a92f204309
permission from hpereiradacosta. svn path=/trunk/KDE/kdebase/workspace/; revision=1014262
132 lines
4.4 KiB
C++
132 lines
4.4 KiB
C++
/*
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* Copyright 2008 Long Huynh Huu <long.upcase@googlemail.com>
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* Copyright 2007 Matthew Woehlke <mw_triad@users.sourceforge.net>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License version 2 as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#include <QtGui/QPainter>
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#include "tileset.h"
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void TileSet::initPixmap(int s, const QPixmap &pix, int w, int h, const QRect ®ion)
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{
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if (w != region.width() || h != region.height()) {
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QPixmap tile = pix.copy(region);
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_pixmap[s] = QPixmap(w, h);
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_pixmap[s].fill(QColor(0,0,0,0));
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QPainter p(&_pixmap[s]);
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p.drawTiledPixmap(0, 0, w, h, tile);
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}
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else {
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_pixmap[s] = pix.copy(region);
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}
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}
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TileSet::TileSet(const QPixmap &pix, int w1, int h1, int w2, int h2)
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: _w1(w1), _h1(h1)
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{
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if (pix.isNull())
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return;
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_w3 = pix.width() - (w1 + w2);
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_h3 = pix.height() - (h1 + h2);
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int w = w2; while (w < 32 && w2 > 0) w += w2;
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int h = h2; while (h < 32 && h2 > 0) h += h2;
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initPixmap(0, pix, _w1, _h1, QRect(0, 0, _w1, _h1));
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initPixmap(1, pix, w, _h1, QRect(_w1, 0, w2, _h1));
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initPixmap(2, pix, _w3, _h1, QRect(_w1+w2, 0, _w3, _h1));
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initPixmap(3, pix, _w1, h, QRect(0, _h1, _w1, h2));
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initPixmap(4, pix, w, h, QRect(_w1, _h1, w2, h2));
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initPixmap(5, pix, _w3, h, QRect(_w1+w2, _h1, _w3, h2));
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initPixmap(6, pix, _w1, _h3, QRect(0, _h1+h2, _w1, _h3));
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initPixmap(7, pix, w, _h3, QRect(_w1, _h1+h2, w2, _h3));
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initPixmap(8, pix, _w3, _h3, QRect(_w1+w2, _h1+h2, _w3, _h3));
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}
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TileSet::TileSet(const QPixmap &pix, int w1, int h1, int w3, int h3, int x1, int y1, int w2, int h2)
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: _w1(w1), _h1(h1), _w3(w3), _h3(h3)
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{
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if (pix.isNull())
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return;
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int x2 = pix.width() - _w3;
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int y2 = pix.height() - _h3;
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int w = w2; while (w < 32 && w2 > 0) w += w2;
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int h = h2; while (h < 32 && h2 > 0) h += h2;
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initPixmap(0, pix, _w1, _h1, QRect(0, 0, _w1, _h1));
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initPixmap(1, pix, w, _h1, QRect(x1, 0, w2, _h1));
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initPixmap(2, pix, _w3, _h1, QRect(x2, 0, _w3, _h1));
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initPixmap(3, pix, _w1, h, QRect(0, y1, _w1, h2));
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initPixmap(4, pix, w, h, QRect(x1, y1, w2, h2));
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initPixmap(5, pix, _w3, h, QRect(x2, y1, _w3, h2));
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initPixmap(6, pix, _w1, _h3, QRect(0, y2, _w1, _h3));
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initPixmap(7, pix, w, _h3, QRect(x1, y2, w2, _h3));
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initPixmap(8, pix, _w3, _h3, QRect(x2, y2, _w3, _h3));
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}
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TileSet::TileSet(const TileSet &other)
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: _w1(other._w1), _h1(other._h1), _w3(other._w3), _h3(other._h3)
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{
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for (int i=0; i<9; i++) {
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_pixmap[i] = other._pixmap[i];
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}
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}
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TileSet& TileSet::operator=(const TileSet &other)
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{
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_w1 = other._w1;
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_w3 = other._w3;
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_h1 = other._h1;
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_h3 = other._h3;
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for (int i=0; i<9; i++) {
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_pixmap[i] = other._pixmap[i];
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}
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return *this;
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}
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inline bool bits(TileSet::Tiles flags, TileSet::Tiles testFlags)
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{
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return (flags & testFlags) == testFlags;
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}
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void TileSet::render(const QRect &r, QPainter *p, Tiles t) const
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{
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if (_pixmap[0].isNull())
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return;
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int x0, y0, w, h;
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r.getRect(&x0, &y0, &w, &h);
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w -= _w1 + _w3;
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h -= _h1 + _h3;
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int x1 = x0 + _w1;
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int x2 = x1 + w;
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int y1 = y0 + _h1;
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int y2 = y1 + h;
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if (bits(t, Top|Left)) p->drawPixmap(x0, y0, _pixmap[0]);
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if (bits(t, Top|Right)) p->drawPixmap(x2, y0, _pixmap[2]);
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if (bits(t, Bottom|Left)) p->drawPixmap(x0, y2, _pixmap[6]);
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if (bits(t, Bottom|Right)) p->drawPixmap(x2, y2, _pixmap[8]);
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if (t & Top) p->drawTiledPixmap(x1, y0, w, _h1, _pixmap[1]);
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if (t & Bottom) p->drawTiledPixmap(x1, y2, w, _h3, _pixmap[7]);
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if (t & Left) p->drawTiledPixmap(x0, y1, _w1, h, _pixmap[3]);
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if (t & Right) p->drawTiledPixmap(x2, y1, _w3, h, _pixmap[5]);
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if (t & Center) p->drawTiledPixmap(x1, y1, w, h, _pixmap[4]);
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}
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