At the moment, our frame scheduling infrastructure is still heavily based on Xinerama-style rendering. Specifically, we assume that painting is driven by a single timer, etc. This change introduces a new type - RenderLoop. Its main purpose is to drive compositing on a specific output, or in case of X11, on the overlay window. With RenderLoop, compositing is synchronized to vblank events. It exposes the last and the next estimated presentation timestamp. The expected presentation timestamp can be used by effects to ensure that animations are synchronized with the upcoming vblank event. On Wayland, every outputs has its own render loop. On X11, per screen rendering is not possible, therefore the platform exposes the render loop for the overlay window. Ideally, the Scene has to expose the RenderLoop, but as the first step towards better compositing scheduling it's good as is for the time being. The RenderLoop tries to minimize the latency by delaying compositing as close as possible to the next vblank event. One tricky thing about it is that if compositing is too close to the next vblank event, animations may become a little bit choppy. However, increasing the latency reduces the choppiness. Given that, there is no any "silver bullet" solution for the choppiness issue, a new option has been added in the Compositing KCM to specify the amount of latency. By default, it's "Medium," but if a user is not satisfied with the upstream default, they can tweak it.
630 lines
14 KiB
C++
630 lines
14 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2015 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "platform.h"
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#include "abstract_output.h"
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#include <config-kwin.h>
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#include "composite.h"
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#include "cursor.h"
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#include "effects.h"
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#include <KCoreAddons>
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#include "overlaywindow.h"
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#include "outline.h"
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#include "pointer_input.h"
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#include "scene.h"
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#include "screens.h"
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#include "screenedge.h"
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#include "wayland_server.h"
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#include <KWaylandServer/outputconfiguration_interface.h>
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#include <KWaylandServer/outputchangeset.h>
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#include <QX11Info>
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#include <cerrno>
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namespace KWin
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{
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Platform::Platform(QObject *parent)
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: QObject(parent)
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, m_eglDisplay(EGL_NO_DISPLAY)
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{
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setSoftwareCursorForced(false);
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connect(Cursors::self(), &Cursors::currentCursorRendered, this, &Platform::cursorRendered);
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}
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Platform::~Platform()
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{
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}
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PlatformCursorImage Platform::cursorImage() const
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{
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Cursor* cursor = Cursors::self()->currentCursor();
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return PlatformCursorImage(cursor->image(), cursor->hotspot());
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}
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void Platform::hideCursor()
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{
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m_hideCursorCounter++;
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if (m_hideCursorCounter == 1) {
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doHideCursor();
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}
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}
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void Platform::doHideCursor()
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{
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}
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void Platform::showCursor()
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{
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m_hideCursorCounter--;
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if (m_hideCursorCounter == 0) {
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doShowCursor();
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}
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}
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void Platform::doShowCursor()
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{
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}
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OpenGLBackend *Platform::createOpenGLBackend()
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{
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return nullptr;
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}
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QPainterBackend *Platform::createQPainterBackend()
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{
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return nullptr;
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}
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#ifdef KWIN_HAVE_XRENDER_COMPOSITING
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XRenderBackend *Platform::createXRenderBackend()
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{
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return nullptr;
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}
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#endif
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void Platform::prepareShutdown()
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{
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setOutputsEnabled(false);
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}
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Edge *Platform::createScreenEdge(ScreenEdges *edges)
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{
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return new Edge(edges);
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}
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void Platform::createPlatformCursor(QObject *parent)
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{
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new InputRedirectionCursor(parent);
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}
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void Platform::requestOutputsChange(KWaylandServer::OutputConfigurationInterface *config)
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{
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if (!m_supportsOutputChanges) {
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qCWarning(KWIN_CORE) << "This backend does not support configuration changes.";
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config->setFailed();
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return;
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}
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using Enablement = KWaylandServer::OutputDeviceInterface::Enablement;
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const auto changes = config->changes();
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//process all non-disabling changes
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for (auto it = changes.begin(); it != changes.end(); it++) {
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const KWaylandServer::OutputChangeSet *changeset = it.value();
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auto output = findOutput(it.key()->uuid());
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if (!output) {
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qCWarning(KWIN_CORE) << "Could NOT find output matching " << it.key()->uuid();
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continue;
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}
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if (changeset->enabledChanged() &&
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changeset->enabled() == Enablement::Enabled) {
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output->setEnabled(true);
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}
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output->applyChanges(changeset);
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}
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//process any disable requests
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for (auto it = changes.begin(); it != changes.end(); it++) {
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const KWaylandServer::OutputChangeSet *changeset = it.value();
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if (changeset->enabledChanged() &&
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changeset->enabled() == Enablement::Disabled) {
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if (enabledOutputs().count() == 1) {
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// TODO: check beforehand this condition and set failed otherwise
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// TODO: instead create a dummy output?
