kwin/clients/oxygen/oxygenshadowcache.cpp
Hugo Pereira Da Costa 635c93bc5b Added smooth transition between active and inactive state. This affects (when enabled) the window shadow,
the horizontal separator line, the titlebar text color and the title+border window outline. 


svn path=/trunk/KDE/kdebase/workspace/; revision=1025111
2009-09-18 01:32:27 +00:00

371 lines
12 KiB
C++

//////////////////////////////////////////////////////////////////////////////
// oxygenshadowcache.cpp
// handles caching of TileSet objects to draw shadows
// -------------------
//
// Copyright (c) 2009 Hugo Pereira Da Costa <hugo.pereira@free.fr>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//////////////////////////////////////////////////////////////////////////////
#include "oxygenshadowcache.h"
#include "oxygenclient.h"
#include <cassert>
#include <KDebug>
#include <QPainter>
namespace Oxygen
{
//_______________________________________________________
OxygenShadowCache::OxygenShadowCache( int maxIndex ):
maxIndex_( maxIndex ),
activeShadowConfiguration_( OxygenShadowConfiguration( QPalette::Active ) ),
inactiveShadowConfiguration_( OxygenShadowConfiguration( QPalette::Inactive ) )
{
kDebug(1212) << endl;
shadowCache_.setMaxCost( 1<<5 );
animatedShadowCache_.setMaxCost( maxIndex_<<5 );
}
//_______________________________________________________
bool OxygenShadowCache::shadowConfigurationChanged( const OxygenShadowConfiguration& other ) const
{
const OxygenShadowConfiguration& local = (other.colorGroup() == QPalette::Active ) ? activeShadowConfiguration_:inactiveShadowConfiguration_;
return !(local == other);
}
//_______________________________________________________
void OxygenShadowCache::setShadowConfiguration( const OxygenShadowConfiguration& other )
{
OxygenShadowConfiguration& local = (other.colorGroup() == QPalette::Active ) ? activeShadowConfiguration_:inactiveShadowConfiguration_;
local = other;
}
//_______________________________________________________
TileSet* OxygenShadowCache::tileSet( const OxygenClient* client )
{
// construct key
Key key = Key();
key.active = client->isActive();
key.useOxygenShadows = client->configuration().useOxygenShadows();
key.isShade = client->isShade();
key.hasNoBorder = client->configuration().frameBorder() == OxygenConfiguration::BorderNone;
key.hasTitleOutline = client->configuration().drawTitleOutline();
// check if tileset already in cache
int hash( key.hash() );
if( shadowCache_.contains(hash) ) return shadowCache_.object(hash);
// create tileset otherwise
qreal size( shadowSize() );
TileSet* tileSet = new TileSet( shadowPixmap( client, key.active ), size, size, 1, 1);
shadowCache_.insert( hash, tileSet );
return tileSet;
}
//_______________________________________________________
TileSet* OxygenShadowCache::tileSet( const OxygenClient* client, int index )
{
assert( index <= maxIndex_ );
// construct key
Key key = Key();
key.index = index;
key.active = client->isActive();
key.useOxygenShadows = client->configuration().useOxygenShadows();
key.isShade = client->isShade();
key.hasNoBorder = client->configuration().frameBorder() == OxygenConfiguration::BorderNone;
key.hasTitleOutline = client->configuration().drawTitleOutline();
// check if tileset already in cache
int hash( key.hash() );
if( animatedShadowCache_.contains(hash) ) return animatedShadowCache_.object(hash);
// create shadow and tileset otherwise
qreal size( shadowSize() );
qreal opacity( qreal(index)/qreal(maxIndex_) );
QPixmap shadow( size*2, size*2 );
shadow.fill( Qt::transparent );
QPainter p( &shadow );
p.setRenderHint( QPainter::Antialiasing );
p.setOpacity( 1.0 - opacity );
p.drawPixmap( QPointF(0,0), shadowPixmap( client, false ) );
p.setOpacity( opacity );
p.drawPixmap( QPointF(0,0), shadowPixmap( client, true ) );
p.end();
TileSet* tileSet = new TileSet(shadow, size, size, 1, 1);
animatedShadowCache_.insert( hash, tileSet );
return tileSet;
}
//_________________________________________________________________
QPixmap OxygenShadowCache::shadowPixmap(const OxygenClient* client, bool active ) const
{
// get window color
QPalette palette( client->backgroundPalette( client->widget(), client->widget()->palette() ) );
QColor color( palette.color( client->widget()->backgroundRole() ) );
if( active && client->configuration().drawTitleOutline() && client->configuration().frameBorder() == OxygenConfiguration::BorderNone )
{
// a more complex tile set is needed for the configuration above:
// top corners must be beveled with the "active titlebar color" while
// bottom corners must be beveled with the "window background color".
