kwin/autotests/integration/window_selection_test.cpp
Vlad Zahorodnii d2fb4147fc Move multi-purpose code in its own directory
Things such as Output, InputDevice and so on are made to be
multi-purpose. In order to make this separation more clear, this change
moves that code in the core directory. Some things still link to the
abstraction level above (kwin), they can be tackled in future refactors.
Ideally code in core/ should depend either on other code in core/ or
system libs.
2022-09-06 11:21:40 +03:00

547 lines
21 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2016 Martin Gräßlin <mgraesslin@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "kwin_wayland_test.h"
#include "core/output.h"
#include "core/platform.h"
#include "cursor.h"
#include "keyboard_input.h"
#include "pointer_input.h"
#include "wayland_server.h"
#include "window.h"
#include "workspace.h"
#include <KWayland/Client/compositor.h>
#include <KWayland/Client/keyboard.h>
#include <KWayland/Client/pointer.h>
#include <KWayland/Client/seat.h>
#include <KWayland/Client/shm_pool.h>
#include <KWayland/Client/surface.h>
#include <KWayland/Client/touch.h>
#include <linux/input.h>
using namespace KWin;
using namespace KWayland::Client;
static const QString s_socketName = QStringLiteral("wayland_test_kwin_window_selection-0");
class TestWindowSelection : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void cleanup();
void testSelectOnWindowPointer();
void testSelectOnWindowKeyboard_data();
void testSelectOnWindowKeyboard();
void testSelectOnWindowTouch();
void testCancelOnWindowPointer();
void testCancelOnWindowKeyboard();
void testSelectPointPointer();
void testSelectPointTouch();
};
void TestWindowSelection::initTestCase()
{
qRegisterMetaType<KWin::Window *>();
QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
QVERIFY(applicationStartedSpy.isValid());
kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
QVERIFY(waylandServer()->init(s_socketName));
QMetaObject::invokeMethod(kwinApp()->platform(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(int, 2));
qputenv("XKB_DEFAULT_RULES", "evdev");
kwinApp()->start();
QVERIFY(applicationStartedSpy.wait());
const auto outputs = workspace()->outputs();
QCOMPARE(outputs.count(), 2);
QCOMPARE(outputs[0]->geometry(), QRect(0, 0, 1280, 1024));
QCOMPARE(outputs[1]->geometry(), QRect(1280, 0, 1280, 1024));
}
void TestWindowSelection::init()
{
QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Seat));
QVERIFY(Test::waitForWaylandPointer());
workspace()->setActiveOutput(QPoint(640, 512));
KWin::Cursors::self()->mouse()->setPos(QPoint(640, 512));
}
void TestWindowSelection::cleanup()
{
Test::destroyWaylandConnection();
}
void TestWindowSelection::testSelectOnWindowPointer()
{
// this test verifies window selection through pointer works
std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
std::unique_ptr<Pointer> pointer(Test::waylandSeat()->createPointer());
std::unique_ptr<Keyboard> keyboard(Test::waylandSeat()->createKeyboard());
QSignalSpy pointerEnteredSpy(pointer.get(), &Pointer::entered);
QVERIFY(pointerEnteredSpy.isValid());
QSignalSpy pointerLeftSpy(pointer.get(), &Pointer::left);
QVERIFY(pointerLeftSpy.isValid());
QSignalSpy keyboardEnteredSpy(keyboard.get(), &Keyboard::entered);
QVERIFY(keyboardEnteredSpy.isValid());
QSignalSpy keyboardLeftSpy(keyboard.get(), &Keyboard::left);
QVERIFY(keyboardLeftSpy.isValid());
auto window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
QVERIFY(window);
QVERIFY(keyboardEnteredSpy.wait());
KWin::Cursors::self()->mouse()->setPos(window->frameGeometry().center());
QCOMPARE(input()->pointer()->focus(), window);
