932cd27a5c
This makes eglSwapBuffers() fail with per screen rendering enabled. In long term, the screencast plugin has to create its own OpenGL context and capture window frames after a compositing cycle has been performed. However, it's currently tricky to do because of monitor screencasting. |
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.. | ||
CMakeLists.txt | ||
eglnativefence.cpp | ||
eglnativefence.h | ||
main.cpp | ||
metadata.json | ||
pipewirecore.cpp | ||
pipewirecore.h | ||
pipewirestream.cpp | ||
pipewirestream.h | ||
screencastmanager.cpp | ||
screencastmanager.h |