// this requires generating two shadow pixmaps and tiling them in the tileSet.
qreal size( shadowSize() );
QPixmap shadow( 2*size, 2*size );
shadow.fill( Qt::transparent );
QPainter p( &shadow );
p.setRenderHint( QPainter::Antialiasing );
QPixmap shadowTop = simpleShadowPixmap( color, client, active );
QRect topRect( shadow.rect() );
topRect.setBottom( int( size )-1 );
p.setClipRect( topRect );
p.drawPixmap( QPointF( 0, 0 ), shadowTop );
// get window color
palette = client->widget()->palette();
color = palette.color( client->widget()->backgroundRole() );
QPixmap shadowBottom = simpleShadowPixmap( color, client, active );
QRect bottomRect( shadow.rect() );
bottomRect.setTop( int( size ) );
p.setClipRect( bottomRect );
p.drawPixmap( QPointF( 0, 0 ), shadowBottom );
p.end();
return shadow;
} else return simpleShadowPixmap( color, client, active );
}
//_______________________________________________________
QPixmap OxygenShadowCache::simpleShadowPixmap( const QColor& color, const OxygenClient* client, bool active ) const
{
// local reference to relevant shadow configuration
const OxygenShadowConfiguration& shadowConfiguration(
active && client->configuration().useOxygenShadows() ?
activeShadowConfiguration_:inactiveShadowConfiguration_ );
static const qreal fixedSize = 25.5;
qreal size( shadowSize() );
qreal shadowSize( shadowConfiguration.shadowSize() );
QPixmap shadow = QPixmap( size*2, size*2 );
shadow.fill( Qt::transparent );
QPainter p( &shadow );
p.setRenderHint( QPainter::Antialiasing );
p.setPen( Qt::NoPen );
// offsets are scaled with the shadow size
// so that the ratio Top-shadow/Bottom-shadow is kept constant
// when shadow size is changed
qreal hoffset = shadowConfiguration.horizontalOffset()*shadowSize/fixedSize;
qreal voffset = shadowConfiguration.verticalOffset()*shadowSize/fixedSize;
if( active && client->configuration().useOxygenShadows() )
{
{
int values[5] = {255, 220, 180, 25, 0};
qreal x[5] = {4.4, 4.5, 5, 5.5, 6.5};
// the first point of this gradient does not scale
QRadialGradient rg( size, size, shadowSize );
QColor c = color;
for( int i = 0; i<5; i++ )
{ c.setAlpha( values[i] ); rg.setColorAt( x[0]/shadowSize+(x[i]-x[0])/fixedSize, c ); }
p.setBrush( rg );
p.drawRect( shadow.rect() );
}
{
// this gradient scales with shadow size
int nPoints = 8;
qreal values[8] = {1, 0.58, 0.43, 0.30, 0.22, 0.15, 0.08, 0 };
qreal x[8] = {0, 4.5, 5.5, 6.5, 7.5, 8.5, 11.5, 14.4};
// this gradient scales with shadow size
QRadialGradient rg(
size+hoffset,
size+voffset,
shadowSize );
QColor c = shadowConfiguration.innerColor();
for( int i = 0; i<nPoints; i++ )
{ c.setAlphaF( values[i] ); rg.setColorAt( x[i]/fixedSize, c ); }
p.setBrush( rg );
p.drawRect( shadow.rect() );
}
{
QRadialGradient rg = QRadialGradient( size, size, size );
QColor c = color;
c.setAlpha( 255 ); rg.setColorAt( 4.0/size, c );
