kwin/src/wayland/seat_interface.cpp
David Edmundson 096deea9ec Port DataDevice to the new inheritance approach
This was done mostly because I wanted to get rid of the Resource
dependency in AbstractDataSource so I can make our xwl bridge direct,
but this also fixes up some issues with object lifespan present in the
previous version and keeps all our clipboard code in-line.
2020-10-01 14:49:33 +00:00

1707 lines
51 KiB
C++

/*
SPDX-FileCopyrightText: 2014 Martin Gräßlin <mgraesslin@kde.org>
SPDX-FileCopyrightText: 2020 David Edmundson <davidedmundson@kde.org>
SPDX-License-Identifier: LGPL-2.1-only OR LGPL-3.0-only OR LicenseRef-KDE-Accepted-LGPL
*/
#include "abstract_data_source.h"
#include "seat_interface.h"
#include "seat_interface_p.h"
#include "display.h"
#include "datadevice_interface.h"
#include "datasource_interface.h"
#include "datacontroldevice_v1_interface.h"
#include "datacontrolsource_v1_interface.h"
#include "keyboard_interface.h"
#include "keyboard_interface_p.h"
#include "pointer_interface.h"
#include "pointer_interface_p.h"
#include "primaryselectiondevice_v1_interface.h"
#include "primaryselectionsource_v1_interface.h"
#include "surface_interface.h"
#include "textinput_v2_interface_p.h"
#include "textinput_v3_interface_p.h"
// Qt
#include <QFile>
// Wayland
#ifndef WL_SEAT_NAME_SINCE_VERSION
#define WL_SEAT_NAME_SINCE_VERSION 2
#endif
// linux
#include <config-kwaylandserver.h>
#if HAVE_LINUX_INPUT_H
#include <linux/input.h>
#endif
#include <functional>
namespace KWaylandServer
{
const quint32 SeatInterface::Private::s_version = 5;
const qint32 SeatInterface::Private::s_pointerVersion = 5;
const qint32 SeatInterface::Private::s_touchVersion = 5;
const qint32 SeatInterface::Private::s_keyboardVersion = 5;
SeatInterface::Private::Private(SeatInterface *q, Display *display)
: Global::Private(display, &wl_seat_interface, s_version)
, q(q)
{
textInputV2 = new TextInputV2Interface(q);
textInputV3 = new TextInputV3Interface(q);
}
#ifndef K_DOXYGEN
const struct wl_seat_interface SeatInterface::Private::s_interface = {
getPointerCallback,
getKeyboardCallback,
getTouchCallback,
releaseCallback
};
#endif
SeatInterface::SeatInterface(Display *display, QObject *parent)
: Global(new Private(this, display), parent)
{
Q_D();
connect(this, &SeatInterface::nameChanged, this,
[d] {
for (auto it = d->resources.constBegin(); it != d->resources.constEnd(); ++it) {
d->sendName(*it);
}
}
);
auto sendCapabilitiesAll = [d] {
for (auto it = d->resources.constBegin(); it != d->resources.constEnd(); ++it) {
d->sendCapabilities(*it);
}
};
connect(this, &SeatInterface::hasPointerChanged, this, sendCapabilitiesAll);
connect(this, &SeatInterface::hasKeyboardChanged, this, sendCapabilitiesAll);
connect(this, &SeatInterface::hasTouchChanged, this, sendCapabilitiesAll);
}
SeatInterface::~SeatInterface()
{
Q_D();
while (!d->resources.isEmpty()) {
wl_resource_destroy(d->resources.takeLast());
}
}
void SeatInterface::Private::bind(wl_client *client, uint32_t version, uint32_t id)
{
wl_resource *r = wl_resource_create(client, &wl_seat_interface, qMin(s_version, version), id);
if (!r) {
wl_client_post_no_memory(client);
return;
}
resources << r;
wl_resource_set_implementation(r, &s_interface, this, unbind);
sendCapabilities(r);
sendName(r);
}
void SeatInterface::Private::unbind(wl_resource *r)
{
cast(r)->resources.removeAll(r);
}
void SeatInterface::Private::releaseCallback(wl_client *client, wl_resource *resource)
{
Q_UNUSED(client)
wl_resource_destroy(resource);
}
void SeatInterface::Private::updatePointerButtonSerial(quint32 button, quint32 serial)
{
auto it = globalPointer.buttonSerials.find(button);
if (it == globalPointer.buttonSerials.end()) {
globalPointer.buttonSerials.insert(button, serial);
return;
}
it.value() = serial;
}
void SeatInterface::Private::updatePointerButtonState(quint32 button, Pointer::State state)
{
auto it = globalPointer.buttonStates.find(button);
if (it == globalPointer.buttonStates.end()) {
globalPointer.buttonStates.insert(button, state);
return;
}
it.value() = state;
}
bool SeatInterface::Private::updateKey(quint32 key, Keyboard::State state)
{
auto it = keys.states.find(key);
if (it == keys.states.end()) {
keys.states.insert(key, state);
return true;
}
if (it.value() == state) {
return false;
}
it.value() = state;
return true;
}
void SeatInterface::Private::sendName(wl_resource *r)
{
if (wl_resource_get_version(r) < WL_SEAT_NAME_SINCE_VERSION) {
return;
}
wl_seat_send_name(r, name.toUtf8().constData());
}
void SeatInterface::Private::sendCapabilities(wl_resource *r)
{
uint32_t capabilities = 0;
if (pointer) {
capabilities |= WL_SEAT_CAPABILITY_POINTER;
}
if (keyboard) {
capabilities |= WL_SEAT_CAPABILITY_KEYBOARD;
}
if (touch) {
capabilities |= WL_SEAT_CAPABILITY_TOUCH;
}
wl_seat_send_capabilities(r, capabilities);
}
SeatInterface::Private *SeatInterface::Private::cast(wl_resource *r)
{
return r ? reinterpret_cast<SeatInterface::Private*>(wl_resource_get_user_data(r)) : nullptr;
}
namespace {
template <typename T>
static
T *interfaceForSurface(SurfaceInterface *surface, const QVector<T*> &interfaces)
{
if (!surface) {
return nullptr;
}
for (auto it = interfaces.constBegin(); it != interfaces.constEnd(); ++it) {
if ((*it)->client() == surface->client()) {
return (*it);
}
}
return nullptr;
}
template <typename T>
static
QVector<T *> interfacesForSurface(SurfaceInterface *surface, const QVector<T*> &interfaces)
{
QVector<T *> ret;
if (!surface) {
return ret;
}
for (auto it = interfaces.constBegin(); it != interfaces.constEnd(); ++it) {
if ((*it)->client() == surface->client() && (*it)->resource()) {
ret << *it;
}
}
return ret;
}
template <typename T>
static
bool forEachInterface(SurfaceInterface *surface, const QVector<T*> &interfaces, std::function<void (T*)> method)
