kwin/autotests/integration/activation_test.cpp
Aleix Pol 6abd23ed02 Make it possible to have a separate cursor for the tablet
Summary:
As is KWin only had 1 Cursor which was a singleton. This made it impossible for
us to properly implement the tablet (as in drawing tablets) support and show where
we're drawing.
This patch makes it possible to have different Cursors in KWin, it makes all the
current code still follow the mouse but the tablet can still render a cursor.

Test Plan: Tests pass, been using it and works as well as before but with beautiful tablet cursors.

Reviewers: #kwin, cblack, davidedmundson

Reviewed By: #kwin, cblack, davidedmundson

Subscribers: davidedmundson, cblack, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D28155
2020-04-03 01:16:45 +02:00

584 lines
22 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2019 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "kwin_wayland_test.h"
#include "abstract_client.h"
#include "cursor.h"
#include "platform.h"
#include "screens.h"
#include "wayland_server.h"
#include "workspace.h"
#include <KWayland/Client/surface.h>
namespace KWin
{
static const QString s_socketName = QStringLiteral("wayland_test_activation-0");
class ActivationTest : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void cleanup();
void testSwitchToWindowToLeft();
void testSwitchToWindowToRight();
void testSwitchToWindowAbove();
void testSwitchToWindowBelow();
void testSwitchToWindowMaximized();
void testSwitchToWindowFullScreen();
private:
void stackScreensHorizontally();
void stackScreensVertically();
};
void ActivationTest::initTestCase()
{
qRegisterMetaType<AbstractClient *>();
QSignalSpy workspaceCreatedSpy(kwinApp(), &Application::workspaceCreated);
QVERIFY(workspaceCreatedSpy.isValid());
kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
QVERIFY(waylandServer()->init(s_socketName.toLocal8Bit()));
QMetaObject::invokeMethod(kwinApp()->platform(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(int, 2));
kwinApp()->start();
QVERIFY(workspaceCreatedSpy.wait());
QCOMPARE(screens()->count(), 2);
QCOMPARE(screens()->geometry(0), QRect(0, 0, 1280, 1024));
QCOMPARE(screens()->geometry(1), QRect(1280, 0, 1280, 1024));
waylandServer()->initWorkspace();
}
void ActivationTest::init()
{
QVERIFY(Test::setupWaylandConnection());
screens()->setCurrent(0);
Cursors::self()->mouse()->setPos(QPoint(640, 512));
}
void ActivationTest::cleanup()
{
Test::destroyWaylandConnection();
stackScreensHorizontally();
}
void ActivationTest::testSwitchToWindowToLeft()
{
// This test verifies that "Switch to Window to the Left" shortcut works.
using namespace KWayland::Client;
// Prepare the test environment.
stackScreensHorizontally();
// Create several clients on the left screen.
QScopedPointer<Surface> surface1(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface1(Test::createXdgShellStableSurface(surface1.data()));
AbstractClient *client1 = Test::renderAndWaitForShown(surface1.data(), QSize(100, 50), Qt::blue);
QVERIFY(client1);
QVERIFY(client1->isActive());
QScopedPointer<Surface> surface2(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface2(Test::createXdgShellStableSurface(surface2.data()));
AbstractClient *client2 = Test::renderAndWaitForShown(surface2.data(), QSize(100, 50), Qt::blue);
QVERIFY(client2);
QVERIFY(client2->isActive());
client1->move(QPoint(300, 200));
client2->move(QPoint(500, 200));
// Create several clients on the right screen.
QScopedPointer<Surface> surface3(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface3(Test::createXdgShellStableSurface(surface3.data()));
AbstractClient *client3 = Test::renderAndWaitForShown(surface3.data(), QSize(100, 50), Qt::blue);
QVERIFY(client3);
QVERIFY(client3->isActive());
QScopedPointer<Surface> surface4(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface4(Test::createXdgShellStableSurface(surface4.data()));
AbstractClient *client4 = Test::renderAndWaitForShown(surface4.data(), QSize(100, 50), Qt::blue);
QVERIFY(client4);
QVERIFY(client4->isActive());
client3->move(QPoint(1380, 200));
client4->move(QPoint(1580, 200));
// Switch to window to the left.
workspace()->switchWindow(Workspace::DirectionWest);
QVERIFY(client3->isActive());
// Switch to window to the left.
workspace()->switchWindow(Workspace::DirectionWest);
QVERIFY(client2->isActive());
// Switch to window to the left.
