kwin/effects/zoom/zoom.cpp
Vlad Zagorodniy e9fd57285f [effects/zoom] Set wrap mode for cursor texture
Summary:
With the Oxygen cursor theme, a visual glitch can appear in the
bottom-left corner of the cursor when the screen is zoomed in.

The reason for that is we're using GL_REPEAT for GL_TEXTURE_WRAP_S
and GL_TEXTURE_WRAP_T. So, when the linear filter samples neighboring
texels in the bottom, it can sample some texels from the top (because of
GL_REPEAT).

To fix that, we have to set the wrap mode to GL_CLAMP_TO_EDGE.

BUG: 338254
FIXED-IN: 5.14.0

Test Plan:
Before:
{F6303912}

After:
{F6303913}

Tried other cursor themes(Breeze and Adwaita), everything looks okay.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: davidedmundson, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D15949
2018-10-04 21:40:49 +03:00

535 lines
20 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
Copyright (C) 2010 Sebastian Sauer <sebsauer@kdab.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "zoom.h"
// KConfigSkeleton
#include "zoomconfig.h"
#include <QAction>
#include <QApplication>
#include <QStyle>
#include <QVector2D>
#include <QDBusConnection>
#include <kstandardaction.h>
#include <KConfigGroup>
#include <KGlobalAccel>
#include <KLocalizedString>
#include <kwinglutils.h>
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
#include <kwinxrenderutils.h>
#include <xcb/render.h>
#endif
namespace KWin
{
ZoomEffect::ZoomEffect()
: Effect()
, zoom(1)
, target_zoom(1)
, polling(false)
, zoomFactor(1.25)
, mouseTracking(MouseTrackingProportional)
, enableFocusTracking(false)
, followFocus(true)
, mousePointer(MousePointerScale)
, focusDelay(350) // in milliseconds
, imageWidth(0)
, imageHeight(0)
, isMouseHidden(false)
, xMove(0)
, yMove(0)
, moveFactor(20.0)
{
initConfig<ZoomConfig>();
QAction* a = 0;
a = KStandardAction::zoomIn(this, SLOT(zoomIn()), this);
KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_Equal);
KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_Equal);
effects->registerGlobalShortcut(Qt::META + Qt::Key_Equal, a);
effects->registerAxisShortcut(Qt::ControlModifier | Qt::MetaModifier, PointerAxisDown, a);
a = KStandardAction::zoomOut(this, SLOT(zoomOut()), this);
KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_Minus);
KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_Minus);
effects->registerGlobalShortcut(Qt::META + Qt::Key_Minus, a);
effects->registerAxisShortcut(Qt::ControlModifier | Qt::MetaModifier, PointerAxisUp, a);
a = KStandardAction::actualSize(this, SLOT(actualSize()), this);
KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_0);
KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_0);
effects->registerGlobalShortcut(Qt::META + Qt::Key_0, a);
a = new QAction(this);
a->setObjectName(QStringLiteral("MoveZoomLeft"));
a->setText(i18n("Move Zoomed Area to Left"));
KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>());
KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>());
effects->registerGlobalShortcut(QKeySequence(), a);
connect(a, SIGNAL(triggered(bool)), this, SLOT(moveZoomLeft()));
a = new QAction(this);
a->setObjectName(QStringLiteral("MoveZoomRight"));
a->setText(i18n("Move Zoomed Area to Right"));
KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>());
KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>());
effects->registerGlobalShortcut(QKeySequence(), a);
connect(a, SIGNAL(triggered(bool)), this, SLOT(moveZoomRight()));
a = new QAction(this);
a->setObjectName(QStringLiteral("MoveZoomUp"));
a->setText(i18n("Move Zoomed Area Upwards"));
KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>());
KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>());
effects->registerGlobalShortcut(QKeySequence(), a);
connect(a, SIGNAL(triggered(bool)), this, SLOT(moveZoomUp()));