{
if (!surface) {
return false;
}
bool calledAtLeastOne = false;
for (auto it = interfaces.constBegin(); it != interfaces.constEnd(); ++it) {
if ((*it)->client() == surface->client() && (*it)->resource()) {
method(*it);
calledAtLeastOne = true;
}
}
return calledAtLeastOne;
}
}
QVector<PointerInterface *> SeatInterface::Private::pointersForSurface(SurfaceInterface *surface) const
{
return interfacesForSurface(surface, pointers);
}
QVector<KeyboardInterface *> SeatInterface::Private::keyboardsForSurface(SurfaceInterface *surface) const
{
return interfacesForSurface(surface, keyboards);
}
QVector<TouchInterface *> SeatInterface::Private::touchsForSurface(SurfaceInterface *surface) const
{
return interfacesForSurface(surface, touchs);
}
QVector<DataDeviceInterface *> SeatInterface::Private::dataDevicesForSurface(SurfaceInterface *surface) const
{
QVector<DataDeviceInterface *> primarySelectionDevices;
for (auto it = dataDevices.constBegin(); it != dataDevices.constEnd(); ++it) {
if ((*it)->client() == *surface->client()) {
primarySelectionDevices << *it;
}
}
return primarySelectionDevices;
}
void SeatInterface::Private::registerDataDevice(DataDeviceInterface *dataDevice)
{
Q_ASSERT(dataDevice->seat() == q);
dataDevices << dataDevice;
auto dataDeviceCleanup = [this, dataDevice] {
dataDevices.removeOne(dataDevice);
keys.focus.selections.removeOne(dataDevice);
};
QObject::connect(dataDevice, &QObject::destroyed, q, dataDeviceCleanup);
QObject::connect(dataDevice, &DataDeviceInterface::selectionChanged, q,
[this, dataDevice] {
updateSelection(dataDevice);
}
);
QObject::connect(dataDevice, &DataDeviceInterface::selectionCleared, q,
[this, dataDevice] {
updateSelection(dataDevice);
}
);
QObject::connect(dataDevice, &DataDeviceInterface::dragStarted, q,
[this, dataDevice] {
const auto dragSerial = dataDevice->dragImplicitGrabSerial();
auto *dragSurface = dataDevice->origin();
if (q->hasImplicitPointerGrab(dragSerial)) {
drag.mode = Drag::Mode::Pointer;
drag.sourcePointer = interfaceForSurface(dragSurface, pointers);
drag.transformation = globalPointer.focus.transformation;
} else if (q->hasImplicitTouchGrab(dragSerial)) {
drag.mode = Drag::Mode::Touch;
drag.sourceTouch = interfaceForSurface(dragSurface, touchs);
// TODO: touch transformation
} else {
// no implicit grab, abort drag
return;
}
auto *originSurface = dataDevice->origin();
const bool proxied = originSurface->dataProxy();
if (!proxied) {
// origin surface
drag.target = dataDevice;
drag.surface = originSurface;
// TODO: transformation needs to be either pointer or touch
drag.transformation = globalPointer.focus.transformation;
}
drag.source = dataDevice;
drag.sourcePointer = interfaceForSurface(originSurface, pointers);
drag.destroyConnection = QObject::connect(dataDevice, &QObject::destroyed, q,
[this] {
endDrag(display->nextSerial());
}
);
if (dataDevice->dragSource()) {
drag.dragSourceDestroyConnection = QObject::connect(dataDevice->dragSource(), &AbstractDataSource::aboutToBeDestroyed, q,
[this] {
const auto serial = display->nextSerial();
if (drag.target) {
drag.target->updateDragTarget(nullptr, serial);
drag.target = nullptr;
}
endDrag(serial);
}
);
} else {
drag.dragSourceDestroyConnection = QMetaObject::Connection();
}
dataDevice->updateDragTarget(proxied ? nullptr : originSurface, dataDevice->dragImplicitGrabSerial());
emit q->dragStarted();
emit q->dragSurfaceChanged();
}
);
// is the new DataDevice for the current keyoard focus?
if (keys.focus.surface) {
// same client?
if (*keys.focus.surface->client() == dataDevice->client()) {
keys.focus.selections.append(dataDevice);
if (currentSelection) {
dataDevice->sendSelection(currentSelection);
}
}
}
}
void SeatInterface::Private::registerDataControlDevice(DataControlDeviceV1Interface *dataDevice)
{
Q_ASSERT(dataDevice->seat() == q);
dataControlDevices << dataDevice;
auto dataDeviceCleanup = [this, dataDevice] {
dataControlDevices.removeOne(dataDevice);
};
QObject::connect(dataDevice, &QObject::destroyed, q, dataDeviceCleanup);
QObject::connect(dataDevice, &DataControlDeviceV1Interface::selectionChanged, q,
[this, dataDevice] {
// Special klipper workaround to avoid a race
// If the mimetype x-kde-onlyReplaceEmpty is set, and we've had another update in the meantime, do nothing
// See https://github.com/swaywm/wlr-protocols/issues/92
if (dataDevice->selection() && dataDevice->selection()->mimeTypes().contains(QLatin1String("application/x-kde-onlyReplaceEmpty")) &&
currentSelection) {
dataDevice->selection()->cancel();
return;
}
q->setSelection(dataDevice->selection());
}
);
QObject::connect(dataDevice, &DataControlDeviceV1Interface::selectionCleared, q,
[this, dataDevice] {
Q_UNUSED(dataDevice);
q->setSelection(nullptr);
}
);
if (currentSelection) {
dataDevice->sendSelection(currentSelection);
}
}
void SeatInterface::Private::registerPrimarySelectionDevice(PrimarySelectionDeviceV1Interface *primarySelectionDevice)
{
Q_ASSERT(primarySelectionDevice->seat() == q);
primarySelectionDevices << primarySelectionDevice;
auto dataDeviceCleanup = [this, primarySelectionDevice] {
primarySelectionDevices.removeOne(primarySelectionDevice);
keys.focus.primarySelections.removeOne(primarySelectionDevice);
};
QObject::connect(primarySelectionDevice, &QObject::destroyed, q, dataDeviceCleanup);
QObject::connect(primarySelectionDevice, &PrimarySelectionDeviceV1Interface::selectionChanged, q,
[this, primarySelectionDevice] {
updatePrimarySelection(primarySelectionDevice);
}
);
QObject::connect(primarySelectionDevice, &PrimarySelectionDeviceV1Interface::selectionCleared, q,
[this, primarySelectionDevice] {
updatePrimarySelection(primarySelectionDevice);
}
);
// is the new DataDevice for the current keyoard focus?
if (keys.focus.surface) {
// same client?
