7273d0ddb5
svn path=/trunk/KDE/kdebase/workspace/; revision=689913
501 lines
13 KiB
C++
501 lines
13 KiB
C++
/*****************************************************************
|
|
KWin - the KDE window manager
|
|
This file is part of the KDE project.
|
|
|
|
Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
|
|
|
|
You can Freely distribute this program under the GNU General Public
|
|
License. See the file "COPYING" for the exact licensing terms.
|
|
******************************************************************/
|
|
|
|
#include "kwineffects.h"
|
|
|
|
#include <QtDBus/QtDBus>
|
|
#include <QVariant>
|
|
#include <QList>
|
|
|
|
#include <kdebug.h>
|
|
#include <ksharedconfig.h>
|
|
|
|
#include <assert.h>
|
|
|
|
namespace KWin
|
|
{
|
|
|
|
void WindowPrePaintData::setTranslucent()
|
|
{
|
|
mask |= Effect::PAINT_WINDOW_TRANSLUCENT;
|
|
mask &= ~Effect::PAINT_WINDOW_OPAQUE;
|
|
clip = QRegion(); // cannot clip, will be transparent
|
|
}
|
|
|
|
void WindowPrePaintData::setTransformed()
|
|
{
|
|
mask |= Effect::PAINT_WINDOW_TRANSFORMED;
|
|
}
|
|
|
|
|
|
WindowPaintData::WindowPaintData()
|
|
: opacity( 1.0 )
|
|
, contents_opacity( 1.0 )
|
|
, decoration_opacity( 1.0 )
|
|
, xScale( 1 )
|
|
, yScale( 1 )
|
|
, xTranslate( 0 )
|
|
, yTranslate( 0 )
|
|
, saturation( 1 )
|
|
, brightness( 1 )
|
|
{
|
|
}
|
|
|
|
ScreenPaintData::ScreenPaintData()
|
|
: xScale( 1 )
|
|
, yScale( 1 )
|
|
, xTranslate( 0 )
|
|
, yTranslate( 0 )
|
|
{
|
|
}
|
|
|
|
//****************************************
|
|
// Effect
|
|
//****************************************
|
|
|
|
Effect::Effect()
|
|
{
|
|
}
|
|
|
|
Effect::~Effect()
|
|
{
|
|
}
|
|
|
|
void Effect::windowUserMovedResized( EffectWindow* , bool, bool )
|
|
{
|
|
}
|
|
|
|
void Effect::windowOpacityChanged( EffectWindow*, double )
|
|
{
|
|
}
|
|
|
|
void Effect::windowAdded( EffectWindow* )
|
|
{
|
|
}
|
|
|
|
void Effect::windowClosed( EffectWindow* )
|
|
{
|
|
}
|
|
|
|
void Effect::windowDeleted( EffectWindow* )
|
|
{
|
|
}
|
|
|
|
void Effect::windowActivated( EffectWindow* )
|
|
{
|
|
}
|
|
|
|
void Effect::windowMinimized( EffectWindow* )
|
|
{
|
|
}
|
|
|
|
void Effect::windowUnminimized( EffectWindow* )
|
|
{
|
|
}
|
|
|
|
void Effect::windowInputMouseEvent( Window, QEvent* )
|
|
{
|
|
}
|
|
|
|
void Effect::grabbedKeyboardEvent( QKeyEvent* )
|
|
{
|
|
}
|
|
|
|
void Effect::desktopChanged( int )
|
|
{
|
|
}
|
|
|
|
void Effect::windowDamaged( EffectWindow*, const QRect& )
|
|
{
|
|
}
|
|
|
|
void Effect::windowGeometryShapeChanged( EffectWindow*, const QRect& )
|
|
{
|
|
}
|
|
|
|
void Effect::tabBoxAdded( int )
|
|
{
|
|
}
|
|
|
|
void Effect::tabBoxClosed()
|
|
{
|
|
}
|
|
|
|
void Effect::tabBoxUpdated()
|
|
{
|
|
}
|
|
bool Effect::borderActivated( ElectricBorder )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
void Effect::mouseChanged( const QPoint&, const QPoint&, Qt::MouseButtons, Qt::KeyboardModifiers )
|
|
{
|
|
}
|
|
|
|
void Effect::prePaintScreen( ScreenPrePaintData& data, int time )
|
|
{
|
|
effects->prePaintScreen( data, time );
|
|
}
|
|
|
|
void Effect::paintScreen( int mask, QRegion region, ScreenPaintData& data )
|
|
{
|
|
effects->paintScreen( mask, region, data );