workspace()->switchWindow(Workspace::DirectionWest);
QVERIFY(client1->isActive());
// Switch to window to the left.
workspace()->switchWindow(Workspace::DirectionWest);
QVERIFY(client4->isActive());
// Destroy all clients.
shellSurface1.reset();
QVERIFY(Test::waitForWindowDestroyed(client1));
shellSurface2.reset();
QVERIFY(Test::waitForWindowDestroyed(client2));
shellSurface3.reset();
QVERIFY(Test::waitForWindowDestroyed(client3));
shellSurface4.reset();
QVERIFY(Test::waitForWindowDestroyed(client4));
}
void ActivationTest::testSwitchToWindowToRight()
{
// This test verifies that "Switch to Window to the Right" shortcut works.
using namespace KWayland::Client;
// Prepare the test environment.
stackScreensHorizontally();
// Create several clients on the left screen.
QScopedPointer<Surface> surface1(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface1(Test::createXdgShellStableSurface(surface1.data()));
AbstractClient *client1 = Test::renderAndWaitForShown(surface1.data(), QSize(100, 50), Qt::blue);
QVERIFY(client1);
QVERIFY(client1->isActive());
QScopedPointer<Surface> surface2(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface2(Test::createXdgShellStableSurface(surface2.data()));
AbstractClient *client2 = Test::renderAndWaitForShown(surface2.data(), QSize(100, 50), Qt::blue);
QVERIFY(client2);
QVERIFY(client2->isActive());
client1->move(QPoint(300, 200));
client2->move(QPoint(500, 200));
// Create several clients on the right screen.
QScopedPointer<Surface> surface3(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface3(Test::createXdgShellStableSurface(surface3.data()));
AbstractClient *client3 = Test::renderAndWaitForShown(surface3.data(), QSize(100, 50), Qt::blue);
QVERIFY(client3);
QVERIFY(client3->isActive());
QScopedPointer<Surface> surface4(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface4(Test::createXdgShellStableSurface(surface4.data()));
AbstractClient *client4 = Test::renderAndWaitForShown(surface4.data(), QSize(100, 50), Qt::blue);
QVERIFY(client4);
QVERIFY(client4->isActive());
client3->move(QPoint(1380, 200));
client4->move(QPoint(1580, 200));
// Switch to window to the right.
workspace()->switchWindow(Workspace::DirectionEast);
QVERIFY(client1->isActive());
// Switch to window to the right.
workspace()->switchWindow(Workspace::DirectionEast);
QVERIFY(client2->isActive());
// Switch to window to the right.
workspace()->switchWindow(Workspace::DirectionEast);
QVERIFY(client3->isActive());
// Switch to window to the right.
workspace()->switchWindow(Workspace::DirectionEast);
QVERIFY(client4->isActive());
// Destroy all clients.
shellSurface1.reset();
QVERIFY(Test::waitForWindowDestroyed(client1));
shellSurface2.reset();
QVERIFY(Test::waitForWindowDestroyed(client2));
shellSurface3.reset();
QVERIFY(Test::waitForWindowDestroyed(client3));
shellSurface4.reset();
QVERIFY(Test::waitForWindowDestroyed(client4));
}
void ActivationTest::testSwitchToWindowAbove()
{
// This test verifies that "Switch to Window Above" shortcut works.
using namespace KWayland::Client;
// Prepare the test environment.
stackScreensVertically();
// Create several clients on the top screen.
QScopedPointer<Surface> surface1(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface1(Test::createXdgShellStableSurface(surface1.data()));
AbstractClient *client1 = Test::renderAndWaitForShown(surface1.data(), QSize(100, 50), Qt::blue);
QVERIFY(client1);
QVERIFY(client1->isActive());
QScopedPointer<Surface> surface2(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface2(Test::createXdgShellStableSurface(surface2.data()));
AbstractClient *client2 = Test::renderAndWaitForShown(surface2.data(), QSize(100, 50), Qt::blue);
QVERIFY(client2);
QVERIFY(client2->isActive());
client1->move(QPoint(200, 300));
client2->move(QPoint(200, 500));
// Create several clients on the bottom screen.