QVERIFY(pointerEnteredSpy.wait());
Window *selectedWindow = nullptr;
auto callback = [&selectedWindow](Window *t) {
selectedWindow = t;
};
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
kwinApp()->platform()->startInteractiveWindowSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
QCOMPARE(keyboardLeftSpy.count(), 0);
QVERIFY(pointerLeftSpy.wait());
if (keyboardLeftSpy.isEmpty()) {
QVERIFY(keyboardLeftSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
// simulate left button press
quint32 timestamp = 0;
Test::pointerButtonPressed(BTN_LEFT, timestamp++);
// should not have ended the mode
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
QVERIFY(!input()->pointer()->focus());
// updating the pointer should not change anything
input()->pointer()->update();
QVERIFY(!input()->pointer()->focus());
// updating keyboard should also not change
input()->keyboard()->update();
// perform a right button click
Test::pointerButtonPressed(BTN_RIGHT, timestamp++);
Test::pointerButtonReleased(BTN_RIGHT, timestamp++);
// should not have ended the mode
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
// now release
Test::pointerButtonReleased(BTN_LEFT, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QCOMPARE(selectedWindow, window);
QCOMPARE(input()->pointer()->focus(), window);
// should give back keyboard and pointer
QVERIFY(pointerEnteredSpy.wait());
if (keyboardEnteredSpy.count() != 2) {
QVERIFY(keyboardEnteredSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
QCOMPARE(pointerEnteredSpy.count(), 2);
QCOMPARE(keyboardEnteredSpy.count(), 2);
}
void TestWindowSelection::testSelectOnWindowKeyboard_data()
{
QTest::addColumn<qint32>("key");
QTest::newRow("enter") << KEY_ENTER;
QTest::newRow("keypad enter") << KEY_KPENTER;
QTest::newRow("space") << KEY_SPACE;
}
void TestWindowSelection::testSelectOnWindowKeyboard()
{
// this test verifies window selection through keyboard key
std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
std::unique_ptr<Pointer> pointer(Test::waylandSeat()->createPointer());
std::unique_ptr<Keyboard> keyboard(Test::waylandSeat()->createKeyboard());
QSignalSpy pointerEnteredSpy(pointer.get(), &Pointer::entered);
QVERIFY(pointerEnteredSpy.isValid());
QSignalSpy pointerLeftSpy(pointer.get(), &Pointer::left);
QVERIFY(pointerLeftSpy.isValid());
QSignalSpy keyboardEnteredSpy(keyboard.get(), &Keyboard::entered);
QVERIFY(keyboardEnteredSpy.isValid());
QSignalSpy keyboardLeftSpy(keyboard.get(), &Keyboard::left);
QVERIFY(keyboardLeftSpy.isValid());
auto window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
QVERIFY(window);
QVERIFY(keyboardEnteredSpy.wait());
QVERIFY(!window->frameGeometry().contains(KWin::Cursors::self()->mouse()->pos()));
Window *selectedWindow = nullptr;
auto callback = [&selectedWindow](Window *t) {
selectedWindow = t;
};
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
kwinApp()->platform()->startInteractiveWindowSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
QCOMPARE(keyboardLeftSpy.count(), 0);
QVERIFY(keyboardLeftSpy.wait());
QCOMPARE(pointerLeftSpy.count(), 0);
QCOMPARE(keyboardLeftSpy.count(), 1);
// simulate key press
quint32 timestamp = 0;
// move cursor through keys
auto keyPress = [&timestamp](qint32 key) {
Test::keyboardKeyPressed(key, timestamp++);
Test::keyboardKeyReleased(key, timestamp++);
};
while (KWin::Cursors::self()->mouse()->pos().x() >= window->frameGeometry().x() + window->frameGeometry().width()) {
keyPress(KEY_LEFT);
}
while (KWin::Cursors::self()->mouse()->pos().x() <= window->frameGeometry().x()) {
keyPress(KEY_RIGHT);
}
while (KWin::Cursors::self()->mouse()->pos().y() <= window->frameGeometry().y()) {
