kwin/autotests/integration/touch_input_test.cpp
Roman Gilg 8136c2722b [platforms/virtual] Add virtual output class
Summary:
This matches the DRM backend more closely and allows mid-test removal and
addition of virtual outputs with different properties in the future.

Test Plan: Before and after 93% tests passed.

Reviewers: #kwin, graesslin

Reviewed By: #kwin, graesslin

Subscribers: graesslin, kwin, #kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D11351
2018-03-19 22:12:22 +01:00

260 lines
8.7 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2016 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "kwin_wayland_test.h"
#include "platform.h"
#include "cursor.h"
#include "shell_client.h"
#include "screens.h"
#include "wayland_server.h"
#include "workspace.h"
#include <KWayland/Client/compositor.h>
#include <KWayland/Client/connection_thread.h>
#include <KWayland/Client/seat.h>
#include <KWayland/Client/shell.h>
#include <KWayland/Client/server_decoration.h>
#include <KWayland/Client/surface.h>
#include <KWayland/Client/touch.h>
namespace KWin
{
static const QString s_socketName = QStringLiteral("wayland_test_kwin_touch_input-0");
class TouchInputTest : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void cleanup();
void testMultipleTouchPoints_data();
void testMultipleTouchPoints();
void testCancel();
void testTouchMouseAction();
private:
AbstractClient *showWindow(bool decorated = false);
KWayland::Client::Touch *m_touch = nullptr;
};
void TouchInputTest::initTestCase()
{
qRegisterMetaType<KWin::ShellClient*>();
qRegisterMetaType<KWin::AbstractClient*>();
QSignalSpy workspaceCreatedSpy(kwinApp(), &Application::workspaceCreated);
QVERIFY(workspaceCreatedSpy.isValid());
kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
QMetaObject::invokeMethod(kwinApp()->platform(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(int, 2));
QVERIFY(waylandServer()->init(s_socketName.toLocal8Bit()));
kwinApp()->start();
QVERIFY(workspaceCreatedSpy.wait());
QCOMPARE(screens()->count(), 2);
QCOMPARE(screens()->geometry(0), QRect(0, 0, 1280, 1024));
QCOMPARE(screens()->geometry(1), QRect(1280, 0, 1280, 1024));
waylandServer()->initWorkspace();
}
void TouchInputTest::init()
{
using namespace KWayland::Client;
QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Seat | Test::AdditionalWaylandInterface::Decoration));
QVERIFY(Test::waitForWaylandTouch());
m_touch = Test::waylandSeat()->createTouch(Test::waylandSeat());
QVERIFY(m_touch);
QVERIFY(m_touch->isValid());
screens()->setCurrent(0);
Cursor::setPos(QPoint(1280, 512));
}
void TouchInputTest::cleanup()
{
delete m_touch;
m_touch = nullptr;
Test::destroyWaylandConnection();
}
AbstractClient *TouchInputTest::showWindow(bool decorated)
{
using namespace KWayland::Client;
#define VERIFY(statement) \
if (!QTest::qVerify((statement), #statement, "", __FILE__, __LINE__))\
return nullptr;
#define COMPARE(actual, expected) \
if (!QTest::qCompare(actual, expected, #actual, #expected, __FILE__, __LINE__))\
return nullptr;
Surface *surface = Test::createSurface(Test::waylandCompositor());
VERIFY(surface);
ShellSurface *shellSurface = Test::createShellSurface(surface, surface);
VERIFY(shellSurface);
if (decorated) {
auto deco = Test::waylandServerSideDecoration()->create(surface, surface);
QSignalSpy decoSpy(deco, &ServerSideDecoration::modeChanged);
VERIFY(decoSpy.isValid());
VERIFY(decoSpy.wait());
deco->requestMode(ServerSideDecoration::Mode::Server);
VERIFY(decoSpy.wait());
COMPARE(deco->mode(), ServerSideDecoration::Mode::Server);
}
// let's render
auto c = Test::renderAndWaitForShown(surface, QSize(100, 50), Qt::blue);
VERIFY(c);
COMPARE(workspace()->activeClient(), c);
#undef VERIFY
#undef COMPARE
return c;
}
void TouchInputTest::testMultipleTouchPoints_data()
{
QTest::addColumn<bool>("decorated");
QTest::newRow("undecorated") << false;
QTest::newRow("decorated") << true;
}
void TouchInputTest::testMultipleTouchPoints()
{
using namespace KWayland::Client;