if (*keys.focus.surface->client() == primarySelectionDevice->client()) {
keys.focus.primarySelections.append(primarySelectionDevice);
if (currentPrimarySelection) {
primarySelectionDevice->sendSelection(currentPrimarySelection);
}
}
}
}
void SeatInterface::Private::endDrag(quint32 serial)
{
auto target = drag.target;
QObject::disconnect(drag.destroyConnection);
QObject::disconnect(drag.dragSourceDestroyConnection);
if (drag.source && drag.source->dragSource()) {
drag.source->dragSource()->dropPerformed();
}
if (target) {
target->drop();
target->updateDragTarget(nullptr, serial);
}
drag = Drag();
emit q->dragSurfaceChanged();
emit q->dragEnded();
}
void SeatInterface::Private::updateSelection(DataDeviceInterface *dataDevice)
{
// if the update is from the focussed window we should inform the active client
if (!(keys.focus.surface && (*keys.focus.surface->client() == dataDevice->client()))) {
return;
}
q->setSelection(dataDevice->selection());
}
void SeatInterface::Private::updatePrimarySelection(PrimarySelectionDeviceV1Interface *primarySelectionDevice)
{
// if the update is from the focussed window we should inform the active client
if (!(keys.focus.surface && (*keys.focus.surface->client() == primarySelectionDevice->client()))) {
return;
}
q->setPrimarySelection(primarySelectionDevice->selection());
}
void SeatInterface::setHasKeyboard(bool has)
{
Q_D();
if (d->keyboard == has) {
return;
}
d->keyboard = has;
emit hasKeyboardChanged(d->keyboard);
}
void SeatInterface::setHasPointer(bool has)
{
Q_D();
if (d->pointer == has) {
return;
}
d->pointer = has;
emit hasPointerChanged(d->pointer);
}
void SeatInterface::setHasTouch(bool has)
{
Q_D();
if (d->touch == has) {
return;
}
d->touch = has;
emit hasTouchChanged(d->touch);
}
void SeatInterface::setName(const QString &name)
{
Q_D();
if (d->name == name) {
return;
}
d->name = name;
emit nameChanged(d->name);
}
void SeatInterface::Private::getPointerCallback(wl_client *client, wl_resource *resource, uint32_t id)
{
cast(resource)->getPointer(client, resource, id);
}
void SeatInterface::Private::getPointer(wl_client *client, wl_resource *resource, uint32_t id)
{
// TODO: only create if seat has pointer?
PointerInterface *pointer = new PointerInterface(q, resource);
auto clientConnection = display->getConnection(client);
pointer->create(clientConnection, qMin(wl_resource_get_version(resource), s_pointerVersion), id);
if (!pointer->resource()) {
wl_resource_post_no_memory(resource);
delete pointer;
return;
}
pointers << pointer;
if (globalPointer.focus.surface && globalPointer.focus.surface->client() == clientConnection) {
// this is a pointer for the currently focused pointer surface
globalPointer.focus.pointers << pointer;
pointer->setFocusedSurface(globalPointer.focus.surface, globalPointer.focus.serial);
pointer->d_func()->sendFrame();
if (globalPointer.focus.pointers.count() == 1) {
// got a new pointer
emit q->focusedPointerChanged(pointer);
}
}
QObject::connect(pointer, &QObject::destroyed, q,
[pointer,this] {
pointers.removeAt(pointers.indexOf(pointer));
if (globalPointer.focus.pointers.removeOne(pointer)) {
if (globalPointer.focus.pointers.isEmpty()) {
emit q->focusedPointerChanged(nullptr);
}
}
}
);
emit q->pointerCreated(pointer);
}
void SeatInterface::Private::getKeyboardCallback(wl_client *client, wl_resource *resource, uint32_t id)
{
cast(resource)->getKeyboard(client, resource, id);
}
void SeatInterface::Private::getKeyboard(wl_client *client, wl_resource *resource, uint32_t id)
{
// TODO: only create if seat has keyboard?
KeyboardInterface *keyboard = new KeyboardInterface(q, resource);
auto clientConnection = display->getConnection(client);
keyboard->create(clientConnection, qMin(wl_resource_get_version(resource), s_keyboardVersion) , id);
if (!keyboard->resource()) {
wl_resource_post_no_memory(resource);
delete keyboard;
return;
}
keyboard->repeatInfo(keys.keyRepeat.charactersPerSecond, keys.keyRepeat.delay);
if (keys.keymap.xkbcommonCompatible) {
keyboard->setKeymap(keys.keymap.content);
}
keyboards << keyboard;
if (keys.focus.surface && keys.focus.surface->client() == clientConnection) {
// this is a keyboard for the currently focused keyboard surface
keys.focus.keyboards << keyboard;
keyboard->setFocusedSurface(keys.focus.surface, keys.focus.serial);
}
QObject::connect(keyboard, &QObject::destroyed, q,
[keyboard,this] {
keyboards.removeAt(keyboards.indexOf(keyboard));
keys.focus.keyboards.removeOne(keyboard);
}
);
emit q->keyboardCreated(keyboard);
}
void SeatInterface::Private::getTouchCallback(wl_client *client, wl_resource *resource, uint32_t id)
{
cast(resource)->getTouch(client, resource, id);
}
void SeatInterface::Private::getTouch(wl_client *client, wl_resource *resource, uint32_t id)
{
// TODO: only create if seat has touch?