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qCWarning(KWIN_CORE) << "Not disabling final screen" << it.key()->uuid();
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continue;
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}
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auto output = findOutput(it.key()->uuid());
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if (!output) {
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qCWarning(KWIN_CORE) << "Could NOT find output matching " << it.key()->uuid();
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continue;
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}
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output->setEnabled(false);
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}
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}
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emit screens()->changed();
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config->setApplied();
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}
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AbstractOutput *Platform::findOutput(int screenId)
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{
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return enabledOutputs().value(screenId);
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}
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AbstractOutput *Platform::findOutput(const QByteArray &uuid)
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{
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const auto outs = outputs();
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auto it = std::find_if(outs.constBegin(), outs.constEnd(),
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[uuid](AbstractOutput *output) {
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return output->uuid() == uuid; }
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);
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if (it != outs.constEnd()) {
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return *it;
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}
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return nullptr;
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}
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bool Platform::usesSoftwareCursor() const
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{
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return m_softwareCursor;
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}
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void Platform::setSoftwareCursor(bool set)
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{
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if (m_softwareCursor == set) {
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return;
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}
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m_softwareCursor = set;
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doSetSoftwareCursor();
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if (m_softwareCursor) {
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connect(Cursors::self(), &Cursors::positionChanged, this, &Platform::triggerCursorRepaint);
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connect(Cursors::self(), &Cursors::currentCursorChanged, this, &Platform::triggerCursorRepaint);
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} else {
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disconnect(Cursors::self(), &Cursors::positionChanged, this, &Platform::triggerCursorRepaint);
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disconnect(Cursors::self(), &Cursors::currentCursorChanged, this, &Platform::triggerCursorRepaint);
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}
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triggerCursorRepaint();
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}
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void Platform::doSetSoftwareCursor()
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{
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}
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bool Platform::isSoftwareCursorForced() const
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{
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return m_softwareCursorForced;
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}
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void Platform::setSoftwareCursorForced(bool forced)
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{
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if (qEnvironmentVariableIsSet("KWIN_FORCE_SW_CURSOR")) {
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forced = true;
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}
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if (m_softwareCursorForced == forced) {
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return;
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}
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m_softwareCursorForced = forced;
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if (m_softwareCursorForced) {
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setSoftwareCursor(true);
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} else {
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// Do not unset the software cursor yet, the platform will choose the right
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// moment when it can be done. There is still a chance that we must continue
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// using the software cursor.
