kwin/kwinbindings.cpp
Martin Flöser 64da6c8d1e Replace Workspace::slotWindowQuickTileFoo by a quickTileWindow with argument
Summary:
Thanks to std::bind we don't need that many different slots to setup the
global shortcut connections. Instead we can have one shared
implementation which takes the argument and passes it to the window.

To support std::bind arguments in kwinbindings the initShortcut method
and dependencies are adjusted as well as a new macro is added.

As I don't want to include abstract_client.h in workspace.h a new enum
is created for the quick tiling flags used in Workspace. This caused a
larger refactoring as the change to an enum class also caused quite some
changes.

Test Plan: Affected test cases still pass

Reviewers: #kwin, #plasma

Subscribers: plasma-devel, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D6783
2017-07-29 17:40:03 +02:00

163 lines
8 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 1999, 2000 Matthias Ettrich <ettrich@kde.org>
Copyright (C) 2003 Lubos Lunak <l.lunak@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
// This file is #included from within:
// Workspace::initShortcuts()
// {
// Some shortcuts have Tarzan-speech like names, they need extra
// normal human descriptions with DEF2() the others can use DEF()
// new DEF3 allows to pass data to the action, replacing the %1 argument in the name
#define DEF2( name, descr, key, fnSlot ) \
initShortcut(QStringLiteral(name), i18n(descr), key, &Workspace::fnSlot);
#define DEF( name, key, fnSlot ) \
initShortcut(QStringLiteral(name), i18n(name), key, &Workspace::fnSlot);
#define DEF3( name, key, fnSlot, value ) \
initShortcut(QStringLiteral(name).arg(value), i18n(name, value), key, &Workspace::fnSlot, value);
#define DEF4( name, descr, key, functor ) \
initShortcut(QStringLiteral(name), i18n(descr), key, functor);
DEF(I18N_NOOP("Walk Through Window Tabs"), 0, slotActivateNextTab);
DEF(I18N_NOOP("Walk Through Window Tabs (Reverse)"), 0, slotActivatePrevTab);
DEF(I18N_NOOP("Remove Window From Group"), 0, slotUntab);
DEF(I18N_NOOP("Window Operations Menu"),
Qt::ALT + Qt::Key_F3, slotWindowOperations);
DEF2("Window Close", I18N_NOOP("Close Window"),
Qt::ALT + Qt::Key_F4, slotWindowClose);
DEF2("Window Maximize", I18N_NOOP("Maximize Window"),
0, slotWindowMaximize);
DEF2("Window Maximize Vertical", I18N_NOOP("Maximize Window Vertically"),
0, slotWindowMaximizeVertical);
DEF2("Window Maximize Horizontal", I18N_NOOP("Maximize Window Horizontally"),
0, slotWindowMaximizeHorizontal);
DEF2("Window Minimize", I18N_NOOP("Minimize Window"),
0, slotWindowMinimize);
DEF2("Window Shade", I18N_NOOP("Shade Window"),
0, slotWindowShade);
DEF2("Window Move", I18N_NOOP("Move Window"),
0, slotWindowMove);
DEF2("Window Resize", I18N_NOOP("Resize Window"),
0, slotWindowResize);
DEF2("Window Raise", I18N_NOOP("Raise Window"),
0, slotWindowRaise);
DEF2("Window Lower", I18N_NOOP("Lower Window"),
0, slotWindowLower);
DEF(I18N_NOOP("Toggle Window Raise/Lower"),
0, slotWindowRaiseOrLower);
DEF2("Window Fullscreen", I18N_NOOP("Make Window Fullscreen"),
0, slotWindowFullScreen);
DEF2("Window No Border", I18N_NOOP("Hide Window Border"),
0, slotWindowNoBorder);
DEF2("Window Above Other Windows", I18N_NOOP("Keep Window Above Others"),
0, slotWindowAbove);
DEF2("Window Below Other Windows", I18N_NOOP("Keep Window Below Others"),
0, slotWindowBelow);
DEF(I18N_NOOP("Activate Window Demanding Attention"),
Qt::CTRL + Qt::ALT + Qt::Key_A, slotActivateAttentionWindow);
DEF(I18N_NOOP("Setup Window Shortcut"),
0, slotSetupWindowShortcut);
DEF2("Window Pack Right", I18N_NOOP("Pack Window to the Right"),
0, slotWindowPackRight);
DEF2("Window Pack Left", I18N_NOOP("Pack Window to the Left"),
0, slotWindowPackLeft);
DEF2("Window Pack Up", I18N_NOOP("Pack Window Up"),
0, slotWindowPackUp);
DEF2("Window Pack Down", I18N_NOOP("Pack Window Down"),
0, slotWindowPackDown);