c.setAlpha( 0 ); rg.setColorAt( 4.01/size, c );
p.setBrush( rg );
p.drawRect( shadow.rect() );
}
} else {
{
int nPoints = 9;
qreal values[9] = { 0.17, 0.12, 0.11, 0.075, 0.06, 0.035, 0.025, 0.01, 0 };
qreal x[9] = {0, 4.5, 6.6, 8.5, 11.5, 14.5, 17.5, 21.5, 25.5 };
QRadialGradient rg = QRadialGradient(
size+20.0*hoffset,
size+20.0*voffset,
shadowSize );
QColor c = shadowConfiguration.outerColor();
for( int i = 0; i<nPoints; i++ )
{ c.setAlphaF( values[i] ); rg.setColorAt( x[i]/fixedSize, c ); }
p.setBrush( rg );
p.drawRect( shadow.rect() );
}
{
int nPoints = 7;
qreal values[7] = {0.55, 0.25, 0.20, 0.1, 0.06, 0.015, 0 };
qreal x[7] = {0, 4.5, 5.5, 7.5, 8.5, 11.5, 14.5 };
QRadialGradient rg = QRadialGradient(
size+10.0*hoffset,
size+10.0*voffset,
shadowSize );
QColor c = shadowConfiguration.midColor();
for( int i = 0; i<nPoints; i++ )
{ c.setAlphaF( values[i] ); rg.setColorAt( x[i]/fixedSize, c ); }
p.setBrush( rg );
p.drawRect( shadow.rect() );
}
{
int nPoints = 5;
qreal values[5] = { 1, 0.32, 0.22, 0.03, 0 };
qreal x[5] = { 0, 4.5, 5.0, 5.5, 6.5 };
QRadialGradient rg = QRadialGradient(
size+hoffset,
size+voffset,
shadowSize );
QColor c = shadowConfiguration.innerColor();
for( int i = 0; i<nPoints; i++ )
{ c.setAlphaF( values[i] ); rg.setColorAt( x[i]/fixedSize, c ); }
p.setBrush( rg );
p.drawRect( shadow.rect() );
}
{
QRadialGradient rg = QRadialGradient( size, size, size );
QColor c = color;
c.setAlpha( 255 ); rg.setColorAt( 4.0/size, c );
c.setAlpha( 0 ); rg.setColorAt( 4.01/size, c );
p.setBrush( rg );
p.drawRect( shadow.rect() );
}
}
// draw the corner of the window - actually all 4 corners as one circle
// this is all fixedSize. Does not scale with shadow size
QLinearGradient lg = QLinearGradient(0.0, size-4.5, 0.0, size+4.5);
if( client->configuration().frameBorder() < OxygenConfiguration::BorderTiny )
{
lg.setColorAt(0.52, client->helper().backgroundTopColor(color));
lg.setColorAt(1.0, client->helper().backgroundBottomColor(color) );
} else {
QColor light = client->helper().calcLightColor( client->helper().backgroundTopColor(color) );
QColor dark = client->helper().calcDarkColor( client->helper().backgroundBottomColor(color));
lg.setColorAt(0.52, light);
lg.setColorAt(1.0, dark);
}
p.setBrush( Qt::NoBrush );
if( client->configuration().frameBorder() == OxygenConfiguration::BorderNone && !client->isShade() )
{ p.setClipRect( QRectF( 0, 0, 2*size, size ) ); }
p.setPen(QPen(lg, 0.8));
p.drawEllipse(QRectF(size-4, size-4, 8, 8));
p.end();
return shadow;
}
//_______________________________________________________
int OxygenShadowCache::Key::hash( void ) const
{
// note this can be optimized because not all of the flag configurations are actually relevant
// allocate 3 empty bits for flags
int out =
( index << 5 ) |
( active << 4 ) |
(useOxygenShadows << 3 ) |
(isShade<<2) |
(hasNoBorder<<1) |
(hasTitleOutline<<0);
return out;
}
}