8ae37c420b
Summary: Unfortunately a rather large change which required more refactoring than initially expected. The main problem was that some parts needed to go into platformsupport so that the platform plugins can link them. Due to the rather monolithic nature of scene_opengl.h a few changes were required: * SceneOpenGL::Texture -> SceneOpenGLTexture * SceneOpenGL::TexturePrivate -> SceneOpenGLTexturePrivate * texture based code into dedicated files * SwapProfiler code into dedicated files * SwapProfiler only used in x11 variants * Safety checks for OpenGL scene moved into the new plugin * signal declared in SceneOpenGL moved to Scene, so that we don't need to include SceneOpenGL in composite Test Plan: Nested OpenGL compositor works Reviewers: #kwin, #plasma Subscribers: plasma-devel, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D7740
184 lines
4.8 KiB
C++
184 lines
4.8 KiB
C++
/********************************************************************
|
|
KWin - the KDE window manager
|
|
This file is part of the KDE project.
|
|
|
|
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*********************************************************************/
|
|
#include "egl_hwcomposer_backend.h"
|
|
#include "hwcomposer_backend.h"
|
|
#include "logging.h"
|
|
|
|
namespace KWin
|
|
{
|
|
|
|
EglHwcomposerBackend::EglHwcomposerBackend(HwcomposerBackend *backend)
|
|
: AbstractEglBackend()
|
|
, m_backend(backend)
|
|
{
|
|
// EGL is always direct rendering
|
|
setIsDirectRendering(true);
|
|
setSyncsToVBlank(true);
|
|
setBlocksForRetrace(true);
|
|
}
|
|
|
|
EglHwcomposerBackend::~EglHwcomposerBackend()
|
|
{
|
|
cleanup();
|
|
}
|
|
|
|
bool EglHwcomposerBackend::initializeEgl()
|
|
{
|
|
// cannot use initClientExtensions as that crashes in libhybris
|
|
qputenv("EGL_PLATFORM", QByteArrayLiteral("hwcomposer"));
|
|
EGLDisplay display = m_backend->sceneEglDisplay();
|
|
|
|
if (display == EGL_NO_DISPLAY) {
|
|
display = eglGetDisplay(nullptr);
|
|
}
|
|
if (display == EGL_NO_DISPLAY) {
|
|
return false;
|
|
}
|
|
setEglDisplay(display);
|
|
return initEglAPI();
|
|
}
|
|
|
|
void EglHwcomposerBackend::init()
|
|
{
|
|
if (!initializeEgl()) {
|
|
setFailed("Failed to initialize egl");
|
|
return;
|
|
}
|
|
if (!initRenderingContext()) {
|
|
setFailed("Could not initialize rendering context");
|
|
return;
|
|
}
|
|
|
|
initKWinGL();
|
|
initBufferAge();
|
|
initWayland();
|
|
}
|
|
|
|
bool EglHwcomposerBackend::initBufferConfigs()
|
|
{
|
|
const EGLint config_attribs[] = {
|
|
EGL_RED_SIZE, 8,
|
|
EGL_GREEN_SIZE, 8,
|
|
EGL_BLUE_SIZE, 8,
|
|
EGL_ALPHA_SIZE, 8,
|
|
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
|
|
EGL_NONE,
|
|
};
|
|
|
|
EGLint count;
|
|
EGLConfig configs[1024];
|
|
if (eglChooseConfig(eglDisplay(), config_attribs, configs, 1, &count) == EGL_FALSE) {
|
|
qCCritical(KWIN_HWCOMPOSER) << "choose config failed";
|
|
return false;
|
|
}
|
|
if (count != 1) {
|
|
qCCritical(KWIN_HWCOMPOSER) << "choose config did not return a config" << count;
|
|
return false;
|
|
}
|
|
setConfig(configs[0]);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool EglHwcomposerBackend::initRenderingContext()
|
|
{
|
|
if (!initBufferConfigs()) {
|
|
return false;
|
|
}
|
|
|
|
if (!createContext()) {
|
|
return false;
|
|
}
|
|
|
|
m_nativeSurface = m_backend->createSurface();
|
|
EGLSurface surface = eglCreateWindowSurface(eglDisplay(), config(), (EGLNativeWindowType)static_cast<ANativeWindow*>(m_nativeSurface), nullptr);
|
|
if (surface == EGL_NO_SURFACE) {
|
|
qCCritical(KWIN_HWCOMPOSER) << "Create surface failed";
|
|
return false;
|
|
}
|
|
setSurface(surface);
|
|
|
|
return makeContextCurrent();
|
|
}
|
|
|
|
bool EglHwcomposerBackend::makeContextCurrent()
|
|
{
|
|
if (eglMakeCurrent(eglDisplay(), surface(), surface(), context()) == EGL_FALSE) {
|
|
qCCritical(KWIN_HWCOMPOSER) << "Make Context Current failed";
|
|
return false;
|
|
}
|
|
|
|
EGLint error = eglGetError();
|
|
if (error != EGL_SUCCESS) {
|
|
qCWarning(KWIN_HWCOMPOSER) << "Error occurred while creating context " << error;
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void EglHwcomposerBackend::present()
|
|
{
|
|
if (lastDamage().isEmpty()) {
|
|
return;
|
|
}
|
|
|
|
eglSwapBuffers(eglDisplay(), surface());
|
|
setLastDamage(QRegion());
|
|
}
|
|
|
|
void EglHwcomposerBackend::screenGeometryChanged(const QSize &size)
|
|
{
|
|
Q_UNUSED(size)
|
|
}
|
|
|
|
QRegion EglHwcomposerBackend::prepareRenderingFrame()
|
|
{
|
|
present();
|
|
|
|
// TODO: buffer age?
|
|
startRenderTimer();
|
|
// triggers always a full repaint
|
|
return QRegion(QRect(QPoint(0, 0), m_backend->size()));
|
|
}
|
|
|
|
void EglHwcomposerBackend::endRenderingFrame(const QRegion &renderedRegion, const QRegion &damagedRegion)
|
|
{
|
|
Q_UNUSED(damagedRegion)
|
|
setLastDamage(renderedRegion);
|
|
}
|
|
|
|
SceneOpenGLTexturePrivate *EglHwcomposerBackend::createBackendTexture(SceneOpenGLTexture *texture)
|
|
{
|
|
return new EglHwcomposerTexture(texture, this);
|
|
}
|
|
|
|
bool EglHwcomposerBackend::usesOverlayWindow() const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
EglHwcomposerTexture::EglHwcomposerTexture(SceneOpenGLTexture *texture, EglHwcomposerBackend *backend)
|
|
: AbstractEglTexture(texture, backend)
|
|
{
|
|
}
|
|
|
|
EglHwcomposerTexture::~EglHwcomposerTexture() = default;
|
|
|
|
}
|