kwin/tilinglayouts/columns/columns.cpp
Nikhil Marathe 5fc7e93d69 Tiling is here!
This commit merges the kwin-tiling branch. Ideally it shouldn't break anything and add a few features ;-)
It was applied as a patch. Do not attempt to merge the branch directly, it has a few issues.
This feature is currently experimental, although it hasn't crashed in quite a long time. It lacks some features and probably leaks some memory. Fixes will be on the way.

Season Of KDE 2009 project by Nikhil Marathe

svn path=/trunk/KDE/kdebase/workspace/; revision=1118677
2010-04-25 16:43:14 +00:00

162 lines
4.3 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2009 Nikhil Marathe <nsm.nikhil@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "columns.h"
#include "client.h"
#include "tile.h"
#include "lib/kdecoration.h"
namespace KWin
{
// TODO: caching of actually tiled windows
// Columns is doing a lot of looping
// checking which tiles are actually *tiled*
// ( ie. not floating or minimized )
// This can probably be moved to TilingLayout
// and cached. But remember to preserve order!
Columns::Columns( Workspace *w )
: TilingLayout( w )
, m_leftWidth( 0 )
{
}
KDecorationDefines::Position Columns::resizeMode( Client *c, KDecorationDefines::Position currentMode ) const
{
Tile *t = findTile( c );
if( !t )
return currentMode;
if( t && t->floating() )
return currentMode;
QList<Tile *> tiled( tiles() );
QMutableListIterator<Tile *> i(tiled);
while( i.hasNext() )
{
Tile *tile = i.next();
if( tile->ignoreGeometry() )
i.remove();
}
if( tiled.first() == t
&& ( currentMode == KDecorationDefines::PositionRight
|| currentMode == KDecorationDefines::PositionTopRight
|| currentMode == KDecorationDefines::PositionBottomRight ) )
{
return KDecorationDefines::PositionRight;
}
// in right column so only left resize allowed
if( tiled.contains( t )
&& ( tiled.first() != t )
&& ( currentMode == KDecorationDefines::PositionLeft
|| currentMode == KDecorationDefines::PositionTopLeft
|| currentMode == KDecorationDefines::PositionBottomLeft ) )
{
return KDecorationDefines::PositionLeft;
}
return KDecorationDefines::PositionCenter;
}
void Columns::clientResized( Client *c, const QRect &moveResizeGeom, const QRect &orig )
{
TilingLayout::clientResized( c, moveResizeGeom, orig );
Tile *t = findTile( c );
QList<Tile *> tiled( tiles() );
QMutableListIterator<Tile *> i(tiled);
while( i.hasNext() )
{
Tile *tile = i.next();
if( tile->ignoreGeometry() )
i.remove();
}
if( tiled.first() == t )
{
m_leftWidth = moveResizeGeom.width();
}
else
{
m_leftWidth = layoutArea( t ).width() - moveResizeGeom.width();
}
arrange( layoutArea( t ) );
}
void Columns::arrange( QRect wgeom )
{
QList<Tile *> tiled( tiles() );
QMutableListIterator<Tile *> i(tiled);
while( i.hasNext() )
{
Tile *t = i.next();
if( t->ignoreGeometry() )
i.remove();
}
int n = tiled.length();
if( n < 1 )
return;
if( n == 1 )
{
tiled.first()->setGeometry( wgeom );
tiled.first()->commit();
return;
}
// save the original before we mangle it
int totalWidth = wgeom.width();
if( m_leftWidth == 0 )
m_leftWidth = wgeom.width() / 2;
if( n > 1 )
wgeom.setWidth( m_leftWidth );
tiled.first()->setGeometry( wgeom );
tiled.first()->commit();
wgeom.moveLeft( wgeom.x() + m_leftWidth );
wgeom.setWidth( totalWidth - m_leftWidth );
int ht = wgeom.height()/(n-1);
wgeom.setHeight( ht );
int mult = 0;
int originalTop = wgeom.y();
for( QList<Tile *>::const_iterator it = ++tiled.begin() ; it != tiled.end() ; it++ )
{
if( (*it)->floating() )
continue;
(*it)->setGeometry( wgeom );
(*it)->commit();
mult++;
wgeom.moveTop( originalTop + mult*ht );
}
}
}