kwin/effects/drunken.cpp
Luboš Luňák 5cabf743ae The official excuse for this effect is that I wanted to try
drawing a window several times.


svn path=/branches/work/kwin_composite/; revision=642577
2007-03-14 18:21:11 +00:00

75 lines
2 KiB
C++

/*****************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Lubos Lunak <l.lunak@kde.org>
You can Freely distribute this program under the GNU General Public
License. See the file "COPYING" for the exact licensing terms.
******************************************************************/
#include "drunken.h"
#include <math.h>
namespace KWinInternal
{
void DrunkenEffect::prePaintScreen( int* mask, QRegion* region, int time )
{
if( !windows.isEmpty())
*mask |= Scene::PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS;
effects->prePaintScreen( mask, region, time );
}
void DrunkenEffect::prePaintWindow( EffectWindow* w, int* mask, QRegion* region, int time )
{
if( windows.contains( w ))
{
windows[ w ] += time / 1000.;
if( windows[ w ] < 1 )
*mask |= Scene::PAINT_WINDOW_TRANSFORMED;
else
windows.remove( w );
}
effects->prePaintWindow( w, mask, region, time );
}
void DrunkenEffect::paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data )
{
if( !windows.contains( w ))
{
effects->paintWindow( w, mask, region, data );
return;
}
WindowPaintData d1 = data;
// 4 cycles, decreasing amplitude
int diff = int( sin( windows[ w ] * 8 * M_PI ) * ( 1 - windows[ w ] ) * 10 );
d1.xTranslate -= diff;
d1.opacity *= 0.5;
effects->paintWindow( w, mask, region, d1 );
WindowPaintData d2 = data;
d2.xTranslate += diff;
d2.opacity *= 0.5;
effects->paintWindow( w, mask, region, d2 );
}
void DrunkenEffect::postPaintWindow( EffectWindow* w )
{
if( windows.contains( w ))
w->window()->addRepaintFull();
effects->postPaintWindow( w );
}
void DrunkenEffect::windowAdded( EffectWindow* w )
{
windows[ w ] = 0;
w->window()->addRepaintFull();
}
void DrunkenEffect::windowClosed( EffectWindow* w )
{
windows.remove( w );
}
} // namespace