e73a86d420
Removes a diversion between X11 and Wayland. The base class Platform creates an instance of class Edge with plugin implementations being able to create a different type. The X11StandalonePlugin does that and creates a WindowBasedEdge. For this the implementation of WindowBasedEdge is moved from screenedges into the plugin. Unfortunately an ifdef is needed to make the screenedge test still work as expected. This should be improved in future, e.g. have a good way to load the platform plugin from the tests. Reviewers: #plasma Subscribers: plasma-devel Projects: #plasma Differential Revision: https://phabricator.kde.org/D1419
284 lines
6.5 KiB
C++
284 lines
6.5 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "platform.h"
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#include <config-kwin.h>
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#include "abstract_egl_backend.h"
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#include "composite.h"
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#include "cursor.h"
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#include "input.h"
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#include "pointer_input.h"
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#include "scene_opengl.h"
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#include "screenedge.h"
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#include "wayland_server.h"
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namespace KWin
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{
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Platform::Platform(QObject *parent)
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: QObject(parent)
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{
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}
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Platform::~Platform()
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{
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}
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QImage Platform::softwareCursor() const
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{
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return input()->pointer()->cursorImage();
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}
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QPoint Platform::softwareCursorHotspot() const
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{
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return input()->pointer()->cursorHotSpot();
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}
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Screens *Platform::createScreens(QObject *parent)
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{
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Q_UNUSED(parent)
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return nullptr;
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}
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OpenGLBackend *Platform::createOpenGLBackend()
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{
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return nullptr;
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}
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QPainterBackend *Platform::createQPainterBackend()
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{
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return nullptr;
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}
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Edge *Platform::createScreenEdge(ScreenEdges *edges)
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{
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return new Edge(edges);
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}
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void Platform::configurationChangeRequested(KWayland::Server::OutputConfigurationInterface *config)
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{
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Q_UNUSED(config)
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qCWarning(KWIN_CORE) << "This backend does not support configuration changes.";
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}
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void Platform::setSoftWareCursor(bool set)
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{
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if (m_softWareCursor == set) {
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return;
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}
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m_softWareCursor = set;
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if (m_softWareCursor) {
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connect(Cursor::self(), &Cursor::posChanged, this, &Platform::triggerCursorRepaint);
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} else {
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disconnect(Cursor::self(), &Cursor::posChanged, this, &Platform::triggerCursorRepaint);
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}
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}
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void Platform::triggerCursorRepaint()
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{
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if (!Compositor::self()) {
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return;
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}
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const QPoint &hotSpot = softwareCursorHotspot();
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const QSize &size = softwareCursor().size();
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Compositor::self()->addRepaint(m_cursor.lastRenderedPosition.x() - hotSpot.x(),
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m_cursor.lastRenderedPosition.y() - hotSpot.y(),
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size.width(), size.height());
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}
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void Platform::markCursorAsRendered()
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{
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if (m_softWareCursor) {
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m_cursor.lastRenderedPosition = Cursor::pos();
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}
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if (input()->pointer()) {
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input()->pointer()->markCursorAsRendered();
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}
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}
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void Platform::keyboardKeyPressed(quint32 key, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processKeyboardKey(key, InputRedirection::KeyboardKeyPressed, time);
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}
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void Platform::keyboardKeyReleased(quint32 key, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processKeyboardKey(key, InputRedirection::KeyboardKeyReleased, time);
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}
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void Platform::keyboardModifiers(uint32_t modsDepressed, uint32_t modsLatched, uint32_t modsLocked, uint32_t group)
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{
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if (!input()) {
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return;
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}
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input()->processKeyboardModifiers(modsDepressed, modsLatched, modsLocked, group);
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}
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void Platform::keymapChange(int fd, uint32_t size)
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{
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if (!input()) {
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return;
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}
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input()->processKeymapChange(fd, size);
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}
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void Platform::pointerAxisHorizontal(qreal delta, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processPointerAxis(InputRedirection::PointerAxisHorizontal, delta, time);
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}
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void Platform::pointerAxisVertical(qreal delta, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processPointerAxis(InputRedirection::PointerAxisVertical, delta, time);
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}
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void Platform::pointerButtonPressed(quint32 button, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processPointerButton(button, InputRedirection::PointerButtonPressed, time);
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}
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void Platform::pointerButtonReleased(quint32 button, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processPointerButton(button, InputRedirection::PointerButtonReleased, time);
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}
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void Platform::pointerMotion(const QPointF &position, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processPointerMotion(position, time);
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}
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void Platform::touchCancel()
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{
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if (!input()) {
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return;
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}
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input()->cancelTouch();
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}
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void Platform::touchDown(qint32 id, const QPointF &pos, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processTouchDown(id, pos, time);
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}
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void Platform::touchFrame()
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{
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if (!input()) {
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return;
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}
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input()->touchFrame();
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}
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void Platform::touchMotion(qint32 id, const QPointF &pos, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processTouchMotion(id, pos, time);
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}
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void Platform::touchUp(qint32 id, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processTouchUp(id, time);
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}
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void Platform::repaint(const QRect &rect)
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{
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if (!Compositor::self()) {
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return;
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}
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Compositor::self()->addRepaint(rect);
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}
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void Platform::setReady(bool ready)
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{
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if (m_ready == ready) {
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return;
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}
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m_ready = ready;
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emit readyChanged(m_ready);
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}
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void Platform::warpPointer(const QPointF &globalPos)
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{
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Q_UNUSED(globalPos)
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}
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bool Platform::supportsQpaContext() const
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{
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return hasGLExtension(QByteArrayLiteral("EGL_KHR_surfaceless_context"));
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}
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EGLDisplay Platform::sceneEglDisplay() const
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{
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if (Compositor *c = Compositor::self()) {
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if (SceneOpenGL *s = dynamic_cast<SceneOpenGL*>(c->scene())) {
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return static_cast<AbstractEglBackend*>(s->backend())->eglDisplay();
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}
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}
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return EGL_NO_DISPLAY;
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}
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EGLContext Platform::sceneEglContext() const
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{
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if (Compositor *c = Compositor::self()) {
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if (SceneOpenGL *s = dynamic_cast<SceneOpenGL*>(c->scene())) {
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return static_cast<AbstractEglBackend*>(s->backend())->context();
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}
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}
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return EGL_NO_CONTEXT;
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}
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QSize Platform::screenSize() const
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{
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return QSize();
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}
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QVector<QRect> Platform::screenGeometries() const
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{
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return QVector<QRect>({QRect(QPoint(0, 0), screenSize())});
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}
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}
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