ad68d6860e
If a shortcut has been registered several times, we can activate them several times as well. Otherwise we just registered the first one that was introduced. This also makes it impossible to use certain shortcuts depending on the state.
199 lines
6.7 KiB
C++
199 lines
6.7 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2013 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#pragma once
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// KWin
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#include "libkwineffects/kwinglobals.h"
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// Qt
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#include <QKeySequence>
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#include <memory>
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class QAction;
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class KGlobalAccelD;
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class KGlobalAccelInterface;
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namespace KWin
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{
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class GlobalShortcut;
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class SwipeGesture;
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class PinchGesture;
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class GestureRecognizer;
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enum class DeviceType {
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Touchpad,
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Touchscreen
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};
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/**
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* @brief Manager for the global shortcut system inside KWin.
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*
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* This class is responsible for holding all the global shortcuts and to process a key press event.
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* That is trigger a shortcut if there is a match.
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*
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* For internal shortcut handling (those which are delivered inside KWin) QActions are used and
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* triggered if the shortcut matches. For external shortcut handling a DBus interface is used.
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*/
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class GlobalShortcutsManager : public QObject
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{
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Q_OBJECT
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public:
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explicit GlobalShortcutsManager(QObject *parent = nullptr);
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~GlobalShortcutsManager() override;
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void init();
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/**
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* @brief Registers an internal global pointer shortcut
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*
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* @param action The action to trigger if the shortcut is pressed
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* @param modifiers The modifiers which need to be hold to trigger the action
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* @param pointerButtons The pointer button which needs to be pressed
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*/
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void registerPointerShortcut(QAction *action, Qt::KeyboardModifiers modifiers, Qt::MouseButtons pointerButtons);
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/**
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* @brief Registers an internal global axis shortcut
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*
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* @param action The action to trigger if the shortcut is triggered
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* @param modifiers The modifiers which need to be hold to trigger the action
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* @param axis The pointer axis
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*/
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void registerAxisShortcut(QAction *action, Qt::KeyboardModifiers modifiers, PointerAxisDirection axis);
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void registerTouchpadSwipe(SwipeDirection direction, uint32_t fingerCount, QAction *action, std::function<void(qreal)> progressCallback = {});
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void registerTouchpadPinch(PinchDirection direction, uint32_t fingerCount, QAction *action, std::function<void(qreal)> progressCallback = {});
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void registerTouchscreenSwipe(SwipeDirection direction, uint32_t fingerCount, QAction *action, std::function<void(qreal)> progressCallback = {});
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void forceRegisterTouchscreenSwipe(SwipeDirection direction, uint32_t fingerCount, QAction *action, std::function<void(qreal)> progressCallback = {});
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/**
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* @brief Processes a key event to decide whether a shortcut needs to be triggered.
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*
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* If a shortcut triggered this method returns @c true to indicate to the caller that the event
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* should not be further processed. If there is no shortcut which triggered for the key, then
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* @c false is returned.
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*
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* @param modifiers The current hold modifiers
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* @param keyQt The Qt::Key which got pressed
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* @return @c true if a shortcut triggered, @c false otherwise
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*/
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bool processKey(Qt::KeyboardModifiers modifiers, int keyQt);
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bool processKeyRelease(Qt::KeyboardModifiers modifiers, int keyQt);
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bool processPointerPressed(Qt::KeyboardModifiers modifiers, Qt::MouseButtons pointerButtons);
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/**
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* @brief Processes a pointer axis event to decide whether a shortcut needs to be triggered.
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*
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* If a shortcut triggered this method returns @c true to indicate to the caller that the event
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* should not be further processed. If there is no shortcut which triggered for the key, then
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* @c false is returned.
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*
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* @param modifiers The current hold modifiers
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* @param axis The axis direction which has triggered this event
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* @return @c true if a shortcut triggered, @c false otherwise
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*/
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bool processAxis(Qt::KeyboardModifiers modifiers, PointerAxisDirection axis);
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void processSwipeStart(DeviceType device, uint fingerCount);
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void processSwipeUpdate(DeviceType device, const QPointF &delta);
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void processSwipeCancel(DeviceType device);
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void processSwipeEnd(DeviceType device);
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void processPinchStart(uint fingerCount);
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void processPinchUpdate(qreal scale, qreal angleDelta, const QPointF &delta);
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void processPinchCancel();
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void processPinchEnd();
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void setKGlobalAccelInterface(KGlobalAccelInterface *interface)
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{
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m_kglobalAccelInterface = interface;
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}
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private:
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void objectDeleted(QObject *object);
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bool add(GlobalShortcut sc, DeviceType device = DeviceType::Touchpad);
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QVector<GlobalShortcut> m_shortcuts;
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std::unique_ptr<KGlobalAccelD> m_kglobalAccel;
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KGlobalAccelInterface *m_kglobalAccelInterface = nullptr;
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std::unique_ptr<GestureRecognizer> m_touchpadGestureRecognizer;
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std::unique_ptr<GestureRecognizer> m_touchscreenGestureRecognizer;
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};
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struct KeyboardShortcut
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{
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QKeySequence sequence;
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bool operator==(const KeyboardShortcut &rhs) const
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{
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return sequence == rhs.sequence;
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}
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};
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struct PointerButtonShortcut
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{
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Qt::KeyboardModifiers pointerModifiers;
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Qt::MouseButtons pointerButtons;
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bool operator==(const PointerButtonShortcut &rhs) const
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{
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return pointerModifiers == rhs.pointerModifiers && pointerButtons == rhs.pointerButtons;
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}
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};
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struct PointerAxisShortcut
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{
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Qt::KeyboardModifiers axisModifiers;
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PointerAxisDirection axisDirection;
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bool operator==(const PointerAxisShortcut &rhs) const
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{
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return axisModifiers == rhs.axisModifiers && axisDirection == rhs.axisDirection;
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}
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};
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struct RealtimeFeedbackSwipeShortcut
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{
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DeviceType device;
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SwipeDirection direction;
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std::function<void(qreal)> progressCallback;
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uint fingerCount;
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template<typename T>
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bool operator==(const T &rhs) const
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{
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return direction == rhs.direction && fingerCount == rhs.fingerCount && device == rhs.device;
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}
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};
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struct RealtimeFeedbackPinchShortcut
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{
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PinchDirection direction;
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std::function<void(qreal)> scaleCallback;
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uint fingerCount;
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template<typename T>
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bool operator==(const T &rhs) const
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{
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return direction == rhs.direction && fingerCount == rhs.fingerCount;
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}
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};
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using Shortcut = std::variant<KeyboardShortcut, PointerButtonShortcut, PointerAxisShortcut, RealtimeFeedbackSwipeShortcut, RealtimeFeedbackPinchShortcut>;
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class GlobalShortcut
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{
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public:
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GlobalShortcut(Shortcut &&shortcut, QAction *action);
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~GlobalShortcut();
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void invoke() const;
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QAction *action() const;
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const Shortcut &shortcut() const;
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SwipeGesture *swipeGesture() const;
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PinchGesture *pinchGesture() const;
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private:
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std::shared_ptr<SwipeGesture> m_swipeGesture;
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std::shared_ptr<PinchGesture> m_pinchGesture;
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Shortcut m_shortcut = {};
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QAction *m_action = nullptr;
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};
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} // namespace
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