keyPress(KEY_DOWN);
}
while (KWin::Cursors::self()->mouse()->pos().y() >= window->frameGeometry().y() + window->frameGeometry().height()) {
keyPress(KEY_UP);
}
QFETCH(qint32, key);
Test::keyboardKeyPressed(key, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QCOMPARE(selectedWindow, window);
QCOMPARE(input()->pointer()->focus(), window);
// should give back keyboard and pointer
QVERIFY(pointerEnteredSpy.wait());
if (keyboardEnteredSpy.count() != 2) {
QVERIFY(keyboardEnteredSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 0);
QCOMPARE(keyboardLeftSpy.count(), 1);
QCOMPARE(pointerEnteredSpy.count(), 1);
QCOMPARE(keyboardEnteredSpy.count(), 2);
Test::keyboardKeyReleased(key, timestamp++);
}
void TestWindowSelection::testSelectOnWindowTouch()
{
// this test verifies window selection through touch
std::unique_ptr<Touch> touch(Test::waylandSeat()->createTouch());
QSignalSpy touchStartedSpy(touch.get(), &Touch::sequenceStarted);
QVERIFY(touchStartedSpy.isValid());
QSignalSpy touchCanceledSpy(touch.get(), &Touch::sequenceCanceled);
QVERIFY(touchCanceledSpy.isValid());
std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
auto window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
QVERIFY(window);
Window *selectedWindow = nullptr;
auto callback = [&selectedWindow](Window *t) {
selectedWindow = t;
};
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
kwinApp()->platform()->startInteractiveWindowSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
// simulate touch down
quint32 timestamp = 0;
Test::touchDown(0, window->frameGeometry().center(), timestamp++);
QVERIFY(!selectedWindow);
Test::touchUp(0, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QCOMPARE(selectedWindow, window);
// with movement
selectedWindow = nullptr;
kwinApp()->platform()->startInteractiveWindowSelection(callback);
Test::touchDown(0, window->frameGeometry().bottomRight() + QPoint(20, 20), timestamp++);
QVERIFY(!selectedWindow);
Test::touchMotion(0, window->frameGeometry().bottomRight() - QPoint(1, 1), timestamp++);
QVERIFY(!selectedWindow);
Test::touchUp(0, timestamp++);
QCOMPARE(selectedWindow, window);
QCOMPARE(input()->isSelectingWindow(), false);
// it cancels active touch sequence on the window
Test::touchDown(0, window->frameGeometry().center(), timestamp++);
QVERIFY(touchStartedSpy.wait());
selectedWindow = nullptr;
kwinApp()->platform()->startInteractiveWindowSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(touchCanceledSpy.wait());
QVERIFY(!selectedWindow);
// this touch up does not yet select the window, it was started prior to the selection
Test::touchUp(0, timestamp++);
QVERIFY(!selectedWindow);
Test::touchDown(0, window->frameGeometry().center(), timestamp++);
Test::touchUp(0, timestamp++);
QCOMPARE(selectedWindow, window);
QCOMPARE(input()->isSelectingWindow(), false);
QCOMPARE(touchStartedSpy.count(), 1);
QCOMPARE(touchCanceledSpy.count(), 1);
}
void TestWindowSelection::testCancelOnWindowPointer()
{
// this test verifies that window selection cancels through right button click
std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
std::unique_ptr<Pointer> pointer(Test::waylandSeat()->createPointer());
std::unique_ptr<Keyboard> keyboard(Test::waylandSeat()->createKeyboard());
QSignalSpy pointerEnteredSpy(pointer.get(), &Pointer::entered);
QVERIFY(pointerEnteredSpy.isValid());
QSignalSpy pointerLeftSpy(pointer.get(), &Pointer::left);
QVERIFY(pointerLeftSpy.isValid());
QSignalSpy keyboardEnteredSpy(keyboard.get(), &Keyboard::entered);
QVERIFY(keyboardEnteredSpy.isValid());
QSignalSpy keyboardLeftSpy(keyboard.get(), &Keyboard::left);
QVERIFY(keyboardLeftSpy.isValid());
