWindow* c )
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{
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if( c->isOnCurrentDesktop())
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{
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windows[ c ] = 0;
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c->addRepaintFull();
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}
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}
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void ScaleInEffect::windowClosed( EffectWindow* c )
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{
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windows.remove( c );
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}
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} // namespace
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