kwin/plugins/platforms/fbdev/fb_backend.h
Martin Flöser 09489a4c2b Add a pure virtual method to Platform to describe the supported compositors
Summary:
So far KWin does not know which Compositors the platform actually
supports. This results in KWin happily trying to use the OpenGL
compositor on fbdev or the QPainter compositor on hwcomposer although
that is obviously going to fail as the platform doesn't support this.

By adding a pure virtual method all Platforms can define what they
support. In a later step the Compositor can use this to create an
appropriate scene and also perform proper fallback handling in case the
scene creation fails.

Test Plan: Compiles

Reviewers: #kwin, #plasma

Subscribers: plasma-devel, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D8316
2017-10-18 21:19:43 +02:00

111 lines
2.8 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_FB_BACKEND_H
#define KWIN_FB_BACKEND_H
#include "platform.h"
#include <QImage>
#include <QSize>
namespace KWin
{
class KWIN_EXPORT FramebufferBackend : public Platform
{
Q_OBJECT
Q_INTERFACES(KWin::Platform)
Q_PLUGIN_METADATA(IID "org.kde.kwin.Platform" FILE "fbdev.json")
public:
explicit FramebufferBackend(QObject *parent = nullptr);
virtual ~FramebufferBackend();
Screens *createScreens(QObject *parent = nullptr) override;
QPainterBackend *createQPainterBackend() override;
QSize screenSize() const override {
return m_resolution;
}
void init() override;
bool isValid() const {
return m_fd >= 0;
}
QSize size() const {
return m_resolution;
}
QSize physicalSize() const {
return m_physicalSize;
}
void map();
void unmap();
void *mappedMemory() const {
return m_memory;
}
int bytesPerLine() const {
return m_bytesPerLine;
}
int bufferSize() const {
return m_bufferLength;
}
quint32 bitsPerPixel() const {
return m_bitsPerPixel;
}
QImage::Format imageFormat() const;
/**
* @returns whether the imageFormat is BGR instead of RGB.
**/
bool isBGR() const {
return m_bgr;
}
QVector<CompositingType> supportedCompositors() const override {
return QVector<CompositingType>{QPainterCompositing};
}
private:
void openFrameBuffer();
bool queryScreenInfo();
void initImageFormat();
QSize m_resolution;
QSize m_physicalSize;
QByteArray m_id;
struct Color {
quint32 offset;
quint32 length;
};
Color m_red;
Color m_green;
Color m_blue;
Color m_alpha;
quint32 m_bitsPerPixel = 0;
int m_fd = -1;
quint32 m_bufferLength = 0;
int m_bytesPerLine = 0;
void *m_memory = nullptr;
QImage::Format m_imageFormat = QImage::Format_Invalid;
bool m_bgr = false;
};
}
#endif