QScopedPointer<Surface> surface3(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface3(Test::createXdgShellStableSurface(surface3.data()));
AbstractClient *client3 = Test::renderAndWaitForShown(surface3.data(), QSize(100, 50), Qt::blue);
QVERIFY(client3);
QVERIFY(client3->isActive());
QScopedPointer<Surface> surface4(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface4(Test::createXdgShellStableSurface(surface4.data()));
AbstractClient *client4 = Test::renderAndWaitForShown(surface4.data(), QSize(100, 50), Qt::blue);
QVERIFY(client4);
QVERIFY(client4->isActive());
client3->move(QPoint(200, 1224));
client4->move(QPoint(200, 1424));
// Switch to window above.
workspace()->switchWindow(Workspace::DirectionNorth);
QVERIFY(client3->isActive());
// Switch to window above.
workspace()->switchWindow(Workspace::DirectionNorth);
QVERIFY(client2->isActive());
// Switch to window above.
workspace()->switchWindow(Workspace::DirectionNorth);
QVERIFY(client1->isActive());
// Switch to window above.
workspace()->switchWindow(Workspace::DirectionNorth);
QVERIFY(client4->isActive());
// Destroy all clients.
shellSurface1.reset();
QVERIFY(Test::waitForWindowDestroyed(client1));
shellSurface2.reset();
QVERIFY(Test::waitForWindowDestroyed(client2));
shellSurface3.reset();
QVERIFY(Test::waitForWindowDestroyed(client3));
shellSurface4.reset();
QVERIFY(Test::waitForWindowDestroyed(client4));
}
void ActivationTest::testSwitchToWindowBelow()
{
// This test verifies that "Switch to Window Bottom" shortcut works.
using namespace KWayland::Client;
// Prepare the test environment.
stackScreensVertically();
// Create several clients on the top screen.
QScopedPointer<Surface> surface1(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface1(Test::createXdgShellStableSurface(surface1.data()));
AbstractClient *client1 = Test::renderAndWaitForShown(surface1.data(), QSize(100, 50), Qt::blue);
QVERIFY(client1);
QVERIFY(client1->isActive());
QScopedPointer<Surface> surface2(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface2(Test::createXdgShellStableSurface(surface2.data()));
AbstractClient *client2 = Test::renderAndWaitForShown(surface2.data(), QSize(100, 50), Qt::blue);
QVERIFY(client2);
QVERIFY(client2->isActive());
client1->move(QPoint(200, 300));
client2->move(QPoint(200, 500));
// Create several clients on the bottom screen.
QScopedPointer<Surface> surface3(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface3(Test::createXdgShellStableSurface(surface3.data()));
AbstractClient *client3 = Test::renderAndWaitForShown(surface3.data(), QSize(100, 50), Qt::blue);
QVERIFY(client3);
QVERIFY(client3->isActive());
QScopedPointer<Surface> surface4(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface4(Test::createXdgShellStableSurface(surface4.data()));
AbstractClient *client4 = Test::renderAndWaitForShown(surface4.data(), QSize(100, 50), Qt::blue);
QVERIFY(client4);
QVERIFY(client4->isActive());
client3->move(QPoint(200, 1224));
client4->move(QPoint(200, 1424));
// Switch to window below.
workspace()->switchWindow(Workspace::DirectionSouth);
QVERIFY(client1->isActive());
// Switch to window below.
workspace()->switchWindow(Workspace::DirectionSouth);
QVERIFY(client2->isActive());
// Switch to window below.
workspace()->switchWindow(Workspace::DirectionSouth);
QVERIFY(client3->isActive());
// Switch to window below.
workspace()->switchWindow(Workspace::DirectionSouth);
QVERIFY(client4->isActive());
// Destroy all clients.
shellSurface1.reset();
QVERIFY(Test::waitForWindowDestroyed(client1));
shellSurface2.reset();
QVERIFY(Test::waitForWindowDestroyed(client2));
shellSurface3.reset();
QVERIFY(Test::waitForWindowDestroyed(client3));
shellSurface4.reset();
QVERIFY(Test::waitForWindowDestroyed(client4));
}
void ActivationTest::testSwitchToWindowMaximized()
{
// This test verifies that we switch to the top-most maximized client, i.e.
// the one that user sees at the moment. See bug 411356.
using namespace KWayland::Client;
// Prepare the test environment.
stackScreensHorizontally();
// Create several maximized clients on the left screen.