a = new QAction(this);
a->setObjectName(QStringLiteral("MoveZoomDown"));
a->setText(i18n("Move Zoomed Area Downwards"));
KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>());
KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>());
effects->registerGlobalShortcut(QKeySequence(), a);
connect(a, SIGNAL(triggered(bool)), this, SLOT(moveZoomDown()));
// TODO: these two actions don't belong into the effect. They need to be moved into KWin core
a = new QAction(this);
a->setObjectName(QStringLiteral("MoveMouseToFocus"));
a->setText(i18n("Move Mouse to Focus"));
KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_F5);
KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_F5);
effects->registerGlobalShortcut(Qt::META + Qt::Key_F5, a);
connect(a, SIGNAL(triggered(bool)), this, SLOT(moveMouseToFocus()));
a = new QAction(this);
a->setObjectName(QStringLiteral("MoveMouseToCenter"));
a->setText(i18n("Move Mouse to Center"));
KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_F6);
KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_F6);
effects->registerGlobalShortcut(Qt::META + Qt::Key_F6, a);
connect(a, SIGNAL(triggered(bool)), this, SLOT(moveMouseToCenter()));
timeline.setDuration(350);
timeline.setFrameRange(0, 100);
connect(&timeline, SIGNAL(frameChanged(int)), this, SLOT(timelineFrameChanged(int)));
connect(effects, SIGNAL(mouseChanged(QPoint,QPoint,Qt::MouseButtons,Qt::MouseButtons,Qt::KeyboardModifiers,Qt::KeyboardModifiers)),
this, SLOT(slotMouseChanged(QPoint,QPoint,Qt::MouseButtons,Qt::MouseButtons,Qt::KeyboardModifiers,Qt::KeyboardModifiers)));
source_zoom = -1; // used to trigger initialZoom reading
reconfigure(ReconfigureAll);
}
ZoomEffect::~ZoomEffect()
{
// switch off and free resources
showCursor();
// Save the zoom value.
ZoomConfig::setInitialZoom(target_zoom);
ZoomConfig::self()->save();
}
void ZoomEffect::showCursor()
{
if (isMouseHidden) {
disconnect(effects, &EffectsHandler::cursorShapeChanged, this, &ZoomEffect::recreateTexture);
// show the previously hidden mouse-pointer again and free the loaded texture/picture.
effects->showCursor();
texture.reset();
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
xrenderPicture.reset();
#endif
isMouseHidden = false;
}
}
void ZoomEffect::hideCursor()
{
if (mouseTracking == MouseTrackingProportional && mousePointer == MousePointerKeep)
return; // don't replace the actual cursor by a static image for no reason.
if (!isMouseHidden) {
// try to load the cursor-theme into a OpenGL texture and if successful then hide the mouse-pointer
recreateTexture();
bool shouldHide = false;
if (effects->isOpenGLCompositing()) {
shouldHide = !texture.isNull();
} else if (effects->compositingType() == XRenderCompositing) {
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
shouldHide = !xrenderPicture.isNull();
#endif
}
if (shouldHide) {
effects->hideCursor();
connect(effects, &EffectsHandler::cursorShapeChanged, this, &ZoomEffect::recreateTexture);
isMouseHidden = true;
}
}
}
void ZoomEffect::recreateTexture()
{
effects->makeOpenGLContextCurrent();
const auto cursor = effects->cursorImage();
if (!cursor.image().isNull()) {
imageWidth = cursor.image().width();
imageHeight = cursor.image().height();
cursorHotSpot = cursor.hotSpot();
if (effects->isOpenGLCompositing()) {
texture.reset(new GLTexture(cursor.image()));
texture->setWrapMode(GL_CLAMP_TO_EDGE);
}
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
if (effects->compositingType() == XRenderCompositing)
xrenderPicture.reset(new XRenderPicture(cursor.image()));
#endif
}
else {
qCDebug(KWINEFFECTS) << "Falling back to proportional mouse tracking!";
mouseTracking = MouseTrackingProportional;
}
}
void ZoomEffect::reconfigure(ReconfigureFlags)
{
ZoomConfig::self()->read();
// On zoom-in and zoom-out change the zoom by the defined zoom-factor.
