kwin/autotests/integration/effects/popup_open_close_animation_test.cpp
Vlad Zahorodnii e0da725533 autotests: Fix Test::waitForWindowDestroyed
Before Deleted merge, it used to be equivalent to waiting until the
window is closed.

This fixes tests waiting until the window closing animation completes
and the Window object is destroyed.
2023-04-22 13:55:29 +00:00

260 lines
9.5 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2019 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "kwin_wayland_test.h"
#include "core/outputbackend.h"
#include "effectloader.h"
#include "effects.h"
#include "internalwindow.h"
#include "useractions.h"
#include "wayland_server.h"
#include "window.h"
#include "workspace.h"
#include "decorations/decoratedclient.h"
#include <KWayland/Client/surface.h>
#include <linux/input.h>
using namespace KWin;
static const QString s_socketName = QStringLiteral("wayland_test_effects_popup_open_close_animation-0");
class PopupOpenCloseAnimationTest : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void cleanup();
void testAnimatePopups();
void testAnimateUserActionsPopup();
void testAnimateDecorationTooltips();
};
void PopupOpenCloseAnimationTest::initTestCase()
{
qputenv("XDG_DATA_DIRS", QCoreApplication::applicationDirPath().toUtf8());
qRegisterMetaType<KWin::Window *>();
qRegisterMetaType<KWin::InternalWindow *>();
QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
QVERIFY(waylandServer()->init(s_socketName));
QMetaObject::invokeMethod(kwinApp()->outputBackend(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(QVector<QRect>, QVector<QRect>() << QRect(0, 0, 1280, 1024) << QRect(1280, 0, 1280, 1024)));
auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
KConfigGroup plugins(config, QStringLiteral("Plugins"));
const auto builtinNames = EffectLoader().listOfKnownEffects();
for (const QString &name : builtinNames) {
plugins.writeEntry(name + QStringLiteral("Enabled"), false);
}
config->sync();
kwinApp()->setConfig(config);
qputenv("KWIN_EFFECTS_FORCE_ANIMATIONS", QByteArrayLiteral("1"));
kwinApp()->start();
QVERIFY(applicationStartedSpy.wait());
}
void PopupOpenCloseAnimationTest::init()
{
QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::XdgDecorationV1));
}
void PopupOpenCloseAnimationTest::cleanup()
{
auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
QVERIFY(effectsImpl);
effectsImpl->unloadAllEffects();
QVERIFY(effectsImpl->loadedEffects().isEmpty());
Test::destroyWaylandConnection();
}
void PopupOpenCloseAnimationTest::testAnimatePopups()
{
// This test verifies that popup open/close animation effects try
// to animate popups(e.g. popup menus, tooltips, etc).
// Make sure that we have the right effects ptr.
auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
QVERIFY(effectsImpl);
// Create the main window.
std::unique_ptr<KWayland::Client::Surface> mainWindowSurface(Test::createSurface());
QVERIFY(mainWindowSurface != nullptr);
std::unique_ptr<Test::XdgToplevel> mainWindowShellSurface(Test::createXdgToplevelSurface(mainWindowSurface.get()));
QVERIFY(mainWindowShellSurface != nullptr);
Window *mainWindow = Test::renderAndWaitForShown(mainWindowSurface.get(), QSize(100, 50), Qt::blue);
QVERIFY(mainWindow);
// Load effect that will be tested.
const QString effectName = QStringLiteral("fadingpopups");
QVERIFY(effectsImpl->loadEffect(effectName));
QCOMPARE(effectsImpl->loadedEffects().count(), 1);
QCOMPARE(effectsImpl->loadedEffects().first(), effectName);
Effect *effect = effectsImpl->findEffect(effectName);
QVERIFY(effect);
QVERIFY(!effect->isActive());
// Create a popup, it should be animated.
std::unique_ptr<KWayland::Client::Surface> popupSurface(Test::createSurface());
QVERIFY(popupSurface != nullptr);
std::unique_ptr<Test::XdgPositioner> positioner(Test::createXdgPositioner());
positioner->set_size(20, 20);
positioner->set_anchor_rect(0, 0, 10, 10);
positioner->set_gravity(Test::XdgPositioner::gravity_bottom_right);
positioner->set_anchor(Test::XdgPositioner::anchor_bottom_left);
std::unique_ptr<Test::XdgPopup> popupShellSurface(Test::createXdgPopupSurface(popupSurface.get(), mainWindowShellSurface->xdgSurface(), positioner.get()));
QVERIFY(popupShellSurface != nullptr);
Window *popup = Test::renderAndWaitForShown(popupSurface.get(), QSize(20, 20), Qt::red);
QVERIFY(popup);
QVERIFY(popup->isPopupWindow());
QCOMPARE(popup->transientFor(), mainWindow);
QVERIFY(effect->isActive());
// Eventually, the animation will be complete.
QTRY_VERIFY(!effect->isActive());
// Destroy the popup, it should not be animated.