TouchInterface *touch = new TouchInterface(q, resource);
auto clientConnection = display->getConnection(client);
touch->create(clientConnection, qMin(wl_resource_get_version(resource), s_touchVersion), id);
if (!touch->resource()) {
wl_resource_post_no_memory(resource);
delete touch;
return;
}
touchs << touch;
if (globalTouch.focus.surface && globalTouch.focus.surface->client() == clientConnection) {
// this is a touch for the currently focused touch surface
globalTouch.focus.touchs << touch;
if (!globalTouch.ids.isEmpty()) {
// TODO: send out all the points
}
}
QObject::connect(touch, &QObject::destroyed, q,
[touch,this] {
touchs.removeAt(touchs.indexOf(touch));
globalTouch.focus.touchs.removeOne(touch);
}
);
emit q->touchCreated(touch);
}
QString SeatInterface::name() const
{
Q_D();
return d->name;
}
bool SeatInterface::hasPointer() const
{
Q_D();
return d->pointer;
}
bool SeatInterface::hasKeyboard() const
{
Q_D();
return d->keyboard;
}
bool SeatInterface::hasTouch() const
{
Q_D();
return d->touch;
}
SeatInterface *SeatInterface::get(wl_resource *native)
{
return Private::get(native);
}
SeatInterface::Private *SeatInterface::d_func() const
{
return reinterpret_cast<Private*>(d.data());
}
QPointF SeatInterface::pointerPos() const
{
Q_D();
return d->globalPointer.pos;
}
void SeatInterface::setPointerPos(const QPointF &pos)
{
Q_D();
if (d->globalPointer.pos == pos) {
return;
}
d->globalPointer.pos = pos;
emit pointerPosChanged(pos);
}
quint32 SeatInterface::timestamp() const
{
Q_D();
return d->timestamp;
}
void SeatInterface::setTimestamp(quint32 time)
{
Q_D();
if (d->timestamp == time) {
return;
}
d->timestamp = time;
emit timestampChanged(time);
}
void SeatInterface::setDragTarget(SurfaceInterface *surface, const QPointF &globalPosition, const QMatrix4x4 &inputTransformation)
{
Q_D();
if (surface == d->drag.surface) {
// no change
return;
}
const quint32 serial = d->display->nextSerial();
if (d->drag.target) {
d->drag.target->updateDragTarget(nullptr, serial);
}
// TODO: technically we can have mulitple data devices
// and we should send the drag to all of them, but that seems overly complicated
// in practice so far the only case for mulitple data devices is for clipboard overriding
d->drag.target = nullptr;
if (d->dataDevicesForSurface(surface).size() > 0) {
d->drag.target = d->dataDevicesForSurface(surface).first();
}
if (d->drag.mode == Private::Drag::Mode::Pointer) {
setPointerPos(globalPosition);
} else if (d->drag.mode == Private::Drag::Mode::Touch &&
d->globalTouch.focus.firstTouchPos != globalPosition) {
touchMove(d->globalTouch.ids.first(), globalPosition);
}
if (d->drag.target) {
d->drag.surface = surface;
d->drag.transformation = inputTransformation;
d->drag.target->updateDragTarget(surface, serial);
} else {
d->drag.surface = nullptr;
}
emit dragSurfaceChanged();
return;
}
void SeatInterface::setDragTarget(SurfaceInterface *surface, const QMatrix4x4 &inputTransformation)
{
Q_D();
if (d->drag.mode == Private::Drag::Mode::Pointer) {
setDragTarget(surface, pointerPos(), inputTransformation);
} else {
Q_ASSERT(d->drag.mode == Private::Drag::Mode::Touch);
setDragTarget(surface, d->globalTouch.focus.firstTouchPos, inputTransformation);
}
}
SurfaceInterface *SeatInterface::focusedPointerSurface() const
{
Q_D();
return d->globalPointer.focus.surface;
}
void SeatInterface::setFocusedPointerSurface(SurfaceInterface *surface, const QPointF &surfacePosition)
{
QMatrix4x4 m;
m.translate(-surfacePosition.x(), -surfacePosition.y());
setFocusedPointerSurface(surface, m);
Q_D();
if (d->globalPointer.focus.surface) {
d->globalPointer.focus.offset = surfacePosition;
}
}
void SeatInterface::setFocusedPointerSurface(SurfaceInterface *surface, const QMatrix4x4 &transformation)
{
Q_D();
if (d->drag.mode == Private::Drag::Mode::Pointer) {
// ignore
return;
}
const quint32 serial = d->display->nextSerial();
QSet<PointerInterface *> framePointers;
for (auto it = d->globalPointer.focus.pointers.constBegin(), end = d->globalPointer.focus.pointers.constEnd(); it != end; ++it) {
(*it)->setFocusedSurface(nullptr, serial);
framePointers << *it;
}
if (d->globalPointer.focus.surface) {
disconnect(d->globalPointer.focus.destroyConnection);
}
d->globalPointer.focus = Private::Pointer::Focus();
d->globalPointer.focus.surface = surface;
auto p = d->pointersForSurface(surface);
d->globalPointer.focus.pointers = p;
if (d->globalPointer.focus.surface) {
d->globalPointer.focus.destroyConnection = connect(surface, &QObject::destroyed, this,
[this] {
Q_D();
d->globalPointer.focus = Private::Pointer::Focus();
emit focusedPointerChanged(nullptr);
}
);
d->globalPointer.focus.offset = QPointF();
d->globalPointer.focus.transformation = transformation;
d->globalPointer.focus.serial = serial;
}
if (p.isEmpty()) {
emit focusedPointerChanged(nullptr);
for (auto p : qAsConst(framePointers))
{
p->d_func()->sendFrame();
}
return;
}
// TODO: signal with all pointers
emit focusedPointerChanged(p.first());
for (auto it = p.constBegin(), end = p.constEnd(); it != end; ++it) {
(*it)->setFocusedSurface(surface, serial);
framePointers << *it;
}
for (auto p : qAsConst(framePointers))
{
p->d_func()->sendFrame();
}
}
PointerInterface *SeatInterface::focusedPointer() const
{
Q_D();
if (d->globalPointer.focus.pointers.isEmpty()) {
return nullptr;
}
return d->globalPointer.focus.pointers.first();
}
void SeatInterface::setFocusedPointerSurfacePosition(const QPointF &surfacePosition)
{
Q_D();
if (d->globalPointer.focus.surface) {
d->globalPointer.focus.offset = surfacePosition;
d->globalPointer.focus.transformation = QMatrix4x4();
d->globalPointer.focus.transformation.translate(-surfacePosition.x(), -surfacePosition.y());
}
}
QPointF SeatInterface::focusedPointerSurfacePosition() const
{
Q_D();
return d->globalPointer.focus.offset;
}
void SeatInterface::setFocusedPointerSurfaceTransformation(const QMatrix4x4 &transformation)
{
Q_D();
if (d->globalPointer.focus.surface) {
