459da3ea44
The Plastik decoration buttons are provided by a declarative extension plugin as the canvas drawing API would be needed to draw these buttons. This should be changed with Qt 5. But it's also a nice example to show how a QML based decoration can have an extension in C++.
60 lines
1.8 KiB
C++
60 lines
1.8 KiB
C++
/********************************************************************
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Copyright (C) 2012 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_PLASTIK_BUTTON_H
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#define KWIN_PLASTIK_BUTTON_H
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#include <QDeclarativeImageProvider>
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namespace KWin
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{
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class PlastikButtonProvider : public QDeclarativeImageProvider
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{
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public:
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explicit PlastikButtonProvider();
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virtual QPixmap requestPixmap(const QString &id, QSize *size, const QSize &requestedSize);
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private:
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enum ButtonIcon {
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CloseIcon = 0,
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MaxIcon,
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MaxRestoreIcon,
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MinIcon,
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HelpIcon,
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OnAllDesktopsIcon,
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NotOnAllDesktopsIcon,
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KeepAboveIcon,
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NoKeepAboveIcon,
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KeepBelowIcon,
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NoKeepBelowIcon,
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ShadeIcon,
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UnShadeIcon,
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NumButtonIcons
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};
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enum Object {
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HorizontalLine,
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VerticalLine,
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DiagonalLine,
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CrossDiagonalLine
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};
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QPixmap icon(ButtonIcon icon, int size, bool active, bool shadow);
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void drawObject(QPainter &p, Object object, int x, int y, int length, int lineWidth);
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};
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} // namespace
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#endif // KWIN_PLASTIK_BUTTON_H
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