|
|
}
|
|
|
|
void Effect::postPaintScreen()
|
|
{
|
|
effects->postPaintScreen();
|
|
}
|
|
|
|
void Effect::prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time )
|
|
{
|
|
effects->prePaintWindow( w, data, time );
|
|
}
|
|
|
|
void Effect::paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data )
|
|
{
|
|
effects->paintWindow( w, mask, region, data );
|
|
}
|
|
|
|
void Effect::postPaintWindow( EffectWindow* w )
|
|
{
|
|
effects->postPaintWindow( w );
|
|
}
|
|
|
|
void Effect::drawWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data )
|
|
{
|
|
effects->drawWindow( w, mask, region, data );
|
|
}
|
|
|
|
QRect Effect::transformWindowDamage( EffectWindow* w, const QRect& r )
|
|
{
|
|
return effects->transformWindowDamage( w, r );
|
|
}
|
|
|
|
void Effect::setPositionTransformations( WindowPaintData& data, QRect& region, EffectWindow* w,
|
|
const QRect& r, Qt::AspectRatioMode aspect )
|
|
{
|
|
QSize size = w->size();
|
|
size.scale( r.size(), aspect );
|
|
data.xScale = size.width() / double( w->width());
|
|
data.yScale = size.height() / double( w->height());
|
|
int width = int( w->width() * data.xScale );
|
|
int height = int( w->height() * data.yScale );
|
|
int x = r.x() + ( r.width() - width ) / 2;
|
|
int y = r.y() + ( r.height() - height ) / 2;
|
|
region = QRect( x, y, width, height );
|
|
data.xTranslate = x - w->x();
|
|
data.yTranslate = y - w->y();
|
|
}
|
|
|
|
int Effect::displayWidth()
|
|
{
|
|
return KWin::displayWidth();
|
|
}
|
|
|
|
int Effect::displayHeight()
|
|
{
|
|
return KWin::displayHeight();
|
|
}
|
|
|
|
QPoint Effect::cursorPos()
|
|
{
|
|
return effects->cursorPos();
|
|
}
|
|
|
|
//****************************************
|
|
// EffectsHandler
|
|
//****************************************
|
|
|
|
EffectsHandler::EffectsHandler(CompositingType type)
|
|
: current_paint_screen( 0 )
|
|
, current_paint_window( 0 )
|
|
, current_draw_window( 0 )
|
|
, current_transform( 0 )
|
|
, compositing_type( type )
|
|
{
|
|
if( compositing_type == NoCompositing )
|
|
return;
|
|
KWin::effects = this;
|
|
}
|
|
|
|
EffectsHandler::~EffectsHandler()
|
|
{
|
|
// All effects should already be unloaded by Impl dtor
|
|
assert( loaded_effects.count() == 0 );
|
|
}
|
|
|
|
QRect EffectsHandler::transformWindowDamage( EffectWindow* w, const QRect& r )
|
|
{
|
|
if( current_transform < loaded_effects.size())
|
|
{
|
|
QRect rr = loaded_effects[current_transform++].second->transformWindowDamage( w, r );
|
|
--current_transform;
|
|
return rr;
|
|
}
|
|
else
|
|
return r;
|
|
}
|
|
|
|
Window EffectsHandler::createInputWindow( Effect* e, const QRect& r, const QCursor& cursor )
|
|
{
|
|
return createInputWindow( e, r.x(), r.y(), r.width(), r.height(), cursor );
|
|
}
|
|
|
|
Window EffectsHandler::createFullScreenInputWindow( Effect* e, const QCursor& cursor )
|
|
{
|
|
return createInputWindow( e, 0, 0, displayWidth(), displayHeight(), cursor );
|
|
}
|
|
|
|
void EffectsHandler::sendReloadMessage( const QString& effectname )
|
|
{
|
|
QDBusMessage message = QDBusMessage::createMethodCall("org.kde.kwin", "/KWin", "org.kde.KWin", "reloadEffect");
|
|
message << QString("kwin4_effect_" + effectname);