d->globalPointer.focus.transformation = transformation;
}
}
QMatrix4x4 SeatInterface::focusedPointerSurfaceTransformation() const
{
Q_D();
return d->globalPointer.focus.transformation;
}
namespace {
static quint32 qtToWaylandButton(Qt::MouseButton button)
{
#if HAVE_LINUX_INPUT_H
static const QHash<Qt::MouseButton, quint32> s_buttons({
{Qt::LeftButton, BTN_LEFT},
{Qt::RightButton, BTN_RIGHT},
{Qt::MiddleButton, BTN_MIDDLE},
{Qt::ExtraButton1, BTN_BACK}, // note: QtWayland maps BTN_SIDE
{Qt::ExtraButton2, BTN_FORWARD}, // note: QtWayland maps BTN_EXTRA
{Qt::ExtraButton3, BTN_TASK}, // note: QtWayland maps BTN_FORWARD
{Qt::ExtraButton4, BTN_EXTRA}, // note: QtWayland maps BTN_BACK
{Qt::ExtraButton5, BTN_SIDE}, // note: QtWayland maps BTN_TASK
{Qt::ExtraButton6, BTN_TASK + 1},
{Qt::ExtraButton7, BTN_TASK + 2},
{Qt::ExtraButton8, BTN_TASK + 3},
{Qt::ExtraButton9, BTN_TASK + 4},
{Qt::ExtraButton10, BTN_TASK + 5},
{Qt::ExtraButton11, BTN_TASK + 6},
{Qt::ExtraButton12, BTN_TASK + 7},
{Qt::ExtraButton13, BTN_TASK + 8}
// further mapping not possible, 0x120 is BTN_JOYSTICK
});
return s_buttons.value(button, 0);
#else
return 0;
#endif
}
}
bool SeatInterface::isPointerButtonPressed(Qt::MouseButton button) const
{
return isPointerButtonPressed(qtToWaylandButton(button));
}
bool SeatInterface::isPointerButtonPressed(quint32 button) const
{
Q_D();
auto it = d->globalPointer.buttonStates.constFind(button);
if (it == d->globalPointer.buttonStates.constEnd()) {
return false;
}
return it.value() == Private::Pointer::State::Pressed ? true : false;
}
void SeatInterface::pointerAxisV5(Qt::Orientation orientation, qreal delta, qint32 discreteDelta, PointerAxisSource source)
{
Q_D();
if (d->drag.mode == Private::Drag::Mode::Pointer) {
// ignore
return;
}
if (d->globalPointer.focus.surface) {
for (auto it = d->globalPointer.focus.pointers.constBegin(), end = d->globalPointer.focus.pointers.constEnd(); it != end; ++it) {
(*it)->axis(orientation, delta, discreteDelta, source);
}
}
}
void SeatInterface::pointerAxis(Qt::Orientation orientation, quint32 delta)
{
Q_D();
if (d->drag.mode == Private::Drag::Mode::Pointer) {
// ignore
return;
}
if (d->globalPointer.focus.surface) {
for (auto it = d->globalPointer.focus.pointers.constBegin(), end = d->globalPointer.focus.pointers.constEnd(); it != end; ++it) {
(*it)->axis(orientation, delta);
}
}
}
void SeatInterface::pointerButtonPressed(Qt::MouseButton button)
{
const quint32 nativeButton = qtToWaylandButton(button);
if (nativeButton == 0) {
return;
}
pointerButtonPressed(nativeButton);
}
void SeatInterface::pointerButtonPressed(quint32 button)
{
Q_D();
const quint32 serial = d->display->nextSerial();
d->updatePointerButtonSerial(button, serial);
d->updatePointerButtonState(button, Private::Pointer::State::Pressed);
if (d->drag.mode == Private::Drag::Mode::Pointer) {
// ignore
return;
}
if (auto *focusSurface = d->globalPointer.focus.surface) {
for (auto it = d->globalPointer.focus.pointers.constBegin(), end = d->globalPointer.focus.pointers.constEnd(); it != end; ++it) {
(*it)->buttonPressed(button, serial);
}
if (focusSurface == d->keys.focus.surface) {
// update the focused child surface
auto p = focusedPointer();
if (p) {
for (auto it = d->keys.focus.keyboards.constBegin(), end = d->keys.focus.keyboards.constEnd(); it != end; ++it) {
(*it)->d_func()->focusChildSurface(p->d_func()->focusedChildSurface, serial);
}
}
}
}
}
void SeatInterface::pointerButtonReleased(Qt::MouseButton button)
{
const quint32 nativeButton = qtToWaylandButton(button);
if (nativeButton == 0) {
return;
}
pointerButtonReleased(nativeButton);
}
void SeatInterface::pointerButtonReleased(quint32 button)
{
Q_D();
const quint32 serial = d->display->nextSerial();
const quint32 currentButtonSerial = pointerButtonSerial(button);
d->updatePointerButtonSerial(button, serial);
d->updatePointerButtonState(button, Private::Pointer::State::Released);
if (d->drag.mode == Private::Drag::Mode::Pointer) {
if (d->drag.source->dragImplicitGrabSerial() != currentButtonSerial) {
// not our drag button - ignore
return;
}
d->endDrag(serial);
return;
}
if (d->globalPointer.focus.surface) {
for (auto it = d->globalPointer.focus.pointers.constBegin(), end = d->globalPointer.focus.pointers.constEnd(); it != end; ++it) {
(*it)->buttonReleased(button, serial);
}
}
}
quint32 SeatInterface::pointerButtonSerial(Qt::MouseButton button) const
{
return pointerButtonSerial(qtToWaylandButton(button));
}
quint32 SeatInterface::pointerButtonSerial(quint32 button) const
{
Q_D();
auto it = d->globalPointer.buttonSerials.constFind(button);
if (it == d->globalPointer.buttonSerials.constEnd()) {
return 0;
}
return it.value();
}
void SeatInterface::relativePointerMotion(const QSizeF &delta, const QSizeF &deltaNonAccelerated, quint64 microseconds)
{
Q_D();
if (d->globalPointer.focus.surface) {
for (auto it = d->globalPointer.focus.pointers.constBegin(), end = d->globalPointer.focus.pointers.constEnd(); it != end; ++it) {
(*it)->relativeMotion(delta, deltaNonAccelerated, microseconds);
}
}
}
void SeatInterface::startPointerSwipeGesture(quint32 fingerCount)
{
Q_D();
if (!d->globalPointer.gestureSurface.isNull()) {
return;
}
d->globalPointer.gestureSurface = QPointer<SurfaceInterface>(d->globalPointer.focus.surface);
if (d->globalPointer.gestureSurface.isNull()) {
return;
}
const quint32 serial = d->display->nextSerial();
forEachInterface<PointerInterface>(d->globalPointer.gestureSurface.data(), d->pointers,
[serial, fingerCount] (PointerInterface *p) {
p->d_func()->startSwipeGesture(serial, fingerCount);
}
);
}
void SeatInterface::updatePointerSwipeGesture(const QSizeF &delta)
{
Q_D();
if (d->globalPointer.gestureSurface.isNull()) {
return;
}
forEachInterface<PointerInterface>(d->globalPointer.gestureSurface.data(), d->pointers,
[delta] (PointerInterface *p) {
p->d_func()->updateSwipeGesture(delta);
}
);
}
void SeatInterface::endPointerSwipeGesture()
{
Q_D();