zoomFactor = qMax(0.1, ZoomConfig::zoomFactor());
// Visibility of the mouse-pointer.
mousePointer = MousePointerType(ZoomConfig::mousePointer());
// Track moving of the mouse.
mouseTracking = MouseTrackingType(ZoomConfig::mouseTracking());
// Enable tracking of the focused location.
bool _enableFocusTracking = ZoomConfig::enableFocusTracking();
if (enableFocusTracking != _enableFocusTracking) {
enableFocusTracking = _enableFocusTracking;
if (QDBusConnection::sessionBus().isConnected()) {
if (enableFocusTracking)
QDBusConnection::sessionBus().connect(QStringLiteral("org.kde.kaccessibleapp"),
QStringLiteral("/Adaptor"),
QStringLiteral("org.kde.kaccessibleapp.Adaptor"),
QStringLiteral("focusChanged"),
this, SLOT(focusChanged(int,int,int,int,int,int)));
else
QDBusConnection::sessionBus().disconnect(QStringLiteral("org.kde.kaccessibleapp"),
QStringLiteral("/Adaptor"),
QStringLiteral("org.kde.kaccessibleapp.Adaptor"),
QStringLiteral("focusChanged"),
this, SLOT(focusChanged(int,int,int,int,int,int)));
}
}
// When the focus changes, move the zoom area to the focused location.
followFocus = ZoomConfig::enableFollowFocus();
// The time in milliseconds to wait before a focus-event takes away a mouse-move.
focusDelay = qMax(uint(0), ZoomConfig::focusDelay());
// The factor the zoom-area will be moved on touching an edge on push-mode or using the navigation KAction's.
moveFactor = qMax(0.1, ZoomConfig::moveFactor());
if (source_zoom < 0) {
// Load the saved zoom value.
source_zoom = 1.0;
target_zoom = ZoomConfig::initialZoom();
if (target_zoom > 1.0)
zoomIn(target_zoom);
} else {
source_zoom = 1.0;
}
}
void ZoomEffect::prePaintScreen(ScreenPrePaintData& data, int time)
{
if (zoom != target_zoom) {
const float zoomDist = qAbs(target_zoom - source_zoom);
if (target_zoom > zoom)
zoom = qMin(zoom + ((zoomDist * time) / animationTime(150*zoomFactor)), target_zoom);
else
zoom = qMax(zoom - ((zoomDist * time) / animationTime(150*zoomFactor)), target_zoom);
}
if (zoom == 1.0) {
showCursor();
} else {
hideCursor();
data.mask |= PAINT_SCREEN_TRANSFORMED;
}
effects->prePaintScreen(data, time);
}
void ZoomEffect::paintScreen(int mask, QRegion region, ScreenPaintData& data)
{
if (zoom != 1.0) {
data *= QVector2D(zoom, zoom);
const QSize screenSize = effects->virtualScreenSize();
// mouse-tracking allows navigation of the zoom-area using the mouse.
switch(mouseTracking) {
case MouseTrackingProportional:
data.setXTranslation(- int(cursorPoint.x() * (zoom - 1.0)));
data.setYTranslation(- int(cursorPoint.y() * (zoom - 1.0)));
prevPoint = cursorPoint;
break;
case MouseTrackingCentred:
prevPoint = cursorPoint;
// fall through
case MouseTrackingDisabled:
data.setXTranslation(qMin(0, qMax(int(screenSize.width() - screenSize.width() * zoom), int(screenSize.width() / 2 - prevPoint.x() * zoom))));
data.setYTranslation(qMin(0, qMax(int(screenSize.height() - screenSize.height() * zoom), int(screenSize.height() / 2 - prevPoint.y() * zoom))));
break;
case MouseTrackingPush: {
// touching an edge of the screen moves the zoom-area in that direction.
