6231699ac1
This lays down some groundwork for realtime gestures in Wayland, so that gestures that are 1:1 with user motion on a touchpad are now possible to implement. Due to earlier commits, this is mostly just glue code to make a convenient API. Gestures implemented with this API are four-finger gestures, to avoid conflicting with apps that may use two or three-finger gestures.
179 lines
5.6 KiB
C++
179 lines
5.6 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2013 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#ifndef KWIN_GLOBALSHORTCUTS_H
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#define KWIN_GLOBALSHORTCUTS_H
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// KWin
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#include <kwinglobals.h>
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// Qt
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#include <QKeySequence>
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#include <QSharedPointer>
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class QAction;
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class KGlobalAccelD;
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class KGlobalAccelInterface;
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namespace KWin
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{
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class GlobalShortcut;
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class SwipeGesture;
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class GestureRecognizer;
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/**
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* @brief Manager for the global shortcut system inside KWin.
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*
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* This class is responsible for holding all the global shortcuts and to process a key press event.
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* That is trigger a shortcut if there is a match.
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*
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* For internal shortcut handling (those which are delivered inside KWin) QActions are used and
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* triggered if the shortcut matches. For external shortcut handling a DBus interface is used.
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*/
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class GlobalShortcutsManager : public QObject
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{
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Q_OBJECT
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public:
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explicit GlobalShortcutsManager(QObject *parent = nullptr);
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~GlobalShortcutsManager() override;
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void init();
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/**
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* @brief Registers an internal global pointer shortcut
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*
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* @param action The action to trigger if the shortcut is pressed
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* @param modifiers The modifiers which need to be hold to trigger the action
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* @param pointerButtons The pointer button which needs to be pressed
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*/
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void registerPointerShortcut(QAction *action, Qt::KeyboardModifiers modifiers, Qt::MouseButtons pointerButtons);
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/**
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* @brief Registers an internal global axis shortcut
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*
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* @param action The action to trigger if the shortcut is triggered
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* @param modifiers The modifiers which need to be hold to trigger the action
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* @param axis The pointer axis
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*/
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void registerAxisShortcut(QAction *action, Qt::KeyboardModifiers modifiers, PointerAxisDirection axis);
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void registerTouchpadSwipe(QAction *action, SwipeDirection direction);
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void registerRealtimeTouchpadSwipe(QAction *onUp, std::function<void(qreal)> progressCallback, SwipeDirection direction);
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/**
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* @brief Processes a key event to decide whether a shortcut needs to be triggered.
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*
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* If a shortcut triggered this method returns @c true to indicate to the caller that the event
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* should not be further processed. If there is no shortcut which triggered for the key, then
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* @c false is returned.
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*
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* @param modifiers The current hold modifiers
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* @param keyQt The Qt::Key which got pressed
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* @return @c true if a shortcut triggered, @c false otherwise
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*/
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bool processKey(Qt::KeyboardModifiers modifiers, int keyQt);
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bool processPointerPressed(Qt::KeyboardModifiers modifiers, Qt::MouseButtons pointerButtons);
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/**
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* @brief Processes a pointer axis event to decide whether a shortcut needs to be triggered.
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*
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* If a shortcut triggered this method returns @c true to indicate to the caller that the event
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* should not be further processed. If there is no shortcut which triggered for the key, then
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* @c false is returned.
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*
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* @param modifiers The current hold modifiers
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* @param axis The axis direction which has triggered this event
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* @return @c true if a shortcut triggered, @c false otherwise
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*/
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bool processAxis(Qt::KeyboardModifiers modifiers, PointerAxisDirection axis);
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void processSwipeStart(uint fingerCount);
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void processSwipeUpdate(const QSizeF &delta);
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void processSwipeCancel();
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void processSwipeEnd();
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void setKGlobalAccelInterface(KGlobalAccelInterface *interface)
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{
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m_kglobalAccelInterface = interface;
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}
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private:
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void objectDeleted(QObject *object);
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bool addIfNotExists(GlobalShortcut sc);
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QVector<GlobalShortcut> m_shortcuts;
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KGlobalAccelD *m_kglobalAccel = nullptr;
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KGlobalAccelInterface *m_kglobalAccelInterface = nullptr;
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GestureRecognizer *m_gestureRecognizer;
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};
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struct KeyboardShortcut
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{
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QKeySequence sequence;
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bool operator==(const KeyboardShortcut &rhs) const
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{
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return sequence == rhs.sequence;
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}
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};
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struct PointerButtonShortcut
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{
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Qt::KeyboardModifiers pointerModifiers;
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Qt::MouseButtons pointerButtons;
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bool operator==(const PointerButtonShortcut &rhs) const
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{
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return pointerModifiers == rhs.pointerModifiers && pointerButtons == rhs.pointerButtons;
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}
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};
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struct PointerAxisShortcut
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{
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Qt::KeyboardModifiers axisModifiers;
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PointerAxisDirection axisDirection;
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bool operator==(const PointerAxisShortcut &rhs) const
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{
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return axisModifiers == rhs.axisModifiers && axisDirection == rhs.axisDirection;
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}
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};
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struct FourFingerSwipeShortcut
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{
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SwipeDirection swipeDirection;
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bool operator==(const FourFingerSwipeShortcut &rhs) const
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{
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return swipeDirection == rhs.swipeDirection;
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}
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};
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struct FourFingerRealtimeFeedbackSwipeShortcut
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{
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SwipeDirection swipeDirection;
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std::function<void(qreal)> progressCallback;
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template<typename T>
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bool operator==(const T& rhs) const
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{
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return swipeDirection == rhs.swipeDirection;
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}
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};
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using Shortcut = std::variant<KeyboardShortcut, PointerButtonShortcut, PointerAxisShortcut, FourFingerSwipeShortcut, FourFingerRealtimeFeedbackSwipeShortcut>;
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class GlobalShortcut
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{
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public:
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GlobalShortcut(Shortcut &&shortcut, QAction *action);
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~GlobalShortcut();
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void invoke() const;
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QAction *action() const;
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const Shortcut &shortcut() const;
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SwipeGesture *swipeGesture() const;
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private:
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QSharedPointer<SwipeGesture> m_gesture;
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Shortcut m_shortcut = {};
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QAction *m_action = nullptr;
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};
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} // namespace
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#endif
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