if (d->globalPointer.gestureSurface.isNull()) {
return;
}
const quint32 serial = d->display->nextSerial();
forEachInterface<PointerInterface>(d->globalPointer.gestureSurface.data(), d->pointers,
[serial] (PointerInterface *p) {
p->d_func()->endSwipeGesture(serial);
}
);
d->globalPointer.gestureSurface.clear();
}
void SeatInterface::cancelPointerSwipeGesture()
{
Q_D();
if (d->globalPointer.gestureSurface.isNull()) {
return;
}
const quint32 serial = d->display->nextSerial();
forEachInterface<PointerInterface>(d->globalPointer.gestureSurface.data(), d->pointers,
[serial] (PointerInterface *p) {
p->d_func()->cancelSwipeGesture(serial);
}
);
d->globalPointer.gestureSurface.clear();
}
void SeatInterface::startPointerPinchGesture(quint32 fingerCount)
{
Q_D();
if (!d->globalPointer.gestureSurface.isNull()) {
return;
}
d->globalPointer.gestureSurface = QPointer<SurfaceInterface>(d->globalPointer.focus.surface);
if (d->globalPointer.gestureSurface.isNull()) {
return;
}
const quint32 serial = d->display->nextSerial();
forEachInterface<PointerInterface>(d->globalPointer.gestureSurface.data(), d->pointers,
[serial, fingerCount] (PointerInterface *p) {
p->d_func()->startPinchGesture(serial, fingerCount);
}
);
}
void SeatInterface::updatePointerPinchGesture(const QSizeF &delta, qreal scale, qreal rotation)
{
Q_D();
if (d->globalPointer.gestureSurface.isNull()) {
return;
}
forEachInterface<PointerInterface>(d->globalPointer.gestureSurface.data(), d->pointers,
[delta, scale, rotation] (PointerInterface *p) {
p->d_func()->updatePinchGesture(delta, scale, rotation);
}
);
}
void SeatInterface::endPointerPinchGesture()
{
Q_D();
if (d->globalPointer.gestureSurface.isNull()) {
return;
}
const quint32 serial = d->display->nextSerial();
forEachInterface<PointerInterface>(d->globalPointer.gestureSurface.data(), d->pointers,
[serial] (PointerInterface *p) {
p->d_func()->endPinchGesture(serial);
}
);
d->globalPointer.gestureSurface.clear();
}
void SeatInterface::cancelPointerPinchGesture()
{
Q_D();
if (d->globalPointer.gestureSurface.isNull()) {
return;
}
const quint32 serial = d->display->nextSerial();
forEachInterface<PointerInterface>(d->globalPointer.gestureSurface.data(), d->pointers,
[serial] (PointerInterface *p) {
p->d_func()->cancelPinchGesture(serial);
}
);
d->globalPointer.gestureSurface.clear();
}
void SeatInterface::keyPressed(quint32 key)
{
Q_D();
d->keys.lastStateSerial = d->display->nextSerial();
if (!d->updateKey(key, Private::Keyboard::State::Pressed)) {
return;
}
if (d->keys.focus.surface) {
for (auto it = d->keys.focus.keyboards.constBegin(), end = d->keys.focus.keyboards.constEnd(); it != end; ++it) {
(*it)->keyPressed(key, d->keys.lastStateSerial);
}
}
}
void SeatInterface::keyReleased(quint32 key)
{
Q_D();
d->keys.lastStateSerial = d->display->nextSerial();
if (!d->updateKey(key, Private::Keyboard::State::Released)) {
return;
}
if (d->keys.focus.surface) {
for (auto it = d->keys.focus.keyboards.constBegin(), end = d->keys.focus.keyboards.constEnd(); it != end; ++it) {
(*it)->keyReleased(key, d->keys.lastStateSerial);
}
}
}
SurfaceInterface *SeatInterface::focusedKeyboardSurface() const
{
Q_D();
return d->keys.focus.surface;
}
void SeatInterface::setFocusedKeyboardSurface(SurfaceInterface *surface)
{
Q_D();
const quint32 serial = d->display->nextSerial();
for (auto it = d->keys.focus.keyboards.constBegin(), end = d->keys.focus.keyboards.constEnd(); it != end; ++it) {
(*it)->setFocusedSurface(nullptr, serial);
}
if (d->keys.focus.surface) {
disconnect(d->keys.focus.destroyConnection);
}
d->keys.focus = Private::Keyboard::Focus();
d->keys.focus.surface = surface;
d->keys.focus.keyboards = d->keyboardsForSurface(surface);
if (d->keys.focus.surface) {
d->keys.focus.destroyConnection = connect(surface, &QObject::destroyed, this,
[this] {
Q_D();
d->keys.focus = Private::Keyboard::Focus();
}
);
d->keys.focus.serial = serial;
// selection?
const QVector<DataDeviceInterface *> dataDevices = d->dataDevicesForSurface(surface);
d->keys.focus.selections = dataDevices;
for (auto dataDevice : dataDevices) {
if (d->currentSelection) {
dataDevice->sendSelection(d->currentSelection);
} else {
dataDevice->sendClearSelection();
}
}
// primary selection
QVector<PrimarySelectionDeviceV1Interface *> primarySelectionDevices;
for (auto it = d->primarySelectionDevices.constBegin(); it != d->primarySelectionDevices.constEnd(); ++it) {
if ((*it)->client() == *surface->client()) {
primarySelectionDevices << *it;
}
}
d->keys.focus.primarySelections = primarySelectionDevices;
for (auto primaryDataDevice : primarySelectionDevices) {
if (d->currentSelection) {
primaryDataDevice->sendSelection(d->currentPrimarySelection);
} else {
primaryDataDevice->sendClearSelection();
}
}
}
for (auto it = d->keys.focus.keyboards.constBegin(), end = d->keys.focus.keyboards.constEnd(); it != end; ++it) {
(*it)->setFocusedSurface(surface, serial);
}
// focused text input surface follows keyboard
if (hasKeyboard()) {
setFocusedTextInputSurface(surface);
}
}
#if KWAYLANDSERVER_BUILD_DEPRECATED_SINCE(5, 69)
void SeatInterface::setKeymap(int fd, quint32 size)
{
QFile file;
if (!file.open(fd, QIODevice::ReadOnly)) {
return;
}
const char *address = reinterpret_cast<char*>(file.map(0, size));
if (!address) {
return;
}
setKeymapData(QByteArray(address, size));
}
#endif
void SeatInterface::setKeymapData(const QByteArray &content)
{
Q_D();
d->keys.keymap.xkbcommonCompatible = true;
d->keys.keymap.content = content;
for (auto it = d->keyboards.constBegin(); it != d->keyboards.constEnd(); ++it) {
(*it)->setKeymap(content);
}
}
void SeatInterface::updateKeyboardModifiers(quint32 depressed, quint32 latched, quint32 locked, quint32 group)
{
Q_D();
bool changed = false;
#define UPDATE( value ) \
if (d->keys.modifiers.value != value) { \
d->keys.modifiers.value = value; \
changed = true; \
}
UPDATE(depressed)
UPDATE(latched)
UPDATE(locked)
UPDATE(group)
if (!changed) {
return;
}