QFETCH(bool, decorated);
AbstractClient *c = showWindow(decorated);
QCOMPARE(c->isDecorated(), decorated);
c->move(100, 100);
QVERIFY(c);
QSignalSpy sequenceStartedSpy(m_touch, &Touch::sequenceStarted);
QVERIFY(sequenceStartedSpy.isValid());
QSignalSpy pointAddedSpy(m_touch, &Touch::pointAdded);
QVERIFY(pointAddedSpy.isValid());
QSignalSpy pointMovedSpy(m_touch, &Touch::pointMoved);
QVERIFY(pointMovedSpy.isValid());
QSignalSpy pointRemovedSpy(m_touch, &Touch::pointRemoved);
QVERIFY(pointRemovedSpy.isValid());
QSignalSpy endedSpy(m_touch, &Touch::sequenceEnded);
QVERIFY(endedSpy.isValid());
quint32 timestamp = 1;
kwinApp()->platform()->touchDown(1, QPointF(125, 125) + c->clientPos(), timestamp++);
QVERIFY(sequenceStartedSpy.wait());
QCOMPARE(sequenceStartedSpy.count(), 1);
QCOMPARE(m_touch->sequence().count(), 1);
QCOMPARE(m_touch->sequence().first()->isDown(), true);
QCOMPARE(m_touch->sequence().first()->position(), QPointF(25, 25));
QCOMPARE(pointAddedSpy.count(), 0);
QCOMPARE(pointMovedSpy.count(), 0);
// a point outside the window
kwinApp()->platform()->touchDown(2, QPointF(0, 0) + c->clientPos(), timestamp++);
QVERIFY(pointAddedSpy.wait());
QCOMPARE(pointAddedSpy.count(), 1);
QCOMPARE(m_touch->sequence().count(), 2);
QCOMPARE(m_touch->sequence().at(1)->isDown(), true);
QCOMPARE(m_touch->sequence().at(1)->position(), QPointF(-100, -100));
QCOMPARE(pointMovedSpy.count(), 0);
// let's move that one
kwinApp()->platform()->touchMotion(2, QPointF(100, 100) + c->clientPos(), timestamp++);
QVERIFY(pointMovedSpy.wait());
QCOMPARE(pointMovedSpy.count(), 1);
QCOMPARE(m_touch->sequence().count(), 2);
QCOMPARE(m_touch->sequence().at(1)->isDown(), true);
QCOMPARE(m_touch->sequence().at(1)->position(), QPointF(0, 0));
kwinApp()->platform()->touchUp(1, timestamp++);
QVERIFY(pointRemovedSpy.wait());
QCOMPARE(pointRemovedSpy.count(), 1);
QCOMPARE(m_touch->sequence().count(), 2);
QCOMPARE(m_touch->sequence().first()->isDown(), false);
QCOMPARE(endedSpy.count(), 0);
kwinApp()->platform()->touchUp(2, timestamp++);
QVERIFY(pointRemovedSpy.wait());
QCOMPARE(pointRemovedSpy.count(), 2);
QCOMPARE(m_touch->sequence().count(), 2);
QCOMPARE(m_touch->sequence().first()->isDown(), false);
QCOMPARE(m_touch->sequence().at(1)->isDown(), false);
QCOMPARE(endedSpy.count(), 1);
}
void TouchInputTest::testCancel()
{
using namespace KWayland::Client;
AbstractClient *c = showWindow();
c->move(100, 100);
QVERIFY(c);
QSignalSpy sequenceStartedSpy(m_touch, &Touch::sequenceStarted);
QVERIFY(sequenceStartedSpy.isValid());
QSignalSpy cancelSpy(m_touch, &Touch::sequenceCanceled);
QVERIFY(cancelSpy.isValid());
QSignalSpy pointRemovedSpy(m_touch, &Touch::pointRemoved);
QVERIFY(pointRemovedSpy.isValid());
quint32 timestamp = 1;
kwinApp()->platform()->touchDown(1, QPointF(125, 125), timestamp++);
QVERIFY(sequenceStartedSpy.wait());
QCOMPARE(sequenceStartedSpy.count(), 1);
// cancel
kwinApp()->platform()->touchCancel();
QVERIFY(cancelSpy.wait());
QCOMPARE(cancelSpy.count(), 1);
kwinApp()->platform()->touchUp(1, timestamp++);
QVERIFY(!pointRemovedSpy.wait(100));
QCOMPARE(pointRemovedSpy.count(), 0);
}
void TouchInputTest::testTouchMouseAction()
{
// this test verifies that a touch down on an inactive client will activate it
using namespace KWayland::Client;
// create two windows
AbstractClient *c1 = showWindow();
QVERIFY(c1);
AbstractClient *c2 = showWindow();
QVERIFY(c2);
QVERIFY(!c1->isActive());
QVERIFY(c2->isActive());
// also create a sequence started spy as the touch event should be passed through
QSignalSpy sequenceStartedSpy(m_touch, &Touch::sequenceStarted);
QVERIFY(sequenceStartedSpy.isValid());
quint32 timestamp = 1;
kwinApp()->platform()->touchDown(1, c1->geometry().center(), timestamp++);
QVERIFY(c1->isActive());
QVERIFY(sequenceStartedSpy.wait());
QCOMPARE(sequenceStartedSpy.count(), 1);
// cleanup
kwinApp()->platform()->touchCancel();
}
}
WAYLANDTEST_MAIN(KWin::TouchInputTest)
#include "touch_input_test.moc"