int x = cursorPoint.x() * zoom - prevPoint.x() * (zoom - 1.0);
int y = cursorPoint.y() * zoom - prevPoint.y() * (zoom - 1.0);
int threshold = 4;
xMove = yMove = 0;
if (x < threshold)
xMove = (x - threshold) / zoom;
else if (x + threshold > screenSize.width())
xMove = (x + threshold - screenSize.width()) / zoom;
if (y < threshold)
yMove = (y - threshold) / zoom;
else if (y + threshold > screenSize.height())
yMove = (y + threshold - screenSize.height()) / zoom;
if (xMove)
prevPoint.setX(qMax(0, qMin(screenSize.width(), prevPoint.x() + xMove)));
if (yMove)
prevPoint.setY(qMax(0, qMin(screenSize.height(), prevPoint.y() + yMove)));
data.setXTranslation(- int(prevPoint.x() * (zoom - 1.0)));
data.setYTranslation(- int(prevPoint.y() * (zoom - 1.0)));
break;
}
}
// use the focusPoint if focus tracking is enabled
if (enableFocusTracking && followFocus) {
bool acceptFocus = true;
if (mouseTracking != MouseTrackingDisabled && focusDelay > 0) {
// Wait some time for the mouse before doing the switch. This serves as threshold
// to prevent the focus from jumping around to much while working with the mouse.
const int msecs = lastMouseEvent.msecsTo(lastFocusEvent);
acceptFocus = msecs > focusDelay;
}
if (acceptFocus) {
data.setXTranslation(- int(focusPoint.x() * (zoom - 1.0)));
data.setYTranslation(- int(focusPoint.y() * (zoom - 1.0)));
prevPoint = focusPoint;
}
}
}
effects->paintScreen(mask, region, data);
if (zoom != 1.0 && mousePointer != MousePointerHide) {
// Draw the mouse-texture at the position matching to zoomed-in image of the desktop. Hiding the
// previous mouse-cursor and drawing our own fake mouse-cursor is needed to be able to scale the
// mouse-cursor up and to re-position those mouse-cursor to match to the chosen zoom-level.
int w = imageWidth;
int h = imageHeight;
if (mousePointer == MousePointerScale) {
w *= zoom;
h *= zoom;
}
const QPoint p = effects->cursorPos() - cursorHotSpot;
QRect rect(p.x() * zoom + data.xTranslation(), p.y() * zoom + data.yTranslation(), w, h);
if (texture) {
texture->bind();
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
auto s = ShaderManager::instance()->pushShader(ShaderTrait::MapTexture);
QMatrix4x4 mvp = data.projectionMatrix();
mvp.translate(rect.x(), rect.y());
s->setUniform(GLShader::ModelViewProjectionMatrix, mvp);
texture->render(region, rect);
ShaderManager::instance()->popShader();
texture->unbind();
glDisable(GL_BLEND);
}
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
if (xrenderPicture) {
#define DOUBLE_TO_FIXED(d) ((xcb_render_fixed_t) ((d) * 65536))
static const xcb_render_transform_t xrenderIdentity = {
DOUBLE_TO_FIXED(1), DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(0),
DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(1), DOUBLE_TO_FIXED(0),
DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(1)
};
if (mousePointer == MousePointerScale) {
xcb_render_set_picture_filter(xcbConnection(), *xrenderPicture, 4, const_cast<char*>("good"), 0, NULL);
const xcb_render_transform_t xform = {
DOUBLE_TO_FIXED(1.0 / zoom), DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(0),
DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(1.0 / zoom), DOUBLE_TO_FIXED(0),
DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(1)
};
xcb_render_set_picture_transform(xcbConnection(), *xrenderPicture, xform);
}