const quint32 serial = d->display->nextSerial();
d->keys.modifiers.serial = serial;
if (d->keys.focus.surface) {
for (auto it = d->keys.focus.keyboards.constBegin(), end = d->keys.focus.keyboards.constEnd(); it != end; ++it) {
(*it)->updateModifiers(depressed, latched, locked, group, serial);
}
}
}
void SeatInterface::setKeyRepeatInfo(qint32 charactersPerSecond, qint32 delay)
{
Q_D();
d->keys.keyRepeat.charactersPerSecond = qMax(charactersPerSecond, 0);
d->keys.keyRepeat.delay = qMax(delay, 0);
for (auto it = d->keyboards.constBegin(); it != d->keyboards.constEnd(); ++it) {
(*it)->repeatInfo(d->keys.keyRepeat.charactersPerSecond, d->keys.keyRepeat.delay);
}
}
qint32 SeatInterface::keyRepeatDelay() const
{
Q_D();
return d->keys.keyRepeat.delay;
}
qint32 SeatInterface::keyRepeatRate() const
{
Q_D();
return d->keys.keyRepeat.charactersPerSecond;
}
bool SeatInterface::isKeymapXkbCompatible() const
{
Q_D();
return d->keys.keymap.xkbcommonCompatible;
}
#if KWAYLANDSERVER_BUILD_DEPRECATED_SINCE(5, 69)
int SeatInterface::keymapFileDescriptor() const
{
return -1;
}
#endif
#if KWAYLANDSERVER_BUILD_DEPRECATED_SINCE(5, 69)
quint32 SeatInterface::keymapSize() const
{
return 0;
}
#endif
quint32 SeatInterface::depressedModifiers() const
{
Q_D();
return d->keys.modifiers.depressed;
}
quint32 SeatInterface::groupModifiers() const
{
Q_D();
return d->keys.modifiers.group;
}
quint32 SeatInterface::latchedModifiers() const
{
Q_D();
return d->keys.modifiers.latched;
}
quint32 SeatInterface::lockedModifiers() const
{
Q_D();
return d->keys.modifiers.locked;
}
quint32 SeatInterface::lastModifiersSerial() const
{
Q_D();
return d->keys.modifiers.serial;
}
QVector< quint32 > SeatInterface::pressedKeys() const
{
Q_D();
QVector<quint32> keys;
for (auto it = d->keys.states.constBegin(); it != d->keys.states.constEnd(); ++it) {
if (it.value() == Private::Keyboard::State::Pressed) {
keys << it.key();
}
}
return keys;
}
KeyboardInterface *SeatInterface::focusedKeyboard() const
{
Q_D();
if (d->keys.focus.keyboards.isEmpty()) {
return nullptr;
}
return d->keys.focus.keyboards.first();
}
void SeatInterface::cancelTouchSequence()
{
Q_D();
for (auto it = d->globalTouch.focus.touchs.constBegin(), end = d->globalTouch.focus.touchs.constEnd(); it != end; ++it) {
(*it)->cancel();
}
if (d->drag.mode == Private::Drag::Mode::Touch) {
// cancel the drag, don't drop.
if (d->drag.target) {
// remove the current target
d->drag.target->updateDragTarget(nullptr, 0);
d->drag.target = nullptr;
}
// and end the drag for the source, serial does not matter
d->endDrag(0);
}
d->globalTouch.ids.clear();
}
TouchInterface *SeatInterface::focusedTouch() const
{
Q_D();
if (d->globalTouch.focus.touchs.isEmpty()) {
return nullptr;
}
return d->globalTouch.focus.touchs.first();
}
SurfaceInterface *SeatInterface::focusedTouchSurface() const
{
Q_D();
return d->globalTouch.focus.surface;
}
QPointF SeatInterface::focusedTouchSurfacePosition() const
{
Q_D();
return d->globalTouch.focus.offset;
}
bool SeatInterface::isTouchSequence() const
{
Q_D();
return !d->globalTouch.ids.isEmpty();
}
void SeatInterface::setFocusedTouchSurface(SurfaceInterface *surface, const QPointF &surfacePosition)
{
if (isTouchSequence()) {
// changing surface not allowed during a touch sequence
return;
}
Q_ASSERT(!isDragTouch());
Q_D();
if (d->globalTouch.focus.surface) {
disconnect(d->globalTouch.focus.destroyConnection);
}
d->globalTouch.focus = Private::Touch::Focus();
d->globalTouch.focus.surface = surface;
d->globalTouch.focus.offset = surfacePosition;
d->globalTouch.focus.touchs = d->touchsForSurface(surface);
if (d->globalTouch.focus.surface) {
d->globalTouch.focus.destroyConnection = connect(surface, &QObject::destroyed, this,
[this] {
Q_D();
if (isTouchSequence()) {
// Surface destroyed during touch sequence - send a cancel
for (auto it = d->globalTouch.focus.touchs.constBegin(), end = d->globalTouch.focus.touchs.constEnd(); it != end; ++it) {
(*it)->cancel();
}
}
d->globalTouch.focus = Private::Touch::Focus();
}
);
}
}
void SeatInterface::setFocusedTouchSurfacePosition(const QPointF &surfacePosition)
{
Q_D();
d->globalTouch.focus.offset = surfacePosition;
}
qint32 SeatInterface::touchDown(const QPointF &globalPosition)
{
Q_D();
const qint32 id = d->globalTouch.ids.isEmpty() ? 0 : d->globalTouch.ids.lastKey() + 1;
const qint32 serial = display()->nextSerial();
const auto pos = globalPosition - d->globalTouch.focus.offset;
for (auto it = d->globalTouch.focus.touchs.constBegin(), end = d->globalTouch.focus.touchs.constEnd(); it != end; ++it) {
(*it)->down(id, serial, pos);
}
if (id == 0) {
d->globalTouch.focus.firstTouchPos = globalPosition;
}
#if HAVE_LINUX_INPUT_H
if (id == 0 && d->globalTouch.focus.touchs.isEmpty()) {
// If the client did not bind the touch interface fall back
// to at least emulating touch through pointer events.
forEachInterface<PointerInterface>(focusedTouchSurface(), d->pointers,
[this, pos, serial] (PointerInterface *p) {
wl_pointer_send_enter(p->resource(), serial,
focusedTouchSurface()->resource(),
wl_fixed_from_double(pos.x()), wl_fixed_from_double(pos.y()));
wl_pointer_send_motion(p->resource(), timestamp(),
wl_fixed_from_double(pos.x()), wl_fixed_from_double(pos.y()));
wl_pointer_send_button(p->resource(), serial, timestamp(), BTN_LEFT, WL_POINTER_BUTTON_STATE_PRESSED);
p->d_func()->sendFrame();
}
);
}
#endif
d->globalTouch.ids[id] = serial;
return id;
}
void SeatInterface::touchMove(qint32 id, const QPointF &globalPosition)
{
Q_D();
Q_ASSERT(d->globalTouch.ids.contains(id));
const auto pos = globalPosition - d->globalTouch.focus.offset;
for (auto it = d->globalTouch.focus.touchs.constBegin(), end = d->globalTouch.focus.touchs.constEnd(); it != end; ++it) {
(*it)->move(id, pos);
}
if (id == 0) {
d->globalTouch.focus.firstTouchPos = globalPosition;
}
if (id == 0 && d->globalTouch.focus.touchs.isEmpty()) {
// Client did not bind touch, fall back to emulating with pointer events.
