kwin/effects/slidingpopups/slidingpopups.h
Vlad Zagorodniy 7785c19f11 [effects/slidingpopups] Use single QHash to store animations
Summary:
This patch intends to simplify "management" of animations and reduce
QHash abuse.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D14096
2018-07-23 16:34:29 +03:00

108 lines
3 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2009 Marco Martin notmart@gmail.com
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_SLIDINGPOPUPS_H
#define KWIN_SLIDINGPOPUPS_H
// Include with base class for effects.
#include <kwineffects.h>
namespace KWin
{
class SlidingPopupsEffect
: public Effect
{
Q_OBJECT
Q_PROPERTY(int fadeInTime READ fadeInTime)
Q_PROPERTY(int fadeOutTime READ fadeOutTime)
public:
SlidingPopupsEffect();
~SlidingPopupsEffect();
virtual void prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time);
virtual void paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data);
virtual void postPaintWindow(EffectWindow* w);
virtual void reconfigure(ReconfigureFlags flags);
virtual bool isActive() const;
int requestedEffectChainPosition() const override {
return 40;
}
static bool supported();
// TODO react also on virtual desktop changes
// for properties
int fadeInTime() const {
return mFadeInTime.count();
}
int fadeOutTime() const {
return mFadeOutTime.count();
}
public Q_SLOTS:
void slotWindowAdded(KWin::EffectWindow *c);
void slotWindowDeleted(KWin::EffectWindow *w);
void slotPropertyNotify(KWin::EffectWindow *w, long a);
void slotWaylandSlideOnShowChanged(EffectWindow* w);
void slideIn(EffectWindow *w);
void slideOut(EffectWindow *w);
private:
void setupAnimData(EffectWindow *w);
enum Position {
West = 0,
North = 1,
East = 2,
South = 3
};
struct Data {
int start; //point in screen coordinates where the window starts
//to animate, from decides if this point is an x or an y
Position from;
std::chrono::milliseconds fadeInDuration;
std::chrono::milliseconds fadeOutDuration;
int slideLength;
};
long mAtom;
QHash< const EffectWindow*, Data > mWindowsData;
int mSlideLength;
std::chrono::milliseconds mFadeInTime;
std::chrono::milliseconds mFadeOutTime;
enum class AnimationKind {
In,
Out
};
struct Animation {
AnimationKind kind;
TimeLine timeLine;
};
QHash<const EffectWindow*, Animation> m_animations;
};
} // namespace
#endif