kwin/kcmkwin/kwindecoration/declarative-plugin/buttonsmodel.h
Vlad Zahorodnii 62a7db7028 Use nullptr everywhere
Summary:
Because KWin is a very old project, we use three kinds of null pointer
literals: 0, NULL, and nullptr. Since C++11, it's recommended to use
nullptr keyword.

This change converts all usages of 0 and NULL literal to nullptr. Even
though it breaks git history, we need to do it in order to have consistent
code as well to ease code reviews (it's very tempting for some people to
add unrelated changes to their patches, e.g. converting NULL to nullptr).

Test Plan: Compiles.

Reviewers: #kwin, davidedmundson, romangg

Reviewed By: #kwin, davidedmundson, romangg

Subscribers: romangg, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D23618
2019-09-19 17:48:21 +03:00

66 lines
2.1 KiB
C++

/*
* Copyright 2014 Martin Gräßlin <mgraesslin@kde.org>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License or (at your option) version 3 or any later version
* accepted by the membership of KDE e.V. (or its successor approved
* by the membership of KDE e.V.), which shall act as a proxy
* defined in Section 14 of version 3 of the license.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KDECOARTIONS_PREVIEW_BUTTONS_MODEL_H
#define KDECOARTIONS_PREVIEW_BUTTONS_MODEL_H
#include <KDecoration2/DecorationButton>
#include <QAbstractListModel>
namespace KDecoration2
{
namespace Preview
{
class PreviewBridge;
class ButtonsModel : public QAbstractListModel
{
Q_OBJECT
public:
explicit ButtonsModel(const QVector< DecorationButtonType > &buttons, QObject *parent = nullptr);
explicit ButtonsModel(QObject *parent = nullptr);
~ButtonsModel() override;
QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
int rowCount(const QModelIndex& parent = QModelIndex()) const override;
QHash< int, QByteArray > roleNames() const override;
QVector< DecorationButtonType > buttons() const {
return m_buttons;
}
Q_INVOKABLE void clear();
Q_INVOKABLE void remove(int index);
Q_INVOKABLE void up(int index);
Q_INVOKABLE void down(int index);
Q_INVOKABLE void move(int sourceIndex, int targetIndex);
void replace(const QVector< DecorationButtonType > &buttons);
void add(DecorationButtonType type);
Q_INVOKABLE void add(int index, int type);
private:
QVector< DecorationButtonType > m_buttons;
};
}
}
#endif