kwin/plugins/platforms/fbdev
Vlad Zahorodnii f26eeb9706 Use consistent naming for begin/end frame hooks
Currently, the OpenGLBackend and the QPainterBackend have hooks to
indicate the start and the end of compositing cycle, but in both cases,
the hooks have different names. This change fixes that inconsistency.
2020-11-12 09:14:57 +02:00
..
CMakeLists.txt Build platform plugins in correct sub directory of build dir 2018-12-13 19:36:28 +01:00
fb_backend.cpp wayland: Make sure EDID are being fed to wayland outputs 2020-10-29 14:57:50 +00:00
fb_backend.h Prettify license headers 2020-08-07 19:57:56 +00:00
fbdev.json SVN_SILENT made messages (.desktop file) - always resolve ours 2020-09-30 06:16:48 +02:00
logging.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
logging.h Prettify license headers 2020-08-07 19:57:56 +00:00
scene_qpainter_fb_backend.cpp Use consistent naming for begin/end frame hooks 2020-11-12 09:14:57 +02:00
scene_qpainter_fb_backend.h Use consistent naming for begin/end frame hooks 2020-11-12 09:14:57 +02:00