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}
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}
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void Platform::triggerCursorRepaint()
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{
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if (!Compositor::self()) {
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return;
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}
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Compositor::self()->addRepaint(m_cursor.lastRenderedGeometry);
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Compositor::self()->addRepaint(Cursors::self()->currentCursor()->geometry());
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}
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void Platform::cursorRendered(const QRect &geometry)
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{
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if (m_softwareCursor) {
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m_cursor.lastRenderedGeometry = geometry;
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}
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}
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void Platform::keyboardKeyPressed(quint32 key, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processKeyboardKey(key, InputRedirection::KeyboardKeyPressed, time);
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}
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void Platform::keyboardKeyReleased(quint32 key, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processKeyboardKey(key, InputRedirection::KeyboardKeyReleased, time);
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}
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void Platform::keyboardModifiers(uint32_t modsDepressed, uint32_t modsLatched, uint32_t modsLocked, uint32_t group)
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{
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if (!input()) {
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return;
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}
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input()->processKeyboardModifiers(modsDepressed, modsLatched, modsLocked, group);
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}
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void Platform::keymapChange(int fd, uint32_t size)
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{
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if (!input()) {
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return;
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}
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input()->processKeymapChange(fd, size);
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}
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void Platform::pointerAxisHorizontal(qreal delta, quint32 time, qint32 discreteDelta, InputRedirection::PointerAxisSource source)
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{
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if (!input()) {
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return;
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}
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input()->processPointerAxis(InputRedirection::PointerAxisHorizontal, delta, discreteDelta, source, time);
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}
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void Platform::pointerAxisVertical(qreal delta, quint32 time, qint32 discreteDelta, InputRedirection::PointerAxisSource source)
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{
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if (!input()) {
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return;
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}
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input()->processPointerAxis(InputRedirection::PointerAxisVertical, delta, discreteDelta, source, time);
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}
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void Platform::pointerButtonPressed(quint32 button, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processPointerButton(button, InputRedirection::PointerButtonPressed, time);
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}
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void Platform::pointerButtonReleased(quint32 button, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processPointerButton(button, InputRedirection::PointerButtonReleased, time);
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}
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void Platform::pointerMotion(const QPointF &position, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processPointerMotion(position, time);
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}
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void Platform::touchCancel()
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{
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if (!input()) {
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return;
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}
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input()->cancelTouch();
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}
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void Platform::touchDown(qint32 id, const QPointF &pos, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processTouchDown(id, pos, time);
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}
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void Platform::touchFrame()
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{
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if (!input()) {
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return;
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}
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input()->touchFrame();
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}
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void Platform::touchMotion(qint32 id, const QPointF &pos, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processTouchMotion(id, pos, time);
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}
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void Platform::touchUp(qint32 id, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processTouchUp(id, time);
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}
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void Platform::processSwipeGestureBegin(int fingerCount, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->pointer()->processSwipeGestureBegin(fingerCount, time);
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}
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void Platform::processSwipeGestureUpdate(const QSizeF &delta, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->pointer()->processSwipeGestureUpdate(delta, time);
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}
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void Platform::processSwipeGestureEnd(quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->pointer()->processSwipeGestureEnd(time);
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}
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void Platform::processSwipeGestureCancelled(quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->pointer()->processSwipeGestureCancelled(time);
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}
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void Platform::processPinchGestureBegin(int fingerCount, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->pointer()->processPinchGestureBegin(fingerCount, time);
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}
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void Platform::processPinchGestureUpdate(qreal scale, qreal angleDelta, const QSizeF &delta, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->pointer()->processPinchGestureUpdate(scale, angleDelta, delta, time);
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}
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void Platform::processPinchGestureEnd(quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->pointer()->processPinchGestureEnd(time);
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}
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void Platform::processPinchGestureCancelled(quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->pointer()->processPinchGestureCancelled(time);
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}
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void Platform::repaint(const QRect &rect)
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{
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if (!Compositor::self()) {
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return;
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}
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Compositor::self()->addRepaint(rect);
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}
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void Platform::setReady(bool ready)
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{
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if (m_ready == ready) {
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return;
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}
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m_ready = ready;
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emit readyChanged(m_ready);
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}
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bool Platform::isPerScreenRenderingEnabled() const
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{
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return m_isPerScreenRenderingEnabled;
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}
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void Platform::setPerScreenRenderingEnabled(bool enabled)
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{
