kwin/effects/minimizeanimation.h
Rivo Laks cc93b859e3 Make Client::iconGeometry() recursively use it's mainwindow's icongeometry if it
doesn't have one itself.

svn path=/branches/work/kwin_composite/; revision=628327
2007-01-29 19:28:53 +00:00

46 lines
1.3 KiB
C++

/*****************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Rivo Laks <rivolaks@hot.ee>
You can Freely distribute this program under the GNU General Public
License. See the file "COPYING" for the exact licensing terms.
******************************************************************/
#ifndef KWIN_MINIMIZEANIMATION_H
#define KWIN_MINIMIZEANIMATION_H
// Include with base class for effects.
#include <effects.h>
namespace KWinInternal
{
/**
* Animates minimize/unminimize
**/
class MinimizeAnimationEffect
: public Effect
{
public:
MinimizeAnimationEffect( Workspace* ws );
virtual void prePaintScreen( int* mask, QRegion* region, int time );
virtual void prePaintWindow( EffectWindow* w, int* mask, QRegion* region, int time );
virtual void paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data );
virtual void postPaintScreen();
virtual void windowMinimized( EffectWindow* c );
virtual void windowUnminimized( EffectWindow* c );
private:
Workspace* mWorkspace;
QMap< EffectWindow*, float > mAnimationProgress;
int mActiveAnimations;
};
} // namespace
#endif