kwin/effects/screenshot/screenshot.cpp
Martin Gräßlin 234ec644d2 KWin supports graphicssystem Raster
With raster a QPixmap is no longer a XPixmap which fails all code
which assumes that an QPixmap is an XPixmap. Depending on were in
the codebase we either convert such pixmaps to images (OpenGL) or
create a XPixmap and use QPixmap::fromX11Pixmap to get a "real"
pixmap.

It is possible that there are more code pathes were we would need
a XPixmap. Currently tested is basic functionality of no-compositing,
XRender compositing, OpenGl/GLX and OpenGL ES/EGL compositing.

For OpenGL compositing raster might result in performance improvements,
for XRender it is possible that there are regressions when using raster.
By default KWin uses whatever is the default of the system, so we just
no longer enforce native.

Of course it is a bad idea to use graphicssystem OpenGL. As that
is broken anyways in Qt, we do not check for it.

Many thanks to Philipp Knechtges for bringing up the issue, convincing
me that we need it and providing most of the patch.

REVIEW: 101132
CCMAIL: Philipp.Knechtges@rwth-aachen.de
2011-05-12 18:52:38 +02:00

202 lines
8.1 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2010 Martin Gräßlin <kde@martin-graesslin.com>
Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "screenshot.h"
#include <kwinglutils.h>
#include <KDE/KDebug>
#include <QtDBus/QDBusConnection>
#include <QtCore/QVarLengthArray>
#include <QtGui/QPainter>
#include <X11/extensions/Xfixes.h>
#include <QX11Info>
namespace KWin
{
KWIN_EFFECT(screenshot, ScreenShotEffect)
KWIN_EFFECT_SUPPORTED(screenshot, ScreenShotEffect::supported())
bool ScreenShotEffect::supported()
{
return effects->compositingType() == KWin::OpenGLCompositing && GLRenderTarget::supported();
}
ScreenShotEffect::ScreenShotEffect()
: m_scheduledScreenshot(0)
{
QDBusConnection::sessionBus().registerObject("/Screenshot", this, QDBusConnection::ExportScriptableContents);
QDBusConnection::sessionBus().registerService("org.kde.kwin.Screenshot");
}
ScreenShotEffect::~ScreenShotEffect()
{
QDBusConnection::sessionBus().unregisterObject("/Screenshot");
QDBusConnection::sessionBus().unregisterService("org.kde.kwin.Screenshot");
}
void ScreenShotEffect::postPaintScreen()
{
effects->postPaintScreen();
if (m_scheduledScreenshot) {
int w = displayWidth();
int h = displayHeight();
if (!GLTexture::NPOTTextureSupported()) {
w = nearestPowerOfTwo(w);
h = nearestPowerOfTwo(h);
}
GLTexture* offscreenTexture = new GLTexture(w, h);
offscreenTexture->setFilter(GL_LINEAR);
offscreenTexture->setWrapMode(GL_CLAMP_TO_EDGE);
GLRenderTarget* target = new GLRenderTarget(offscreenTexture);
if (target->valid()) {
WindowPaintData d(m_scheduledScreenshot);
double left = 0;
double top = 0;
double right = m_scheduledScreenshot->width();
double bottom = m_scheduledScreenshot->height();
if (m_scheduledScreenshot->hasDecoration() && m_type & INCLUDE_DECORATION) {
foreach (const WindowQuad & quad, d.quads) {
// we need this loop to include the decoration padding
left = qMin(left, quad.left());
top = qMin(top, quad.top());
right = qMax(right, quad.right());
bottom = qMax(bottom, quad.bottom());
}
} else if (m_scheduledScreenshot->hasDecoration()) {
WindowQuadList newQuads;
left = m_scheduledScreenshot->width();
top = m_scheduledScreenshot->height();
right = 0;
bottom = 0;
foreach (const WindowQuad & quad, d.quads) {
if (quad.type() == WindowQuadContents) {
newQuads << quad;
left = qMin(left, quad.left());
top = qMin(top, quad.top());
right = qMax(right, quad.right());
bottom = qMax(bottom, quad.bottom());
