kwin/plugins/qpa/integration.h
Martin Gräßlin f26f2fe181 Integrate QtVirtualKeyboard into KWin/Wayland
Summary:
The idea is to have KWin provide a virtual keyboard. To support this
KWin uses the QT_IM_MODULE qtvirtualkeyboard and makes sure that the
QPA plugin loads it.

KWin has a new class VirtualKeyboard which acts as the focus object and
the "proxy" for input methods. The QPA plugin ensures that this is the
focusObject, so that all input method related events are sent to this
class. From there it will be possible to delegate to other applications
through the Wayland interfaces.

Reviewers: #plasma

Subscribers: plasma-devel

Tags: #plasma

Differential Revision: https://phabricator.kde.org/D1638
2016-06-02 11:26:53 +02:00

87 lines
2.6 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_QPA_INTEGRATION_H
#define KWIN_QPA_INTEGRATION_H
#include <epoxy/egl.h>
#include <fixx11h.h>
#include <qpa/qplatformintegration.h>
#include <QObject>
namespace KWayland
{
namespace Client
{
class Registry;
class Compositor;
class Shell;
}
}
namespace KWin
{
namespace QPA
{
class Screen;
class Integration : public QObject, public QPlatformIntegration
{
Q_OBJECT
public:
explicit Integration();
virtual ~Integration();
bool hasCapability(Capability cap) const override;
QPlatformWindow *createPlatformWindow(QWindow *window) const override;
QPlatformBackingStore *createPlatformBackingStore(QWindow *window) const override;
QAbstractEventDispatcher *createEventDispatcher() const override;
QPlatformFontDatabase *fontDatabase() const override;
QStringList themeNames() const override;
QPlatformTheme *createPlatformTheme(const QString &name) const override;
QPlatformNativeInterface *nativeInterface() const override;
QPlatformOpenGLContext *createPlatformOpenGLContext(QOpenGLContext *context) const override;
void initialize() override;
QPlatformInputContext *inputContext() const override;
KWayland::Client::Compositor *compositor() const;
EGLDisplay eglDisplay() const;
private:
void initializeWayland();
void createWaylandOutput(quint32 name, quint32 version);
void initEgl();
KWayland::Client::Shell *shell() const;
QPlatformFontDatabase *m_fontDb;
QPlatformNativeInterface *m_nativeInterface;
KWayland::Client::Registry *m_registry = nullptr;
KWayland::Client::Compositor *m_compositor = nullptr;
KWayland::Client::Shell *m_shell = nullptr;
EGLDisplay m_eglDisplay = EGL_NO_DISPLAY;
Screen *m_dummyScreen = nullptr;
QScopedPointer<QPlatformInputContext> m_inputContext;
};
}
}
#endif