QScopedPointer<Surface> surface1(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface1(Test::createXdgShellStableSurface(surface1.data()));
AbstractClient *client1 = Test::renderAndWaitForShown(surface1.data(), QSize(100, 50), Qt::blue);
QVERIFY(client1);
QVERIFY(client1->isActive());
QSignalSpy configureRequestedSpy1(shellSurface1.data(), &XdgShellSurface::configureRequested);
QVERIFY(configureRequestedSpy1.wait());
workspace()->slotWindowMaximize();
QVERIFY(configureRequestedSpy1.wait());
QSignalSpy frameGeometryChangedSpy1(client1, &AbstractClient::frameGeometryChanged);
QVERIFY(frameGeometryChangedSpy1.isValid());
shellSurface1->ackConfigure(configureRequestedSpy1.last().at(2).value<quint32>());
Test::render(surface1.data(), configureRequestedSpy1.last().at(0).toSize(), Qt::red);
QVERIFY(frameGeometryChangedSpy1.wait());
QScopedPointer<Surface> surface2(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface2(Test::createXdgShellStableSurface(surface2.data()));
AbstractClient *client2 = Test::renderAndWaitForShown(surface2.data(), QSize(100, 50), Qt::blue);
QVERIFY(client2);
QVERIFY(client2->isActive());
QSignalSpy configureRequestedSpy2(shellSurface2.data(), &XdgShellSurface::configureRequested);
QVERIFY(configureRequestedSpy2.wait());
workspace()->slotWindowMaximize();
QVERIFY(configureRequestedSpy2.wait());
QSignalSpy frameGeometryChangedSpy2(client2, &AbstractClient::frameGeometryChanged);
QVERIFY(frameGeometryChangedSpy2.isValid());
shellSurface2->ackConfigure(configureRequestedSpy2.last().at(2).value<quint32>());
Test::render(surface2.data(), configureRequestedSpy2.last().at(0).toSize(), Qt::red);
QVERIFY(frameGeometryChangedSpy2.wait());
const QList<Toplevel *> stackingOrder = workspace()->stackingOrder();
QVERIFY(stackingOrder.indexOf(client1) < stackingOrder.indexOf(client2));
QCOMPARE(client1->maximizeMode(), MaximizeFull);
QCOMPARE(client2->maximizeMode(), MaximizeFull);
// Create several clients on the right screen.
QScopedPointer<Surface> surface3(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface3(Test::createXdgShellStableSurface(surface3.data()));
AbstractClient *client3 = Test::renderAndWaitForShown(surface3.data(), QSize(100, 50), Qt::blue);
QVERIFY(client3);
QVERIFY(client3->isActive());
QScopedPointer<Surface> surface4(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface4(Test::createXdgShellStableSurface(surface4.data()));
AbstractClient *client4 = Test::renderAndWaitForShown(surface4.data(), QSize(100, 50), Qt::blue);
QVERIFY(client4);
QVERIFY(client4->isActive());
client3->move(QPoint(1380, 200));
client4->move(QPoint(1580, 200));
// Switch to window to the left.
workspace()->switchWindow(Workspace::DirectionWest);
QVERIFY(client3->isActive());
// Switch to window to the left.
workspace()->switchWindow(Workspace::DirectionWest);
QVERIFY(client2->isActive());
// Switch to window to the left.
workspace()->switchWindow(Workspace::DirectionWest);
QVERIFY(client4->isActive());
// Destroy all clients.
shellSurface1.reset();
QVERIFY(Test::waitForWindowDestroyed(client1));
shellSurface2.reset();
QVERIFY(Test::waitForWindowDestroyed(client2));
shellSurface3.reset();
QVERIFY(Test::waitForWindowDestroyed(client3));
shellSurface4.reset();
QVERIFY(Test::waitForWindowDestroyed(client4));
}
void ActivationTest::testSwitchToWindowFullScreen()
{
// This test verifies that we switch to the top-most fullscreen client, i.e.
// the one that user sees at the moment. See bug 411356.
using namespace KWayland::Client;
// Prepare the test environment.
stackScreensVertically();
// Create several maximized clients on the top screen.