|
|
QDBusConnection::sessionBus().send(message);
|
|
}
|
|
|
|
KConfigGroup EffectsHandler::effectConfig( const QString& effectname )
|
|
{
|
|
KSharedConfig::Ptr kwinconfig = KSharedConfig::openConfig( "kwinrc", KConfig::NoGlobals );
|
|
return kwinconfig->group( "Effect-" + effectname );
|
|
}
|
|
|
|
|
|
|
|
EffectsHandler* effects = 0;
|
|
|
|
|
|
//****************************************
|
|
// EffectWindow
|
|
//****************************************
|
|
|
|
EffectWindow::EffectWindow()
|
|
{
|
|
}
|
|
|
|
EffectWindow::~EffectWindow()
|
|
{
|
|
}
|
|
|
|
bool EffectWindow::isOnCurrentDesktop() const
|
|
{
|
|
return isOnDesktop( effects->currentDesktop());
|
|
}
|
|
|
|
bool EffectWindow::isOnDesktop( int d ) const
|
|
{
|
|
return desktop() == d || isOnAllDesktops();
|
|
}
|
|
|
|
bool EffectWindow::hasDecoration() const
|
|
{
|
|
return contentsRect() != QRect( 0, 0, width(), height());
|
|
}
|
|
|
|
|
|
//****************************************
|
|
// EffectWindowGroup
|
|
//****************************************
|
|
|
|
EffectWindowGroup::~EffectWindowGroup()
|
|
{
|
|
}
|
|
|
|
/***************************************************************
|
|
WindowQuad
|
|
***************************************************************/
|
|
|
|
WindowQuad WindowQuad::makeSubQuad( float x1, float y1, float x2, float y2 ) const
|
|
{
|
|
assert( x1 < x2 && y1 < y2 && x1 >= left() && x2 <= right() && y1 >= top() && y2 <= bottom());
|
|
WindowQuad ret( *this );
|
|
ret.verts[ 0 ].px = x1;
|
|
ret.verts[ 3 ].px = x1;
|
|
ret.verts[ 1 ].px = x2;
|
|
ret.verts[ 2 ].px = x2;
|
|
ret.verts[ 0 ].py = y1;
|
|
ret.verts[ 1 ].py = y1;
|
|
ret.verts[ 2 ].py = y2;
|
|
ret.verts[ 3 ].py = y2;
|
|
float tleft = ( x1 - left()) / ( right() - left()) * ( textureRight() - textureLeft()) + textureLeft();
|
|
float tright = ( x2 - left()) / ( right() - left()) * ( textureRight() - textureLeft()) + textureLeft();
|
|
float ttop = ( y1 - top()) / ( bottom() - top()) * ( textureBottom() - textureTop()) + textureTop();
|
|
float tbottom = ( y2 - top()) / ( bottom() - top()) * ( textureBottom() - textureTop()) + textureTop();
|
|
ret.verts[ 0 ].tx = tleft;
|
|
ret.verts[ 3 ].tx = tleft;
|
|
ret.verts[ 1 ].tx = tright;
|
|
ret.verts[ 2 ].tx = tright;
|
|
ret.verts[ 0 ].ty = ttop;
|
|
ret.verts[ 1 ].ty = ttop;
|
|
ret.verts[ 2 ].ty = tbottom;
|
|
ret.verts[ 3 ].ty = tbottom;
|
|
return ret;
|
|
}
|
|
|
|
/***************************************************************
|
|
WindowQuadList
|
|
***************************************************************/
|
|
|
|
WindowQuadList WindowQuadList::splitAtX( float x ) const
|
|
{
|
|
WindowQuadList ret;
|
|
foreach( WindowQuad quad, *this )
|
|
{
|
|
bool wholeleft = true;
|
|
bool wholeright = true;
|
|
for( int i = 0;
|
|
i < 4;
|
|
++i )
|
|
{
|
|
if( quad[ i ].x() < x )
|
|
wholeright = false;
|
|
if( quad[ i ].x() >= x )
|
|
wholeleft = false;
|
|
}
|
|
if( wholeleft || wholeright ) // is whole in one split part
|
|
{
|
|
ret.append( quad );
|
|
continue;
|
|
}
|
|
ret.append( quad.makeSubQuad( quad.left(), quad.top(), x, quad.bottom()));
|
|
ret.append( quad.makeSubQuad( x, quad.top(), quad.right(), quad.bottom()));