auto window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
QVERIFY(window);
QVERIFY(keyboardEnteredSpy.wait());
KWin::Cursors::self()->mouse()->setPos(window->frameGeometry().center());
QCOMPARE(input()->pointer()->focus(), window);
QVERIFY(pointerEnteredSpy.wait());
Window *selectedWindow = nullptr;
auto callback = [&selectedWindow](Window *t) {
selectedWindow = t;
};
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
kwinApp()->platform()->startInteractiveWindowSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
QCOMPARE(keyboardLeftSpy.count(), 0);
QVERIFY(pointerLeftSpy.wait());
if (keyboardLeftSpy.isEmpty()) {
QVERIFY(keyboardLeftSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
// simulate left button press
quint32 timestamp = 0;
Test::pointerButtonPressed(BTN_RIGHT, timestamp++);
Test::pointerButtonReleased(BTN_RIGHT, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QVERIFY(!selectedWindow);
QCOMPARE(input()->pointer()->focus(), window);
// should give back keyboard and pointer
QVERIFY(pointerEnteredSpy.wait());
if (keyboardEnteredSpy.count() != 2) {
QVERIFY(keyboardEnteredSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
QCOMPARE(pointerEnteredSpy.count(), 2);
QCOMPARE(keyboardEnteredSpy.count(), 2);
}
void TestWindowSelection::testCancelOnWindowKeyboard()
{
// this test verifies that cancel window selection through escape key works
std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
std::unique_ptr<Pointer> pointer(Test::waylandSeat()->createPointer());
std::unique_ptr<Keyboard> keyboard(Test::waylandSeat()->createKeyboard());
QSignalSpy pointerEnteredSpy(pointer.get(), &Pointer::entered);
QVERIFY(pointerEnteredSpy.isValid());
QSignalSpy pointerLeftSpy(pointer.get(), &Pointer::left);
QVERIFY(pointerLeftSpy.isValid());
QSignalSpy keyboardEnteredSpy(keyboard.get(), &Keyboard::entered);
QVERIFY(keyboardEnteredSpy.isValid());
QSignalSpy keyboardLeftSpy(keyboard.get(), &Keyboard::left);
QVERIFY(keyboardLeftSpy.isValid());
auto window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
QVERIFY(window);
QVERIFY(keyboardEnteredSpy.wait());
KWin::Cursors::self()->mouse()->setPos(window->frameGeometry().center());
QCOMPARE(input()->pointer()->focus(), window);
QVERIFY(pointerEnteredSpy.wait());
Window *selectedWindow = nullptr;
auto callback = [&selectedWindow](Window *t) {
selectedWindow = t;
};
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
kwinApp()->platform()->startInteractiveWindowSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
QCOMPARE(keyboardLeftSpy.count(), 0);
QVERIFY(pointerLeftSpy.wait());
if (keyboardLeftSpy.isEmpty()) {
QVERIFY(keyboardLeftSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
// simulate left button press
quint32 timestamp = 0;
Test::keyboardKeyPressed(KEY_ESC, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QVERIFY(!selectedWindow);
QCOMPARE(input()->pointer()->focus(), window);
// should give back keyboard and pointer
QVERIFY(pointerEnteredSpy.wait());
if (keyboardEnteredSpy.count() != 2) {
QVERIFY(keyboardEnteredSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
QCOMPARE(pointerEnteredSpy.count(), 2);
QCOMPARE(keyboardEnteredSpy.count(), 2);
Test::keyboardKeyReleased(KEY_ESC, timestamp++);
}
void TestWindowSelection::testSelectPointPointer()
{
// this test verifies point selection through pointer works
std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
std::unique_ptr<Pointer> pointer(Test::waylandSeat()->createPointer());
std::unique_ptr<Keyboard> keyboard(Test::waylandSeat()->createKeyboard());
QSignalSpy pointerEnteredSpy(pointer.get(), &Pointer::entered);
QVERIFY(pointerEnteredSpy.isValid());
