kwin/src/surfaceitem_wayland.h
David Edmundson bcd9f1e958 Provide SurfaceItem::shape as a floating vector
Our logical co-ordinates for shape can be floating. The shape is used to
determine final vertices on screen.

The commit appears to introduce some new loops but they're mostly what
QRegion would be doing internally so it shouldn't impact performance.
For most cases we just have a single rectangle in our shape anyway.

opaqueRegion is unchanged for now.
2022-11-08 15:04:48 +00:00

94 lines
2.3 KiB
C++

/*
SPDX-FileCopyrightText: 2021 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#pragma once
#include "surfaceitem.h"
namespace KWaylandServer
{
class ClientBuffer;
class SubSurfaceInterface;
class SurfaceInterface;
}
namespace KWin
{
/**
* The SurfaceItemWayland class represents a Wayland surface in the scene.
*/
class KWIN_EXPORT SurfaceItemWayland : public SurfaceItem
{
Q_OBJECT
public:
explicit SurfaceItemWayland(KWaylandServer::SurfaceInterface *surface,
Window *window, Item *parent = nullptr);
QVector<QRectF> shape() const override;
QRegion opaque() const override;
ContentType contentType() const override;
KWaylandServer::SurfaceInterface *surface() const;
private Q_SLOTS:
void handleSurfaceToBufferMatrixChanged();
void handleSurfaceCommitted();
void handleSurfaceSizeChanged();
void handleChildSubSurfaceRemoved(KWaylandServer::SubSurfaceInterface *child);
void handleChildSubSurfacesChanged();
void handleSubSurfacePositionChanged();
void handleSubSurfaceMappedChanged();
protected:
std::unique_ptr<SurfacePixmap> createPixmap() override;
private:
SurfaceItemWayland *getOrCreateSubSurfaceItem(KWaylandServer::SubSurfaceInterface *s);
QPointer<KWaylandServer::SurfaceInterface> m_surface;
QHash<KWaylandServer::SubSurfaceInterface *, SurfaceItemWayland *> m_subsurfaces;
};
class KWIN_EXPORT SurfacePixmapWayland final : public SurfacePixmap
{
Q_OBJECT
public:
explicit SurfacePixmapWayland(SurfaceItemWayland *item, QObject *parent = nullptr);
~SurfacePixmapWayland() override;
SurfaceItemWayland *item() const;
KWaylandServer::SurfaceInterface *surface() const;
KWaylandServer::ClientBuffer *buffer() const;
void create() override;
void update() override;
bool isValid() const override;
private:
void setBuffer(KWaylandServer::ClientBuffer *buffer);
SurfaceItemWayland *m_item;
KWaylandServer::ClientBuffer *m_buffer = nullptr;
};
/**
* The SurfaceItemXwayland class represents an Xwayland surface in the scene.
*/
class KWIN_EXPORT SurfaceItemXwayland : public SurfaceItemWayland
{
Q_OBJECT
public:
explicit SurfaceItemXwayland(Window *window, Item *parent = nullptr);
QVector<QRectF> shape() const override;
};
} // namespace KWin