6bc8cb93da
Pack two vec2 coordinates in each vec4 varying. This gives a ~60% improvement in shader performance with R600G. |
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.. | ||
blur.cpp | ||
blur.desktop | ||
blur.h | ||
blur_config.cpp | ||
blur_config.desktop | ||
blur_config.h | ||
blur_config.ui | ||
blurshader.cpp | ||
blurshader.h | ||
CMakeLists.txt |