kwin/src/scenes/opengl
Vlad Zahorodnii 3aa635430b effects: Drop WindowPaintData.shader property
It allows us to encapsulate SurfaceItem rendering. It's needed to add
support for YUV->RGB conversion fallback path.

Effects that use this property must be ported to OffscreenEffect, see
also OffscreenEffect::setShader().

This is a BREAKING CHANGE!
2022-11-17 08:23:51 +00:00
..
CMakeLists.txt
scene_opengl.cpp effects: Drop WindowPaintData.shader property 2022-11-17 08:23:51 +00:00
scene_opengl.h