QSignalSpy pointerLeftSpy(pointer.get(), &Pointer::left);
QVERIFY(pointerLeftSpy.isValid());
QSignalSpy keyboardEnteredSpy(keyboard.get(), &Keyboard::entered);
QVERIFY(keyboardEnteredSpy.isValid());
QSignalSpy keyboardLeftSpy(keyboard.get(), &Keyboard::left);
QVERIFY(keyboardLeftSpy.isValid());
auto window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
QVERIFY(window);
QVERIFY(keyboardEnteredSpy.wait());
KWin::Cursors::self()->mouse()->setPos(window->frameGeometry().center());
QCOMPARE(input()->pointer()->focus(), window);
QVERIFY(pointerEnteredSpy.wait());
QPoint point;
auto callback = [&point](const QPoint &p) {
point = p;
};
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
kwinApp()->platform()->startInteractivePositionSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QCOMPARE(point, QPoint());
QCOMPARE(keyboardLeftSpy.count(), 0);
QVERIFY(pointerLeftSpy.wait());
if (keyboardLeftSpy.isEmpty()) {
QVERIFY(keyboardLeftSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
// trying again should not be allowed
QPoint point2;
kwinApp()->platform()->startInteractivePositionSelection([&point2](const QPoint &p) {
point2 = p;
});
QCOMPARE(point2, QPoint(-1, -1));
// simulate left button press
quint32 timestamp = 0;
Test::pointerButtonPressed(BTN_LEFT, timestamp++);
// should not have ended the mode
QCOMPARE(input()->isSelectingWindow(), true);
QCOMPARE(point, QPoint());
QVERIFY(!input()->pointer()->focus());
// updating the pointer should not change anything
input()->pointer()->update();
QVERIFY(!input()->pointer()->focus());
// updating keyboard should also not change
input()->keyboard()->update();
// perform a right button click
Test::pointerButtonPressed(BTN_RIGHT, timestamp++);
Test::pointerButtonReleased(BTN_RIGHT, timestamp++);
// should not have ended the mode
QCOMPARE(input()->isSelectingWindow(), true);
QCOMPARE(point, QPoint());
// now release
Test::pointerButtonReleased(BTN_LEFT, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QCOMPARE(point, input()->globalPointer().toPoint());
QCOMPARE(input()->pointer()->focus(), window);
// should give back keyboard and pointer
QVERIFY(pointerEnteredSpy.wait());
if (keyboardEnteredSpy.count() != 2) {
QVERIFY(keyboardEnteredSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
QCOMPARE(pointerEnteredSpy.count(), 2);
QCOMPARE(keyboardEnteredSpy.count(), 2);
}
void TestWindowSelection::testSelectPointTouch()
{
// this test verifies point selection through touch works
QPoint point;
auto callback = [&point](const QPoint &p) {
point = p;
};
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
kwinApp()->platform()->startInteractivePositionSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QCOMPARE(point, QPoint());
// let's create multiple touch points
quint32 timestamp = 0;
Test::touchDown(0, QPointF(0, 1), timestamp++);
QCOMPARE(input()->isSelectingWindow(), true);
Test::touchDown(1, QPointF(10, 20), timestamp++);
QCOMPARE(input()->isSelectingWindow(), true);
Test::touchDown(2, QPointF(30, 40), timestamp++);
QCOMPARE(input()->isSelectingWindow(), true);
// let's move our points
Test::touchMotion(0, QPointF(5, 10), timestamp++);
Test::touchMotion(2, QPointF(20, 25), timestamp++);
Test::touchMotion(1, QPointF(25, 35), timestamp++);
QCOMPARE(input()->isSelectingWindow(), true);
Test::touchUp(0, timestamp++);
QCOMPARE(input()->isSelectingWindow(), true);
Test::touchUp(2, timestamp++);
QCOMPARE(input()->isSelectingWindow(), true);
Test::touchUp(1, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QCOMPARE(point, QPoint(25, 35));
}
WAYLANDTEST_MAIN(TestWindowSelection)
#include "window_selection_test.moc"