kwin/autotests/integration/shade_test.cpp
Aleix Pol 6abd23ed02 Make it possible to have a separate cursor for the tablet
Summary:
As is KWin only had 1 Cursor which was a singleton. This made it impossible for
us to properly implement the tablet (as in drawing tablets) support and show where
we're drawing.
This patch makes it possible to have different Cursors in KWin, it makes all the
current code still follow the mouse but the tablet can still render a cursor.

Test Plan: Tests pass, been using it and works as well as before but with beautiful tablet cursors.

Reviewers: #kwin, cblack, davidedmundson

Reviewed By: #kwin, cblack, davidedmundson

Subscribers: davidedmundson, cblack, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D28155
2020-04-03 01:16:45 +02:00

141 lines
4.7 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2016 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "kwin_wayland_test.h"
#include "platform.h"
#include "x11client.h"
#include "cursor.h"
#include "screenedge.h"
#include "screens.h"
#include "wayland_server.h"
#include "workspace.h"
#include <kwineffects.h>
#include <KDecoration2/Decoration>
#include <netwm.h>
#include <xcb/xcb_icccm.h>
namespace KWin
{
static const QString s_socketName = QStringLiteral("wayland_test_kwin_shade-0");
class ShadeTest : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void testShadeGeometry();
};
void ShadeTest::initTestCase()
{
qRegisterMetaType<KWin::AbstractClient*>();
QSignalSpy workspaceCreatedSpy(kwinApp(), &Application::workspaceCreated);
QVERIFY(workspaceCreatedSpy.isValid());
kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
QVERIFY(waylandServer()->init(s_socketName.toLocal8Bit()));
QMetaObject::invokeMethod(kwinApp()->platform(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(int, 2));
kwinApp()->start();
QVERIFY(workspaceCreatedSpy.wait());
QCOMPARE(screens()->count(), 2);
QCOMPARE(screens()->geometry(0), QRect(0, 0, 1280, 1024));
QCOMPARE(screens()->geometry(1), QRect(1280, 0, 1280, 1024));
setenv("QT_QPA_PLATFORM", "wayland", true);
waylandServer()->initWorkspace();
}
void ShadeTest::init()
{
screens()->setCurrent(0);
Cursors::self()->mouse()->setPos(QPoint(640, 512));
}
void ShadeTest::testShadeGeometry()
{
// this test verifies that the geometry is properly restored after shading
// see BUG: 362501
// create an xcb window
struct XcbConnectionDeleter
{
static inline void cleanup(xcb_connection_t *pointer)
{
xcb_disconnect(pointer);
}
};
QScopedPointer<xcb_connection_t, XcbConnectionDeleter> c(xcb_connect(nullptr, nullptr));
QVERIFY(!xcb_connection_has_error(c.data()));
const QRect windowGeometry(0, 0, 100, 200);
xcb_window_t w = xcb_generate_id(c.data());
xcb_create_window(c.data(), XCB_COPY_FROM_PARENT, w, rootWindow(),
windowGeometry.x(),
windowGeometry.y(),
windowGeometry.width(),
windowGeometry.height(),
0, XCB_WINDOW_CLASS_INPUT_OUTPUT, XCB_COPY_FROM_PARENT, 0, nullptr);
xcb_size_hints_t hints;
memset(&hints, 0, sizeof(hints));
xcb_icccm_size_hints_set_position(&hints, 1, windowGeometry.x(), windowGeometry.y());
xcb_icccm_size_hints_set_size(&hints, 1, windowGeometry.width(), windowGeometry.height());
xcb_icccm_set_wm_normal_hints(c.data(), w, &hints);
xcb_map_window(c.data(), w);
xcb_flush(c.data());
// we should get a client for it
QSignalSpy windowCreatedSpy(workspace(), &Workspace::clientAdded);
QVERIFY(windowCreatedSpy.isValid());
QVERIFY(windowCreatedSpy.wait());
X11Client *client = windowCreatedSpy.first().first().value<X11Client *>();
QVERIFY(client);
QCOMPARE(client->window(), w);
QVERIFY(client->isDecorated());
QVERIFY(client->isShadeable());
QVERIFY(!client->isShade());
QVERIFY(client->isActive());
// now shade the window
const QRect geoBeforeShade = client->frameGeometry();
QVERIFY(geoBeforeShade.isValid());
QVERIFY(!geoBeforeShade.isEmpty());
workspace()->slotWindowShade();
QVERIFY(client->isShade());
QVERIFY(client->frameGeometry() != geoBeforeShade);
// and unshade again
workspace()->slotWindowShade();
QVERIFY(!client->isShade());
QCOMPARE(client->frameGeometry(), geoBeforeShade);
// and destroy the window again
xcb_unmap_window(c.data(), w);
xcb_destroy_window(c.data(), w);
xcb_flush(c.data());
c.reset();
QSignalSpy windowClosedSpy(client, &X11Client::windowClosed);
QVERIFY(windowClosedSpy.isValid());
QVERIFY(windowClosedSpy.wait());
}
}
WAYLANDTEST_MAIN(KWin::ShadeTest)
#include "shade_test.moc"