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
WindowQuadList WindowQuadList::splitAtY( float y ) const
|
|
{
|
|
WindowQuadList ret;
|
|
foreach( WindowQuad quad, *this )
|
|
{
|
|
bool wholetop = true;
|
|
bool wholebottom = true;
|
|
for( int i = 0;
|
|
i < 4;
|
|
++i )
|
|
{
|
|
if( quad[ i ].y() < y )
|
|
wholebottom = false;
|
|
if( quad[ i ].y() >= y )
|
|
wholetop = false;
|
|
}
|
|
if( wholetop || wholebottom ) // is whole in one split part
|
|
{
|
|
ret.append( quad );
|
|
continue;
|
|
}
|
|
ret.append( quad.makeSubQuad( quad.left(), quad.top(), quad.right(), y ));
|
|
ret.append( quad.makeSubQuad( quad.left(), y, quad.right(), quad.bottom()));
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
WindowQuadList WindowQuadList::makeGrid( int maxquadsize ) const
|
|
{
|
|
if( empty())
|
|
return *this;
|
|
// find the bounding rectangle
|
|
float left = first().left();
|
|
float right = first().right();
|
|
float top = first().top();
|
|
float bottom = first().bottom();
|
|
foreach( WindowQuad quad, *this )
|
|
{
|
|
left = qMin( left, quad.left());
|
|
right = qMax( right, quad.right());
|
|
top = qMin( top, quad.top());
|
|
bottom = qMax( bottom, quad.bottom());
|
|
}
|
|
WindowQuadList ret;
|
|
for( float x = left;
|
|
x < right;
|
|
x += maxquadsize )
|
|
{
|
|
for( float y = top;
|
|
y < bottom;
|
|
y += maxquadsize )
|
|
{
|
|
foreach( WindowQuad quad, *this )
|
|
{
|
|
if( QRectF( QPointF( quad.left(), quad.top()), QPointF( quad.right(), quad.bottom()))
|
|
.intersects( QRectF( x, y, maxquadsize, maxquadsize )))
|
|
{
|
|
ret.append( quad.makeSubQuad( qMax( x, quad.left()), qMax( y, quad.top()),
|
|
qMin( quad.right(), x + maxquadsize ), qMin( quad.bottom(), y + maxquadsize )));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
void WindowQuadList::makeArrays( float** vertices, float** texcoords ) const
|
|
{
|
|
*vertices = new float[ count() * 4 * 2 ];
|
|
*texcoords = new float[ count() * 4 * 2 ];
|
|
float* vpos = *vertices;
|
|
float* tpos = *texcoords;
|
|
for( int i = 0;
|
|
i < count();
|
|
++i )
|
|
for( int j = 0;
|
|
j < 4;
|
|
++j )
|
|
{
|
|
*vpos++ = at( i )[ j ].x();
|
|
*vpos++ = at( i )[ j ].y();
|
|
*tpos++ = at( i )[ j ].textureX();
|
|
*tpos++ = at( i )[ j ].textureY();
|
|
}
|
|
}
|
|
|
|
WindowQuadList WindowQuadList::select( WindowQuadType type ) const
|
|
{
|
|
foreach( WindowQuad q, *this )
|
|
{
|
|
if( q.type != type ) // something else than ones to select, make a copy and filter
|
|
{
|
|
WindowQuadList ret;
|
|
foreach( WindowQuad q, *this )
|
|
{
|
|
if( q.type == type )
|
|
ret.append( q );
|
|
}
|
|
return ret;
|
|
}
|
|
}
|
|
return *this; // nothing to filter out
|
|
}
|
|
|
|
WindowQuadList WindowQuadList::filterOut( WindowQuadType type ) const
|
|
{
|
|
foreach( WindowQuad q, *this )
|
|
{
|
|
if( q.type == type ) // something to filter out, make a copy and filter
|
|
{
|
|
WindowQuadList ret;
|
|
foreach( WindowQuad q, *this )
|
|
{
|
|
if( q.type != type )
|
|
ret.append( q );
|
|
}
|
|
return ret;
|
|
}
|
|
}
|
|
return *this; // nothing to filter out
|
|
}
|
|
|
|
bool WindowQuadList::smoothNeeded() const
|
|
{
|
|
return false; // TODO
|
|
}
|
|
|
|
} // namespace
|