xcb_render_composite(xcbConnection(), XCB_RENDER_PICT_OP_OVER, *xrenderPicture, XCB_RENDER_PICTURE_NONE,
effects->xrenderBufferPicture(), 0, 0, 0, 0, rect.x(), rect.y(), rect.width(), rect.height());
if (mousePointer == MousePointerScale)
xcb_render_set_picture_transform(xcbConnection(), *xrenderPicture, xrenderIdentity);
#undef DOUBLE_TO_FIXED
}
#endif
}
}
void ZoomEffect::postPaintScreen()
{
if (zoom != target_zoom)
effects->addRepaintFull();
effects->postPaintScreen();
}
void ZoomEffect::zoomIn(double to)
{
source_zoom = zoom;
if (to < 0.0)
target_zoom *= zoomFactor;
else
target_zoom = to;
if (!polling) {
polling = true;
effects->startMousePolling();
}
cursorPoint = effects->cursorPos();
if (mouseTracking == MouseTrackingDisabled)
prevPoint = cursorPoint;
effects->addRepaintFull();
}
void ZoomEffect::zoomOut()
{
source_zoom = zoom;
target_zoom /= zoomFactor;
if ((zoomFactor > 1 && target_zoom < 1.01) || (zoomFactor < 1 && target_zoom > 0.99)) {
target_zoom = 1;
if (polling) {
polling = false;
effects->stopMousePolling();
}
}
if (mouseTracking == MouseTrackingDisabled)
prevPoint = effects->cursorPos();
effects->addRepaintFull();
}
void ZoomEffect::actualSize()
{
source_zoom = zoom;
target_zoom = 1;
if (polling) {
polling = false;
effects->stopMousePolling();
}
effects->addRepaintFull();
}
void ZoomEffect::timelineFrameChanged(int /* frame */)
{
const QSize screenSize = effects->virtualScreenSize();
prevPoint.setX(qMax(0, qMin(screenSize.width(), prevPoint.x() + xMove)));
prevPoint.setY(qMax(0, qMin(screenSize.height(), prevPoint.y() + yMove)));
cursorPoint = prevPoint;
effects->addRepaintFull();
}
void ZoomEffect::moveZoom(int x, int y)
{
if (timeline.state() == QTimeLine::Running)
timeline.stop();
const QSize screenSize = effects->virtualScreenSize();
if (x < 0)
xMove = - qMax(1.0, screenSize.width() / zoom / moveFactor);
else if (x > 0)
xMove = qMax(1.0, screenSize.width() / zoom / moveFactor);
else
xMove = 0;
if (y < 0)
yMove = - qMax(1.0, screenSize.height() / zoom / moveFactor);
else if (y > 0)
yMove = qMax(1.0, screenSize.height() / zoom / moveFactor);
else
yMove = 0;
timeline.start();
}
void ZoomEffect::moveZoomLeft()
{
moveZoom(-1, 0);
}
void ZoomEffect::moveZoomRight()
{
moveZoom(1, 0);
}
void ZoomEffect::moveZoomUp()
{
moveZoom(0, -1);
}
void ZoomEffect::moveZoomDown()
{
moveZoom(0, 1);
}
void ZoomEffect::moveMouseToFocus()
{
QCursor::setPos(focusPoint.x(), focusPoint.y());
}
void ZoomEffect::moveMouseToCenter()
{
const QRect r = effects->virtualScreenGeometry();
QCursor::setPos(r.x() + r.width() / 2, r.y() + r.height() / 2);
}
void ZoomEffect::slotMouseChanged(const QPoint& pos, const QPoint& old, Qt::MouseButtons,
Qt::MouseButtons, Qt::KeyboardModifiers, Qt::KeyboardModifiers)
{
if (zoom == 1.0)
return;
cursorPoint = pos;
if (pos != old) {
lastMouseEvent = QTime::currentTime();
effects->addRepaintFull();
}
}
void ZoomEffect::focusChanged(int px, int py, int rx, int ry, int rwidth, int rheight)
{
if (zoom == 1.0)
return;
const QSize screenSize = effects->virtualScreenSize();
focusPoint = (px >= 0 && py >= 0) ? QPoint(px, py) : QPoint(rx + qMax(0, (qMin(screenSize.width(), rwidth) / 2) - 60), ry + qMax(0, (qMin(screenSize.height(), rheight) / 2) - 60));
if (enableFocusTracking) {
lastFocusEvent = QTime::currentTime();
effects->addRepaintFull();
}
}
bool ZoomEffect::isActive() const
{
return zoom != 1.0 || zoom != target_zoom;
}
} // namespace