QScopedPointer<Surface> surface1(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface1(Test::createXdgShellStableSurface(surface1.data()));
AbstractClient *client1 = Test::renderAndWaitForShown(surface1.data(), QSize(100, 50), Qt::blue);
QVERIFY(client1);
QVERIFY(client1->isActive());
QSignalSpy configureRequestedSpy1(shellSurface1.data(), &XdgShellSurface::configureRequested);
QVERIFY(configureRequestedSpy1.wait());
workspace()->slotWindowFullScreen();
QVERIFY(configureRequestedSpy1.wait());
QSignalSpy frameGeometryChangedSpy1(client1, &AbstractClient::frameGeometryChanged);
QVERIFY(frameGeometryChangedSpy1.isValid());
shellSurface1->ackConfigure(configureRequestedSpy1.last().at(2).value<quint32>());
Test::render(surface1.data(), configureRequestedSpy1.last().at(0).toSize(), Qt::red);
QVERIFY(frameGeometryChangedSpy1.wait());
QScopedPointer<Surface> surface2(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface2(Test::createXdgShellStableSurface(surface2.data()));
AbstractClient *client2 = Test::renderAndWaitForShown(surface2.data(), QSize(100, 50), Qt::blue);
QVERIFY(client2);
QVERIFY(client2->isActive());
QSignalSpy configureRequestedSpy2(shellSurface2.data(), &XdgShellSurface::configureRequested);
QVERIFY(configureRequestedSpy2.wait());
workspace()->slotWindowFullScreen();
QVERIFY(configureRequestedSpy2.wait());
QSignalSpy frameGeometryChangedSpy2(client2, &AbstractClient::frameGeometryChanged);
QVERIFY(frameGeometryChangedSpy2.isValid());
shellSurface2->ackConfigure(configureRequestedSpy2.last().at(2).value<quint32>());
Test::render(surface2.data(), configureRequestedSpy2.last().at(0).toSize(), Qt::red);
QVERIFY(frameGeometryChangedSpy2.wait());
const QList<Toplevel *> stackingOrder = workspace()->stackingOrder();
QVERIFY(stackingOrder.indexOf(client1) < stackingOrder.indexOf(client2));
QVERIFY(client1->isFullScreen());
QVERIFY(client2->isFullScreen());
// Create several clients on the bottom screen.
QScopedPointer<Surface> surface3(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface3(Test::createXdgShellStableSurface(surface3.data()));
AbstractClient *client3 = Test::renderAndWaitForShown(surface3.data(), QSize(100, 50), Qt::blue);
QVERIFY(client3);
QVERIFY(client3->isActive());
QScopedPointer<Surface> surface4(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface4(Test::createXdgShellStableSurface(surface4.data()));
AbstractClient *client4 = Test::renderAndWaitForShown(surface4.data(), QSize(100, 50), Qt::blue);
QVERIFY(client4);
QVERIFY(client4->isActive());
client3->move(QPoint(200, 1224));
client4->move(QPoint(200, 1424));
// Switch to window above.
workspace()->switchWindow(Workspace::DirectionNorth);
QVERIFY(client3->isActive());
// Switch to window above.
workspace()->switchWindow(Workspace::DirectionNorth);
QVERIFY(client2->isActive());
// Switch to window above.
workspace()->switchWindow(Workspace::DirectionNorth);
QVERIFY(client4->isActive());
// Destroy all clients.
shellSurface1.reset();
QVERIFY(Test::waitForWindowDestroyed(client1));
shellSurface2.reset();
QVERIFY(Test::waitForWindowDestroyed(client2));
shellSurface3.reset();
QVERIFY(Test::waitForWindowDestroyed(client3));
shellSurface4.reset();
QVERIFY(Test::waitForWindowDestroyed(client4));
}
void ActivationTest::stackScreensHorizontally()
{
// Process pending wl_output bind requests before destroying all outputs.
QTest::qWait(1);
const QVector<QRect> screenGeometries {
QRect(0, 0, 1280, 1024),
QRect(1280, 0, 1280, 1024),
};
const QVector<int> screenScales {
1,
1,
};
QMetaObject::invokeMethod(kwinApp()->platform(),
"setVirtualOutputs",
Qt::DirectConnection,
Q_ARG(int, screenGeometries.count()),
Q_ARG(QVector<QRect>, screenGeometries),
Q_ARG(QVector<int>, screenScales)
);
}
void ActivationTest::stackScreensVertically()
{
// Process pending wl_output bind requests before destroying all outputs.
QTest::qWait(1);
const QVector<QRect> screenGeometries {
QRect(0, 0, 1280, 1024),
QRect(0, 1024, 1280, 1024),
};
const QVector<int> screenScales {
1,
1,
};
QMetaObject::invokeMethod(kwinApp()->platform(),
"setVirtualOutputs",
Qt::DirectConnection,
Q_ARG(int, screenGeometries.count()),
Q_ARG(QVector<QRect>, screenGeometries),
Q_ARG(QVector<int>, screenScales)
);
}
}
WAYLANDTEST_MAIN(KWin::ActivationTest)
#include "activation_test.moc"