0ffcc70c18
first to be added is one to display the Plasma dashboard. Implemented the "trigger cooldown" option. Fixed a few edge action conflicts such as forcing desktop switches when moving windows and the like. BUG: 170393 svn path=/trunk/KDE/kdebase/workspace/; revision=933166
165 lines
5 KiB
C++
165 lines
5 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_LIB_KWINGLOBALS_H
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#define KWIN_LIB_KWINGLOBALS_H
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#include <QtGui/QX11Info>
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#include <QtCore/QPoint>
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#include <QtGui/QRegion>
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#include <kdemacros.h>
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#include <X11/Xlib.h>
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#include <fixx11h.h>
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#include <kwinconfig.h>
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#define KWIN_EXPORT KDE_EXPORT
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namespace KWin
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{
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enum CompositingType
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{
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NoCompositing = 0,
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OpenGLCompositing,
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XRenderCompositing
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};
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enum clientAreaOption
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{
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PlacementArea, // geometry where a window will be initially placed after being mapped
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MovementArea, // ??? window movement snapping area? ignore struts
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MaximizeArea, // geometry to which a window will be maximized
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MaximizeFullArea, // like MaximizeArea, but ignore struts - used e.g. for topmenu
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FullScreenArea, // area for fullscreen windows
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// these below don't depend on xinerama settings
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WorkArea, // whole workarea (all screens together)
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FullArea, // whole area (all screens together), ignore struts
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ScreenArea // one whole screen, ignore struts
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};
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enum ElectricBorder
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{
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ElectricTop,
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ElectricTopRight,
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ElectricRight,
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ElectricBottomRight,
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ElectricBottom,
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ElectricBottomLeft,
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ElectricLeft,
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ElectricTopLeft,
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ELECTRIC_COUNT,
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ElectricNone
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};
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// TODO: Hardcoding is bad, need to add some way of registering global actions to these.
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// When designing the new system we must keep in mind that we have conditional actions
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// such as "only when moving windows" desktop switching that the current global action
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// system doesn't support.
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enum ElectricBorderAction
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{
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ElectricActionNone, // No special action, not set, desktop switch or an effect
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ElectricActionDashboard, // Launch the Plasma dashboard
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ELECTRIC_ACTION_COUNT
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};
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// DesktopMode and WindowsMode are based on the order in which the desktop
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// or window were viewed.
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// DesktopListMode lists them in the order created.
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enum TabBoxMode { TabBoxDesktopMode, TabBoxDesktopListMode, TabBoxWindowsMode };
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inline
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KWIN_EXPORT Display* display()
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{
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return QX11Info::display();
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}
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inline
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KWIN_EXPORT Window rootWindow()
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{
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return QX11Info::appRootWindow();
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}
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inline
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KWIN_EXPORT Window xTime()
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{
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return QX11Info::appTime();
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}
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inline
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KWIN_EXPORT int displayWidth()
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{
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return XDisplayWidth( display(), DefaultScreen( display()));
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}
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inline
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KWIN_EXPORT int displayHeight()
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{
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return XDisplayHeight( display(), DefaultScreen( display()));
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}
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/** @internal */
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class KWIN_EXPORT Extensions
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{
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public:
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static void init();
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static bool shapeAvailable() { return shape_version > 0; }
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static bool shapeInputAvailable();
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static int shapeNotifyEvent();
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static bool hasShape( Window w );
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static bool randrAvailable() { return has_randr; }
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static int randrNotifyEvent();
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static bool damageAvailable() { return has_damage; }
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static int damageNotifyEvent();
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static bool compositeAvailable() { return composite_version > 0; }
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static bool compositeOverlayAvailable();
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static bool renderAvailable() { return render_version > 0; }
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static bool fixesAvailable() { return fixes_version > 0; }
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static bool fixesRegionAvailable();
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static bool glxAvailable() { return has_glx; }
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static bool syncAvailable() { return has_sync; }
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static int syncAlarmNotifyEvent();
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static void fillExtensionsData( const char**& extensions, int& nextensions, int*&majors, int*& error_bases );
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private:
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static void addData( const char* name );
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static int shape_version;
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static int shape_event_base;
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static bool has_randr;
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static int randr_event_base;
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static bool has_damage;
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static int damage_event_base;
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static int composite_version;
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static int render_version;
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static int fixes_version;
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static bool has_glx;
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static bool has_sync;
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static int sync_event_base;
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static const char* data_extensions[ 32 ];
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static int data_nextensions;
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static int data_opcodes[ 32 ];
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static int data_error_bases[ 32 ];
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};
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} // namespace
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#endif
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