}
}
d.quads = newQuads;
}
int width = right - left;
int height = bottom - top;
d.xTranslate = -m_scheduledScreenshot->x() - left;
d.yTranslate = -m_scheduledScreenshot->y() - top;
// render window into offscreen texture
int mask = PAINT_WINDOW_TRANSFORMED | PAINT_WINDOW_TRANSLUCENT;
GLRenderTarget::pushRenderTarget(target);
glClearColor(0.0, 0.0, 0.0, 0.0);
glClear(GL_COLOR_BUFFER_BIT);
glClearColor(0.0, 0.0, 0.0, 1.0);
effects->drawWindow(m_scheduledScreenshot, mask, QRegion(0, 0, width, height), d);
// copy content from framebuffer into image
QImage img(QSize(width, height), QImage::Format_ARGB32);
glReadPixels(0, offscreenTexture->height() - height, width, height, GL_RGBA, GL_UNSIGNED_BYTE, (GLvoid*)img.bits());
GLRenderTarget::popRenderTarget();
ScreenShotEffect::convertFromGLImage(img, width, height);
if (m_type & INCLUDE_CURSOR) {
grabPointerImage(img, m_scheduledScreenshot->x() + left, m_scheduledScreenshot->y() + top);
}
m_lastScreenshot = QPixmap::fromImage(img);
if (m_lastScreenshot.handle() == 0) {
Pixmap xpix = XCreatePixmap(display(), rootWindow(), m_lastScreenshot.width(),
m_lastScreenshot.height(), XDefaultDepth(display(), QX11Info::appScreen()));
m_lastScreenshot = QPixmap::fromX11Pixmap(xpix, QPixmap::ExplicitlyShared);
QPainter p(&m_lastScreenshot);
p.drawImage(QPoint(0, 0), img);
}
emit screenshotCreated(m_lastScreenshot.handle());
}
delete offscreenTexture;
delete target;
m_scheduledScreenshot = NULL;
}
}
void ScreenShotEffect::screenshotWindowUnderCursor(int mask)
{
m_type = (ScreenShotType)mask;
const QPoint cursor = effects->cursorPos();
foreach (EffectWindow * w, effects->stackingOrder()) {
if (w->geometry().contains(cursor) && w->isOnCurrentDesktop() && !w->isMinimized()) {
m_scheduledScreenshot = w;
}
}
if (m_scheduledScreenshot) {
m_scheduledScreenshot->addRepaintFull();
}
}
void ScreenShotEffect::grabPointerImage(QImage& snapshot, int offsetx, int offsety)
// Uses the X11_EXTENSIONS_XFIXES_H extension to grab the pointer image, and overlays it onto the snapshot.
{
XFixesCursorImage *xcursorimg = XFixesGetCursorImage(QX11Info::display());
if (!xcursorimg)
return;
//Annoyingly, xfixes specifies the data to be 32bit, but places it in an unsigned long *
//which can be 64 bit. So we need to iterate over a 64bit structure to put it in a 32bit
//structure.
QVarLengthArray< quint32 > pixels(xcursorimg->width * xcursorimg->height);
for (int i = 0; i < xcursorimg->width * xcursorimg->height; ++i)
pixels[i] = xcursorimg->pixels[i] & 0xffffffff;
QImage qcursorimg((uchar *) pixels.data(), xcursorimg->width, xcursorimg->height,
QImage::Format_ARGB32_Premultiplied);
QPainter painter(&snapshot);
painter.drawImage(QPointF(xcursorimg->x - xcursorimg->xhot - offsetx, xcursorimg->y - xcursorimg ->yhot - offsety), qcursorimg);
XFree(xcursorimg);
}
void ScreenShotEffect::convertFromGLImage(QImage &img, int w, int h)
{
// from QtOpenGL/qgl.cpp
// Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies)
// see http://qt.gitorious.org/qt/qt/blobs/master/src/opengl/qgl.cpp
if (QSysInfo::ByteOrder == QSysInfo::BigEndian) {
// OpenGL gives RGBA; Qt wants ARGB
uint *p = (uint*)img.bits();
uint *end = p + w * h;
while (p < end) {
uint a = *p << 24;
*p = (*p >> 8) | a;
p++;
}
} else {
// OpenGL gives ABGR (i.e. RGBA backwards); Qt wants ARGB
for (int y = 0; y < h; y++) {
uint *q = (uint*)img.scanLine(y);
for (int x = 0; x < w; ++x) {
const uint pixel = *q;
*q = ((pixel << 16) & 0xff0000) | ((pixel >> 16) & 0xff)
| (pixel & 0xff00ff00);
q++;
}
}
}
img = img.mirrored();
}
} // namespace