52b92904de
The quicktileMode member now is just for the requested tile mode, base the "real" mode only on m_tile. The requested tile mode is used for double buffering, to look and behave just like requestedMAximizeMode() which is updated immediately, but needs to acknowledge the configure request and render for quickTileMode() (and the right tile() instanced to be associated) to be updated accordingly
217 lines
7.3 KiB
C++
217 lines
7.3 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2022 Xaver Hugl <xaver.hugl@gmail.com>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "placementtracker.h"
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#include "core/output.h"
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#include "window.h"
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#include "workspace.h"
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namespace KWin
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{
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PlacementTracker::PlacementTracker(Workspace *workspace)
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: m_workspace(workspace)
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{
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}
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PlacementTracker::WindowData PlacementTracker::dataForWindow(Window *window) const
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{
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return WindowData{
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.outputUuid = window->moveResizeOutput()->uuid(),
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.geometry = window->moveResizeGeometry(),
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.maximize = window->requestedMaximizeMode(),
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.quickTile = window->quickTileMode(),
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.geometryRestore = window->geometryRestore(),
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.fullscreen = window->isFullScreen(),
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.fullscreenGeometryRestore = window->fullscreenGeometryRestore(),
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.interactiveMoveResizeCount = window->interactiveMoveResizeCount(),
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};
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}
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void PlacementTracker::add(Window *window)
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{
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if (window->isUnmanaged() || window->isAppletPopup() || window->isSpecialWindow()) {
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return;
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}
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connect(window, &Window::frameGeometryChanged, this, [this, window]() {
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saveGeometry(window);
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});
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connect(window, &Window::maximizedChanged, this, [this, window]() {
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saveMaximize(window);
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});
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connect(window, &Window::quickTileModeChanged, this, [this, window]() {
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saveQuickTile(window);
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});
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connect(window, &Window::fullScreenChanged, this, [this, window]() {
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saveFullscreen(window);
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});
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connect(window, &Window::interactiveMoveResizeFinished, this, [this, window]() {
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saveInteractionCounter(window);
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});
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connect(window, &Window::maximizeGeometryRestoreChanged, this, [this, window]() {
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saveMaximizeGeometryRestore(window);
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});
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connect(window, &Window::fullscreenGeometryRestoreChanged, this, [this, window]() {
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saveFullscreenGeometryRestore(window);
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});
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WindowData data = dataForWindow(window);
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m_data[m_currentKey][window] = data;
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m_savedWindows.push_back(window);
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}
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void PlacementTracker::remove(Window *window)
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{
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if (m_savedWindows.contains(window)) {
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disconnect(window, nullptr, this, nullptr);
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for (auto &dataMap : m_data) {
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dataMap.remove(window);
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}
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m_savedWindows.removeOne(window);
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}
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}
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void PlacementTracker::restore(const QString &key)
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{
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if (key == m_currentKey) {
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return;
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}
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auto &dataMap = m_data[key];
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auto &oldDataMap = m_data[m_currentKey];
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const auto outputs = m_workspace->outputs();
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inhibit();
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for (const auto window : std::as_const(m_savedWindows)) {
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const auto it = dataMap.find(window);
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if (it != dataMap.end()) {
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const WindowData &newData = it.value();
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// don't touch windows where the user intentionally changed their state
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bool restore = window->interactiveMoveResizeCount() == newData.interactiveMoveResizeCount
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&& window->requestedMaximizeMode() == newData.maximize
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&& window->requestedQuickTileMode() == newData.quickTile
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&& window->isFullScreen() == newData.fullscreen;
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if (!restore) {
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// the logic above can have false negatives if PlacementTracker changed the window state
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// to prevent that, also restore if the window still has the same state from that
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if (const auto it = m_lastRestoreData.find(window); it != m_lastRestoreData.end()) {
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restore = window->interactiveMoveResizeCount() == it->interactiveMoveResizeCount
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&& window->requestedMaximizeMode() == it->maximize
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&& window->requestedQuickTileMode() == it->quickTile
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&& window->isFullScreen() == it->fullscreen
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&& window->moveResizeOutput()->uuid() == it->outputUuid;
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}
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}
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if (!restore) {
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// restore anyways if the output the window was on got removed
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if (const auto oldData = oldDataMap.find(window); oldData != oldDataMap.end()) {
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restore = std::none_of(outputs.begin(), outputs.end(), [&oldData](const auto output) {
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return output->uuid() == oldData->outputUuid;
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});
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}
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}
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if (restore) {
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window->setQuickTileMode(newData.quickTile, true);
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window->setMaximize(newData.maximize & MaximizeMode::MaximizeVertical, newData.maximize & MaximizeMode::MaximizeHorizontal);
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window->setFullScreen(newData.fullscreen);
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if (newData.quickTile || newData.maximize || newData.fullscreen) {
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// send the window to the correct output
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const auto outputIt = std::find_if(outputs.begin(), outputs.end(), [&newData](const auto output) {
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return output->uuid() == newData.outputUuid;
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});
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if (outputIt != outputs.end()) {
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window->sendToOutput(*outputIt);
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}
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} else {
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window->moveResize(newData.geometry);
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}
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window->setGeometryRestore(newData.geometryRestore);
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window->setFullscreenGeometryRestore(newData.fullscreenGeometryRestore);
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m_lastRestoreData[window] = dataForWindow(window);
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}
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}
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// ensure data in current map is always up to date
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dataMap[window] = dataForWindow(window);
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}
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uninhibit();
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m_currentKey = key;
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}
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void PlacementTracker::init(const QString &key)
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{
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m_currentKey = key;
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}
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void PlacementTracker::saveGeometry(Window *window)
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{
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if (m_inhibitCount == 0) {
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auto &data = m_data[m_currentKey][window];
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data.geometry = window->moveResizeGeometry();
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data.outputUuid = window->moveResizeOutput()->uuid();
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}
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}
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void PlacementTracker::saveInteractionCounter(Window *window)
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{
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if (m_inhibitCount == 0) {
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m_data[m_currentKey][window].interactiveMoveResizeCount = window->interactiveMoveResizeCount();
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}
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}
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void PlacementTracker::saveMaximize(Window *window)
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{
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if (m_inhibitCount == 0) {
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auto &data = m_data[m_currentKey][window];
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data.maximize = window->maximizeMode();
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}
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}
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void PlacementTracker::saveQuickTile(Window *window)
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{
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if (m_inhibitCount == 0) {
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auto &data = m_data[m_currentKey][window];
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data.quickTile = window->quickTileMode();
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}
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}
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void PlacementTracker::saveFullscreen(Window *window)
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{
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if (m_inhibitCount == 0) {
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auto &data = m_data[m_currentKey][window];
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data.fullscreen = window->isFullScreen();
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}
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}
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void PlacementTracker::saveMaximizeGeometryRestore(Window *window)
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{
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if (m_inhibitCount == 0) {
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auto &data = m_data[m_currentKey][window];
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data.geometryRestore = window->geometryRestore();
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}
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}
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void PlacementTracker::saveFullscreenGeometryRestore(Window *window)
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{
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if (m_inhibitCount == 0) {
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auto &data = m_data[m_currentKey][window];
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data.fullscreenGeometryRestore = window->fullscreenGeometryRestore();
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}
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}
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void PlacementTracker::inhibit()
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{
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m_inhibitCount++;
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}
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void PlacementTracker::uninhibit()
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{
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Q_ASSERT(m_inhibitCount > 0);
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m_inhibitCount--;
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}
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}
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#include "moc_placementtracker.cpp"
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