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m_isPerScreenRenderingEnabled = enabled;
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}
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RenderLoop *Platform::renderLoop() const
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{
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return nullptr;
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}
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void Platform::warpPointer(const QPointF &globalPos)
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{
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Q_UNUSED(globalPos)
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}
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bool Platform::supportsSurfacelessContext() const
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{
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Compositor *compositor = Compositor::self();
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if (Q_UNLIKELY(!compositor)) {
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return false;
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}
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if (Scene *scene = compositor->scene()) {
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return scene->supportsSurfacelessContext();
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}
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return false;
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}
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bool Platform::supportsNativeFence() const
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{
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if (Compositor *compositor = Compositor::self()) {
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return compositor->scene()->supportsNativeFence();
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}
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return false;
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}
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EGLDisplay KWin::Platform::sceneEglDisplay() const
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{
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return m_eglDisplay;
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}
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void Platform::setSceneEglDisplay(EGLDisplay display)
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{
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m_eglDisplay = display;
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}
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QSize Platform::screenSize() const
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{
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return QSize();
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}
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QVector<QRect> Platform::screenGeometries() const
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{
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return QVector<QRect>({QRect(QPoint(0, 0), screenSize())});
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}
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QVector<qreal> Platform::screenScales() const
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{
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return QVector<qreal>({1});
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}
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bool Platform::requiresCompositing() const
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{
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return true;
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}
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bool Platform::compositingPossible() const
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{
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return true;
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}
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QString Platform::compositingNotPossibleReason() const
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{
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return QString();
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}
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bool Platform::openGLCompositingIsBroken() const
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{
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return false;
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}
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void Platform::createOpenGLSafePoint(OpenGLSafePoint safePoint)
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{
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Q_UNUSED(safePoint)
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}
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void Platform::startInteractiveWindowSelection(std::function<void(KWin::Toplevel*)> callback, const QByteArray &cursorName)
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{
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if (!input()) {
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callback(nullptr);
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return;
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}
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input()->startInteractiveWindowSelection(callback, cursorName);
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}
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void Platform::startInteractivePositionSelection(std::function<void(const QPoint &)> callback)
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{
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if (!input()) {
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callback(QPoint(-1, -1));
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return;
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}
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input()->startInteractivePositionSelection(callback);
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}
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void Platform::setupActionForGlobalAccel(QAction *action)
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{
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Q_UNUSED(action)
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}
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OverlayWindow *Platform::createOverlayWindow()
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{
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return nullptr;
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}
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static quint32 monotonicTime()
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{
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timespec ts;
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const int result = clock_gettime(CLOCK_MONOTONIC, &ts);
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if (result)
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qCWarning(KWIN_CORE, "Failed to query monotonic time: %s", strerror(errno));
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return ts.tv_sec * 1000 + ts.tv_nsec / 1000000L;
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}
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void Platform::updateXTime()
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{
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switch (kwinApp()->operationMode()) {
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case Application::OperationModeX11:
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kwinApp()->setX11Time(QX11Info::getTimestamp(), Application::TimestampUpdate::Always);
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break;
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case Application::OperationModeXwayland:
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kwinApp()->setX11Time(monotonicTime(), Application::TimestampUpdate::Always);
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break;
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default:
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// Do not update the current X11 time stamp if it's the Wayland only session.
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break;
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}
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}
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OutlineVisual *Platform::createOutline(Outline *outline)
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{
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if (Compositor::compositing()) {
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return new CompositedOutlineVisual(outline);
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}
|
|
return nullptr;
|
|
}
|
|
|
|
Decoration::Renderer *Platform::createDecorationRenderer(Decoration::DecoratedClientImpl *client)
|
|
{
|
|
if (Compositor::self()->scene()) {
|
|
return Compositor::self()->scene()->createDecorationRenderer(client);
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
void Platform::invertScreen()
|
|
{
|
|
if (effects) {
|
|
if (Effect *inverter = static_cast<EffectsHandlerImpl*>(effects)->provides(Effect::ScreenInversion)) {
|
|
qCDebug(KWIN_CORE) << "inverting screen using Effect plugin";
|
|
QMetaObject::invokeMethod(inverter, "toggleScreenInversion", Qt::DirectConnection);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Platform::createEffectsHandler(Compositor *compositor, Scene *scene)
|
|
{
|
|
new EffectsHandlerImpl(compositor, scene);
|
|
}
|
|
|
|
QString Platform::supportInformation() const
|
|
{
|
|
return QStringLiteral("Name: %1\n").arg(metaObject()->className());
|
|
}
|
|
|
|
EGLContext Platform::sceneEglGlobalShareContext() const
|
|
{
|
|
return m_globalShareContext;
|
|
}
|
|
|
|
void Platform::setSceneEglGlobalShareContext(EGLContext context)
|
|
{
|
|
m_globalShareContext = context;
|
|
}
|
|
|
|
}
|