017528956b
This way the Compositor can know if per screen rendering is enabled before creating the Scene.
44 lines
987 B
C++
44 lines
987 B
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2015 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#ifndef KWIN_SCENE_QPAINTER_VIRTUAL_BACKEND_H
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#define KWIN_SCENE_QPAINTER_VIRTUAL_BACKEND_H
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#include <platformsupport/scenes/qpainter/backend.h>
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#include <QObject>
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#include <QVector>
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namespace KWin
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{
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class VirtualBackend;
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class VirtualQPainterBackend : public QObject, public QPainterBackend
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{
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Q_OBJECT
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public:
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VirtualQPainterBackend(VirtualBackend *backend);
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~VirtualQPainterBackend() override;
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QImage *bufferForScreen(int screenId) override;
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bool needsFullRepaint(int screenId) const override;
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void beginFrame(int screenId) override;
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void endFrame(int screenId, int mask, const QRegion &damage) override;
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private:
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void createOutputs();
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QVector<QImage> m_backBuffers;
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VirtualBackend *m_backend;
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int m_frameCounter = 0;
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};
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}
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#endif
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