9cf6011ba4
In many cases it's irrelevant, what we care about is whether given effect is loaded and performs its function. So remove these paranoid checks except the tests where it's important to use OpenGL compositing.
143 lines
4.5 KiB
C++
143 lines
4.5 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2019 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "kwin_wayland_test.h"
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#include "effectloader.h"
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#include "effects.h"
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#include "virtualdesktops.h"
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#include "wayland_server.h"
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#include "window.h"
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#include "workspace.h"
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#include <KWayland/Client/surface.h>
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using namespace KWin;
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static const QString s_socketName = QStringLiteral("wayland_test_effects_desktop_switching_animation-0");
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class DesktopSwitchingAnimationTest : public QObject
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{
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Q_OBJECT
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private Q_SLOTS:
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void initTestCase();
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void init();
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void cleanup();
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void testSwitchDesktops_data();
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void testSwitchDesktops();
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};
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void DesktopSwitchingAnimationTest::initTestCase()
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{
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if (!Test::renderNodeAvailable()) {
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QSKIP("no render node available");
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return;
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}
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qputenv("XDG_DATA_DIRS", QCoreApplication::applicationDirPath().toUtf8());
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qRegisterMetaType<KWin::Window *>();
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QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
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QVERIFY(waylandServer()->init(s_socketName));
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Test::setOutputConfig({
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QRect(0, 0, 1280, 1024),
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QRect(1280, 0, 1280, 1024),
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});
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auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
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KConfigGroup plugins(config, QStringLiteral("Plugins"));
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const auto builtinNames = EffectLoader().listOfKnownEffects();
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for (const QString &name : builtinNames) {
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plugins.writeEntry(name + QStringLiteral("Enabled"), false);
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}
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config->sync();
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kwinApp()->setConfig(config);
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qputenv("KWIN_COMPOSE", QByteArrayLiteral("O2"));
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qputenv("KWIN_EFFECTS_FORCE_ANIMATIONS", QByteArrayLiteral("1"));
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kwinApp()->start();
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QVERIFY(applicationStartedSpy.wait());
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}
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void DesktopSwitchingAnimationTest::init()
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{
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QVERIFY(Test::setupWaylandConnection());
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}
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void DesktopSwitchingAnimationTest::cleanup()
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{
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auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
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QVERIFY(effectsImpl);
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effectsImpl->unloadAllEffects();
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QVERIFY(effectsImpl->loadedEffects().isEmpty());
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VirtualDesktopManager::self()->setCount(1);
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Test::destroyWaylandConnection();
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}
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void DesktopSwitchingAnimationTest::testSwitchDesktops_data()
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{
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QTest::addColumn<QString>("effectName");
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QTest::newRow("Fade Desktop") << QStringLiteral("fadedesktop");
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QTest::newRow("Slide") << QStringLiteral("slide");
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}
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void DesktopSwitchingAnimationTest::testSwitchDesktops()
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{
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// This test verifies that virtual desktop switching animation effects actually
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// try to animate switching between desktops.
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// We need at least 2 virtual desktops for the test.
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VirtualDesktopManager::self()->setCount(2);
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QCOMPARE(VirtualDesktopManager::self()->current(), 1u);
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QCOMPARE(VirtualDesktopManager::self()->count(), 2u);
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// The Fade Desktop effect will do nothing if there are no windows to fade,
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// so we have to create a dummy test window.
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std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
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QVERIFY(surface != nullptr);
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std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
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QVERIFY(shellSurface != nullptr);
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Window *window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window);
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QCOMPARE(window->desktops().count(), 1);
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QCOMPARE(window->desktops().first(), VirtualDesktopManager::self()->desktops().first());
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// Load effect that will be tested.
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QFETCH(QString, effectName);
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auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
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QVERIFY(effectsImpl);
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QVERIFY(effectsImpl->loadEffect(effectName));
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QCOMPARE(effectsImpl->loadedEffects().count(), 1);
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QCOMPARE(effectsImpl->loadedEffects().first(), effectName);
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Effect *effect = effectsImpl->findEffect(effectName);
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QVERIFY(effect);
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QVERIFY(!effect->isActive());
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// Switch to the second virtual desktop.
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VirtualDesktopManager::self()->setCurrent(2u);
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QCOMPARE(VirtualDesktopManager::self()->current(), 2u);
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QVERIFY(effect->isActive());
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QCOMPARE(effects->activeFullScreenEffect(), effect);
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// Eventually, the animation will be complete.
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QTRY_VERIFY(!effect->isActive());
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QTRY_COMPARE(effects->activeFullScreenEffect(), nullptr);
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// Destroy the test window.
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surface.reset();
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QVERIFY(Test::waitForWindowClosed(window));
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}
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WAYLANDTEST_MAIN(DesktopSwitchingAnimationTest)
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#include "desktop_switching_animation_test.moc"
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