forEachInterface<PointerInterface>(focusedTouchSurface(), d->pointers,
[this, pos] (PointerInterface *p) {
wl_pointer_send_motion(p->resource(), timestamp(),
wl_fixed_from_double(pos.x()), wl_fixed_from_double(pos.y()));
}
);
}
emit touchMoved(id, d->globalTouch.ids[id], globalPosition);
}
void SeatInterface::touchUp(qint32 id)
{
Q_D();
Q_ASSERT(d->globalTouch.ids.contains(id));
const qint32 serial = display()->nextSerial();
if (d->drag.mode == Private::Drag::Mode::Touch &&
d->drag.source->dragImplicitGrabSerial() == d->globalTouch.ids.value(id)) {
// the implicitly grabbing touch point has been upped
d->endDrag(serial);
}
for (auto it = d->globalTouch.focus.touchs.constBegin(), end = d->globalTouch.focus.touchs.constEnd(); it != end; ++it) {
(*it)->up(id, serial);
}
#if HAVE_LINUX_INPUT_H
if (id == 0 && d->globalTouch.focus.touchs.isEmpty()) {
// Client did not bind touch, fall back to emulating with pointer events.
const quint32 serial = display()->nextSerial();
forEachInterface<PointerInterface>(focusedTouchSurface(), d->pointers,
[this, serial] (PointerInterface *p) {
wl_pointer_send_button(p->resource(), serial, timestamp(), BTN_LEFT, WL_POINTER_BUTTON_STATE_RELEASED);
}
);
}
#endif
d->globalTouch.ids.remove(id);
}
void SeatInterface::touchFrame()
{
Q_D();
for (auto it = d->globalTouch.focus.touchs.constBegin(), end = d->globalTouch.focus.touchs.constEnd(); it != end; ++it) {
(*it)->frame();
}
}
bool SeatInterface::hasImplicitTouchGrab(quint32 serial) const
{
Q_D();
if (!d->globalTouch.focus.surface) {
// origin surface has been destroyed
return false;
}
return d->globalTouch.ids.key(serial, -1) != -1;
}
bool SeatInterface::isDrag() const
{
Q_D();
return d->drag.mode != Private::Drag::Mode::None;
}
bool SeatInterface::isDragPointer() const
{
Q_D();
return d->drag.mode == Private::Drag::Mode::Pointer;
}
bool SeatInterface::isDragTouch() const
{
Q_D();
return d->drag.mode == Private::Drag::Mode::Touch;
}
bool SeatInterface::hasImplicitPointerGrab(quint32 serial) const
{
Q_D();
const auto &serials = d->globalPointer.buttonSerials;
for (auto it = serials.constBegin(), end = serials.constEnd(); it != end; it++) {
if (it.value() == serial) {
return isPointerButtonPressed(it.key());
}
}
return false;
}
QMatrix4x4 SeatInterface::dragSurfaceTransformation() const
{
Q_D();
return d->drag.transformation;
}
SurfaceInterface *SeatInterface::dragSurface() const
{
Q_D();
return d->drag.surface;
}
PointerInterface *SeatInterface::dragPointer() const
{
Q_D();
if (d->drag.mode != Private::Drag::Mode::Pointer) {
return nullptr;
}
return d->drag.sourcePointer;
}
DataDeviceInterface *SeatInterface::dragSource() const
{
Q_D();
return d->drag.source;
}
void SeatInterface::setFocusedTextInputSurface(SurfaceInterface *surface)
{
Q_D();
const quint32 serial = d->display->nextSerial();
if (d->focusedTextInputSurface) {
disconnect(d->focusedSurfaceDestroyConnection);
}
if (d->focusedTextInputSurface != surface){
d->textInputV2->d->sendLeave(serial, d->focusedTextInputSurface);
d->textInputV3->d->sendLeave(d->focusedTextInputSurface);
d->focusedTextInputSurface = surface;
emit focusedTextInputSurfaceChanged();
}
if (d->focusedTextInputSurface) {
d->focusedSurfaceDestroyConnection = connect(surface, &SurfaceInterface::aboutToBeDestroyed, this,
[this] {
setFocusedTextInputSurface(nullptr);
}
);
}
d->textInputV2->d->sendEnter(surface, serial);
d->textInputV3->d->sendEnter(surface);
// TODO: setFocusedSurface like in other interfaces
}
SurfaceInterface *SeatInterface::focusedTextInputSurface() const
{
Q_D();
return d->focusedTextInputSurface;
}
TextInputV2Interface *SeatInterface::textInputV2() const
{
Q_D();
return d->textInputV2;
}
TextInputV3Interface *SeatInterface::textInputV3() const
{
Q_D();
return d->textInputV3;
}
AbstractDataSource *SeatInterface::selection() const
{
Q_D();
return d->currentSelection;
}
void SeatInterface::setSelection(AbstractDataSource *selection)
{
Q_D();
if (d->currentSelection == selection) {
return;
}
if (d->currentSelection) {
d->currentSelection->cancel();
disconnect(d->currentSelection, nullptr, this, nullptr);
}
if (selection) {
auto cleanup = [this]() {
setSelection(nullptr);
};
connect(selection, &DataSourceInterface::aboutToBeDestroyed, this, cleanup);
}
d->currentSelection = selection;
for (auto focussedSelection: qAsConst(d->keys.focus.selections)) {
if (selection) {
focussedSelection->sendSelection(selection);
} else {
focussedSelection->sendClearSelection();
}
}
for (auto control : qAsConst(d->dataControlDevices)) {
if (selection) {
control->sendSelection(selection);
} else {
control->sendClearSelection();
}
}
emit selectionChanged(selection);
}
void SeatInterface::setPrimarySelection(AbstractDataSource *selection)
{
Q_D();
if (d->currentPrimarySelection == selection) {
return;
}
if (d->currentPrimarySelection) {
d->currentPrimarySelection->cancel();
disconnect(d->currentPrimarySelection, nullptr, this, nullptr);
}
if (selection) {
auto cleanup = [this]() {
setPrimarySelection(nullptr);
};
connect(selection, &DataSourceInterface::aboutToBeDestroyed, this, cleanup);
}
d->currentPrimarySelection = selection;
for (auto focussedSelection: qAsConst(d->keys.focus.primarySelections)) {
if (selection) {
focussedSelection->sendSelection(selection);
} else {
focussedSelection->sendClearSelection();
}
}
emit primarySelectionChanged(selection);
}
}