d23dab7be9
In case the compositor wants to cancel a touch sequence, we need to ignore subsequent touch motion and touch up events until a new sequence is initiated by the user. Previously, it was implicitly handled by clearing the mapping table between the touch slots and touch ids generated by kwayland-server.
90 lines
2.1 KiB
C++
90 lines
2.1 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2013, 2016 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-FileCopyrightText: 2018 Roman Gilg <subdiff@gmail.com>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#ifndef KWIN_TOUCH_INPUT_H
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#define KWIN_TOUCH_INPUT_H
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#include "input.h"
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#include <QHash>
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#include <QObject>
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#include <QPointer>
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#include <QPointF>
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namespace KWin
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{
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class InputRedirection;
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class Toplevel;
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namespace Decoration
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{
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class DecoratedClientImpl;
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}
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namespace LibInput
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{
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class Device;
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}
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class TouchInputRedirection : public InputDeviceHandler
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{
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Q_OBJECT
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public:
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explicit TouchInputRedirection(InputRedirection *parent);
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~TouchInputRedirection() override;
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bool positionValid() const override;
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bool focusUpdatesBlocked() override;
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void init() override;
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void processDown(qint32 id, const QPointF &pos, quint32 time, LibInput::Device *device = nullptr);
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void processUp(qint32 id, quint32 time, LibInput::Device *device = nullptr);
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void processMotion(qint32 id, const QPointF &pos, quint32 time, LibInput::Device *device = nullptr);
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void cancel();
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void frame();
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void setDecorationPressId(qint32 id) {
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m_decorationId = id;
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}
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qint32 decorationPressId() const {
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return m_decorationId;
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}
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void setInternalPressId(qint32 id) {
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m_internalId = id;
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}
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qint32 internalPressId() const {
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return m_internalId;
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}
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QPointF position() const override {
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return m_lastPosition;
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}
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int touchPointCount() const {
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return m_activeTouchPoints.count();
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}
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private:
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void cleanupInternalWindow(QWindow *old, QWindow *now) override;
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void cleanupDecoration(Decoration::DecoratedClientImpl *old, Decoration::DecoratedClientImpl *now) override;
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void focusUpdate(Toplevel *focusOld, Toplevel *focusNow) override;
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QSet<qint32> m_activeTouchPoints;
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bool m_inited = false;
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qint32 m_decorationId = -1;
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qint32 m_internalId = -1;
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QMetaObject::Connection m_focusGeometryConnection;
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bool m_windowUpdatedInCycle = false;
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QPointF m_lastPosition;
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};
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}
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#endif
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