846496d2c1
its own directory, cleaned up the effect config macros and renamed "MakeTransparent" to "Translucency" so that it matches its visible name. svn path=/trunk/KDE/kdebase/workspace/; revision=921749
78 lines
2.6 KiB
C++
78 lines
2.6 KiB
C++
/********************************************************************
|
|
KWin - the KDE window manager
|
|
This file is part of the KDE project.
|
|
|
|
Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*********************************************************************/
|
|
|
|
#ifndef KWIN_SHOWFPS_H
|
|
#define KWIN_SHOWFPS_H
|
|
|
|
#include <kwineffects.h>
|
|
#include <kwinglutils.h>
|
|
|
|
#include <QDateTime>
|
|
|
|
namespace KWin
|
|
{
|
|
|
|
class ShowFpsEffect
|
|
: public Effect
|
|
{
|
|
public:
|
|
ShowFpsEffect();
|
|
virtual void reconfigure( ReconfigureFlags );
|
|
virtual void prePaintScreen( ScreenPrePaintData& data, int time );
|
|
virtual void paintScreen( int mask, QRegion region, ScreenPaintData& data );
|
|
virtual void paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data );
|
|
virtual void postPaintScreen();
|
|
enum { INSIDE_GRAPH, NOWHERE, TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT }; // fps text position
|
|
private:
|
|
#ifdef KWIN_HAVE_OPENGL_COMPOSITING
|
|
void paintGL( int fps );
|
|
#endif
|
|
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
|
|
void paintXrender( int fps );
|
|
#endif
|
|
void paintFPSGraph(int x, int y);
|
|
void paintDrawSizeGraph(int x, int y);
|
|
void paintGraph( int x, int y, QList<int> values, QList<int> lines, bool colorize);
|
|
void paintFPSText(int fps);
|
|
QTime t;
|
|
enum { NUM_PAINTS = 100 }; // remember time needed to paint this many paints
|
|
int paints[ NUM_PAINTS ]; // time needed to paint
|
|
int paint_size[ NUM_PAINTS ]; // number of pixels painted
|
|
int paints_pos; // position in the queue
|
|
enum { MAX_FPS = 200 };
|
|
int frames[ MAX_FPS ]; // (sec*1000+msec) of the time the frame was done
|
|
int frames_pos; // position in the queue
|
|
double alpha;
|
|
int x;
|
|
int y;
|
|
QRect fps_rect;
|
|
#ifdef KWIN_HAVE_OPENGL_COMPOSITING
|
|
GLTexture *fpsText;
|
|
#endif
|
|
int textPosition;
|
|
QFont textFont;
|
|
QColor textColor;
|
|
QRect fpsTextRect;
|
|
int textAlign;
|
|
};
|
|
|
|
} // namespace
|
|
|
|
#endif
|