kwin/libinput/events.h
Martin Flöser 6c00cfb5c7 [libinput] Ensure Event::device returns a proper Device
Summary:
This fixes a problem when a Device added and another event on the Device
are queued together. In that case the second event would not get the
Device set as it's not yet created.

This change ensures that when accessing device the pointer will be
updated.

BUG: 389674
FIXED-IN: 5.12.0

Reviewers: #kwin, #plasma, fvogt

Subscribers: plasma-devel, kwin

Tags: #plasma

Differential Revision: https://phabricator.kde.org/D10236
2018-02-03 16:03:10 +01:00

206 lines
4.5 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2014 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_LIBINPUT_EVENTS_H
#define KWIN_LIBINPUT_EVENTS_H
#include "../input.h"
#include <libinput.h>
#include <config-kwin.h>
#if !(HAVE_INPUT_1_9)
struct libinput_event_switch;
#endif
namespace KWin
{
namespace LibInput
{
class Device;
class Event
{
public:
virtual ~Event();
libinput_event_type type() const;
Device *device() const;
libinput_device *nativeDevice() const;
operator libinput_event*() {
return m_event;
}
operator libinput_event*() const {
return m_event;
}
static Event *create(libinput_event *event);
protected:
Event(libinput_event *event, libinput_event_type type);
private:
libinput_event *m_event;
libinput_event_type m_type;
mutable Device *m_device;
};
class KeyEvent : public Event
{
public:
KeyEvent(libinput_event *event);
virtual ~KeyEvent();
uint32_t key() const;
InputRedirection::KeyboardKeyState state() const;
uint32_t time() const;
operator libinput_event_keyboard*() {
return m_keyboardEvent;
}
operator libinput_event_keyboard*() const {
return m_keyboardEvent;
}
private:
libinput_event_keyboard *m_keyboardEvent;
};
class PointerEvent : public Event
{
public:
PointerEvent(libinput_event* event, libinput_event_type type);
virtual ~PointerEvent();
QPointF absolutePos() const;
QPointF absolutePos(const QSize &size) const;
QSizeF delta() const;
QSizeF deltaUnaccelerated() const;
uint32_t button() const;
InputRedirection::PointerButtonState buttonState() const;
uint32_t time() const;
quint64 timeMicroseconds() const;
QVector<InputRedirection::PointerAxis> axis() const;
qreal axisValue(InputRedirection::PointerAxis a) const;
operator libinput_event_pointer*() {
return m_pointerEvent;
}
operator libinput_event_pointer*() const {
return m_pointerEvent;
}
private:
libinput_event_pointer *m_pointerEvent;
};
class TouchEvent : public Event
{
public:
TouchEvent(libinput_event *event, libinput_event_type type);
virtual ~TouchEvent();
quint32 time() const;
QPointF absolutePos() const;
QPointF absolutePos(const QSize &size) const;
qint32 id() const;
operator libinput_event_touch*() {
return m_touchEvent;
}
operator libinput_event_touch*() const {
return m_touchEvent;
}
private:
libinput_event_touch *m_touchEvent;
};
class GestureEvent : public Event
{
public:
virtual ~GestureEvent();
quint32 time() const;
int fingerCount() const;
QSizeF delta() const;
bool isCancelled() const;
operator libinput_event_gesture*() {
return m_gestureEvent;
}
operator libinput_event_gesture*() const {
return m_gestureEvent;
}
protected:
GestureEvent(libinput_event *event, libinput_event_type type);
libinput_event_gesture *m_gestureEvent;
};
class PinchGestureEvent : public GestureEvent
{
public:
PinchGestureEvent(libinput_event *event, libinput_event_type type);
virtual ~PinchGestureEvent();
qreal scale() const;
qreal angleDelta() const;
};
class SwipeGestureEvent : public GestureEvent
{
public:
SwipeGestureEvent(libinput_event *event, libinput_event_type type);
virtual ~SwipeGestureEvent();
};
class SwitchEvent : public Event
{
public:
SwitchEvent(libinput_event *event, libinput_event_type type);
~SwitchEvent() override;
enum class State {
Off,
On
};
State state() const;
quint32 time() const;
quint64 timeMicroseconds() const;
private:
libinput_event_switch *m_switchEvent;
};
inline
libinput_event_type Event::type() const
{
return m_type;
}
}
}
#endif