DEF2("Window Grow Horizontal", I18N_NOOP("Pack Grow Window Horizontally"),
0, slotWindowGrowHorizontal);
DEF2("Window Grow Vertical", I18N_NOOP("Pack Grow Window Vertically"),
0, slotWindowGrowVertical);
DEF2("Window Shrink Horizontal", I18N_NOOP("Pack Shrink Window Horizontally"),
0, slotWindowShrinkHorizontal);
DEF2("Window Shrink Vertical", I18N_NOOP("Pack Shrink Window Vertically"),
0, slotWindowShrinkVertical);
DEF4("Window Quick Tile Left", I18N_NOOP("Quick Tile Window to the Left"),
0, std::bind(&Workspace::quickTileWindow, this, QuickTileFlag::Left));
DEF4("Window Quick Tile Right", I18N_NOOP("Quick Tile Window to the Right"),
0, std::bind(&Workspace::quickTileWindow, this, QuickTileFlag::Right));
DEF4("Window Quick Tile Top", I18N_NOOP("Quick Tile Window to the Top"),
0, std::bind(&Workspace::quickTileWindow, this, QuickTileFlag::Top));
DEF4("Window Quick Tile Bottom", I18N_NOOP("Quick Tile Window to the Bottom"),
0, std::bind(&Workspace::quickTileWindow, this, QuickTileFlag::Bottom));
DEF4("Window Quick Tile Top Left", I18N_NOOP("Quick Tile Window to the Top Left"),
0, std::bind(&Workspace::quickTileWindow, this, QuickTileFlag::Top | QuickTileFlag::Left));
DEF4("Window Quick Tile Bottom Left", I18N_NOOP("Quick Tile Window to the Bottom Left"),
0, std::bind(&Workspace::quickTileWindow, this, QuickTileFlag::Bottom | QuickTileFlag::Left));
DEF4("Window Quick Tile Top Right", I18N_NOOP("Quick Tile Window to the Top Right"),
0, std::bind(&Workspace::quickTileWindow, this, QuickTileFlag::Top | QuickTileFlag::Right));
DEF4("Window Quick Tile Bottom Right", I18N_NOOP("Quick Tile Window to the Bottom Right"),
0, std::bind(&Workspace::quickTileWindow, this, QuickTileFlag::Bottom | QuickTileFlag::Right));
DEF2("Switch Window Up", I18N_NOOP("Switch to Window Above"),
Qt::META + Qt::ALT + Qt::Key_Up, slotSwitchWindowUp);
DEF2("Switch Window Down", I18N_NOOP("Switch to Window Below"),
Qt::META + Qt::ALT + Qt::Key_Down, slotSwitchWindowDown);
DEF2("Switch Window Right", I18N_NOOP("Switch to Window to the Right"),
Qt::META + Qt::ALT + Qt::Key_Right, slotSwitchWindowRight);
DEF2("Switch Window Left", I18N_NOOP("Switch to Window to the Left"),
Qt::META + Qt::ALT + Qt::Key_Left, slotSwitchWindowLeft);
DEF2("Increase Opacity", I18N_NOOP("Increase Opacity of Active Window by 5 %"),
0, slotIncreaseWindowOpacity);
DEF2("Decrease Opacity", I18N_NOOP("Decrease Opacity of Active Window by 5 %"),
0, slotLowerWindowOpacity);
DEF2("Window On All Desktops", I18N_NOOP("Keep Window on All Desktops"),
0, slotWindowOnAllDesktops);
for (int i = 1; i < 21; ++i) {
DEF3(I18N_NOOP("Window to Desktop %1"), 0, slotWindowToDesktop, i);
}
DEF(I18N_NOOP("Window to Next Desktop"), 0, slotWindowToNextDesktop);
DEF(I18N_NOOP("Window to Previous Desktop"), 0, slotWindowToPreviousDesktop);
DEF(I18N_NOOP("Window One Desktop to the Right"), 0, slotWindowToDesktopRight);
DEF(I18N_NOOP("Window One Desktop to the Left"), 0, slotWindowToDesktopLeft);
DEF(I18N_NOOP("Window One Desktop Up"), 0, slotWindowToDesktopUp);
DEF(I18N_NOOP("Window One Desktop Down"), 0, slotWindowToDesktopDown);
for (int i = 0; i < 8; ++i) {
DEF3(I18N_NOOP("Window to Screen %1"), 0, slotWindowToScreen, i);
}
DEF(I18N_NOOP("Window to Next Screen"), 0, slotWindowToNextScreen);
DEF(I18N_NOOP("Window to Previous Screen"), 0, slotWindowToPrevScreen);
DEF(I18N_NOOP("Show Desktop"), 0, slotToggleShowDesktop);
for (int i = 0; i < 8; ++i) {
DEF3(I18N_NOOP("Switch to Screen %1"), 0, slotSwitchToScreen, i);
}
DEF(I18N_NOOP("Switch to Next Screen"), 0, slotSwitchToNextScreen);
DEF(I18N_NOOP("Switch to Previous Screen"), 0, slotSwitchToPrevScreen);
DEF(I18N_NOOP("Kill Window"), Qt::CTRL + Qt::ALT + Qt::Key_Escape, slotKillWindow);
DEF(I18N_NOOP("Suspend Compositing"), Qt::SHIFT + Qt::ALT + Qt::Key_F12, slotToggleCompositing);
DEF(I18N_NOOP("Invert Screen Colors"), 0, slotInvertScreen);
#undef DEF
#undef DEF2
#undef DEF3
// }