kwin/effects/lookingglass.h
Luboš Luňák e6069e9cf6 Arghl. Again a stupid bug caused by float having poor precision.
Reverting r700026 and changing floats to doubles again. I'd probably like
to change even the ones interfacing with OpenGL which I've left for now.


svn path=/trunk/KDE/kdebase/workspace/; revision=707987
2007-09-03 15:00:43 +00:00

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1 KiB
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/*****************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Rivo Laks <rivolaks@hot.ee>
You can Freely distribute this program under the GNU General Public
License. See the file "COPYING" for the exact licensing terms.
******************************************************************/
#ifndef KWIN_LOOKINGGLASS_H
#define KWIN_LOOKINGGLASS_H
#include <kwinshadereffect.h>
namespace KWin
{
/**
* Enhanced magnifier
**/
class LookingGlassEffect : public QObject, public ShaderEffect
{
Q_OBJECT
public:
LookingGlassEffect();
virtual void mouseChanged( const QPoint& pos, const QPoint& old,
Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers );
virtual void prePaintScreen( ScreenPrePaintData& data, int time );
public slots:
void toggle();
void zoomIn();
void zoomOut();
private:
double zoom;
double target_zoom;
int radius;
};
} // namespace
#endif