QSignalSpy popupClosedSpy(popup, &Window::closed);
popupShellSurface.reset();
popupSurface.reset();
QVERIFY(popupClosedSpy.wait());
QVERIFY(effect->isActive());
// Eventually, the animation will be complete.
QTRY_VERIFY(!effect->isActive());
// Destroy the main window.
mainWindowSurface.reset();
QVERIFY(Test::waitForWindowClosed(mainWindow));
}
void PopupOpenCloseAnimationTest::testAnimateUserActionsPopup()
{
// This test verifies that popup open/close animation effects try
// to animate the user actions popup.
// Make sure that we have the right effects ptr.
auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
QVERIFY(effectsImpl);
// Create the test window.
std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
QVERIFY(surface != nullptr);
std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
QVERIFY(shellSurface != nullptr);
Window *window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
QVERIFY(window);
// Load effect that will be tested.
const QString effectName = QStringLiteral("fadingpopups");
QVERIFY(effectsImpl->loadEffect(effectName));
QCOMPARE(effectsImpl->loadedEffects().count(), 1);
QCOMPARE(effectsImpl->loadedEffects().first(), effectName);
Effect *effect = effectsImpl->findEffect(effectName);
QVERIFY(effect);
QVERIFY(!effect->isActive());
// Show the user actions popup.
workspace()->showWindowMenu(QRect(), window);
auto userActionsMenu = workspace()->userActionsMenu();
QTRY_VERIFY(userActionsMenu->isShown());
QVERIFY(userActionsMenu->hasWindow());
QVERIFY(effect->isActive());
// Eventually, the animation will be complete.
QTRY_VERIFY(!effect->isActive());
// Close the user actions popup.
Test::keyboardKeyPressed(KEY_ESC, 0);
Test::keyboardKeyReleased(KEY_ESC, 1);
QTRY_VERIFY(!userActionsMenu->isShown());
QVERIFY(!userActionsMenu->hasWindow());
QVERIFY(effect->isActive());
// Eventually, the animation will be complete.
QTRY_VERIFY(!effect->isActive());
// Destroy the test window.
surface.reset();
QVERIFY(Test::waitForWindowClosed(window));
}
void PopupOpenCloseAnimationTest::testAnimateDecorationTooltips()
{
// This test verifies that popup open/close animation effects try
// to animate decoration tooltips.
// Make sure that we have the right effects ptr.
auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
QVERIFY(effectsImpl);
// Create the test window.
std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
QVERIFY(surface != nullptr);
std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get(), Test::CreationSetup::CreateOnly));
QVERIFY(shellSurface != nullptr);
std::unique_ptr<Test::XdgToplevelDecorationV1> deco(Test::createXdgToplevelDecorationV1(shellSurface.get()));
QVERIFY(deco != nullptr);
QSignalSpy surfaceConfigureRequestedSpy(shellSurface->xdgSurface(), &Test::XdgSurface::configureRequested);
deco->set_mode(Test::XdgToplevelDecorationV1::mode_server_side);
surface->commit(KWayland::Client::Surface::CommitFlag::None);
QVERIFY(surfaceConfigureRequestedSpy.wait());
shellSurface->xdgSurface()->ack_configure(surfaceConfigureRequestedSpy.last().at(0).value<quint32>());
Window *window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
QVERIFY(window);
QVERIFY(window->isDecorated());
// Load effect that will be tested.
const QString effectName = QStringLiteral("fadingpopups");
QVERIFY(effectsImpl->loadEffect(effectName));
QCOMPARE(effectsImpl->loadedEffects().count(), 1);
QCOMPARE(effectsImpl->loadedEffects().first(), effectName);
Effect *effect = effectsImpl->findEffect(effectName);
QVERIFY(effect);
QVERIFY(!effect->isActive());
// Show a decoration tooltip.
QSignalSpy tooltipAddedSpy(workspace(), &Workspace::windowAdded);
window->decoratedClient()->requestShowToolTip(QStringLiteral("KWin rocks!"));
QVERIFY(tooltipAddedSpy.wait());
InternalWindow *tooltip = tooltipAddedSpy.first().first().value<InternalWindow *>();
QVERIFY(tooltip->isInternal());
QVERIFY(tooltip->isPopupWindow());
QVERIFY(tooltip->handle()->flags().testFlag(Qt::ToolTip));
QVERIFY(effect->isActive());
// Eventually, the animation will be complete.
QTRY_VERIFY(!effect->isActive());
// Hide the decoration tooltip.
QSignalSpy tooltipClosedSpy(tooltip, &InternalWindow::closed);
window->decoratedClient()->requestHideToolTip();
QVERIFY(tooltipClosedSpy.wait());
QVERIFY(effect->isActive());
// Eventually, the animation will be complete.
QTRY_VERIFY(!effect->isActive());
// Destroy the test window.
surface.reset();
QVERIFY(Test::waitForWindowClosed(window));
}
WAYLANDTEST_MAIN(PopupOpenCloseAnimationTest)
#include "popup_open_close_animation_test.moc"