kwin/kcmkwin/kwincompositing
Martin Gräßlin 74d9185f49 Split into one KCM for Desktop Effects and one for Compositing
Let's try getting the KCM a little bit less scary by properly
hiding everything the user doesn't have to care about. The prominent
desktop effects KCM only contains the list of all the effects which
can be configured and nothing else. Only exception is the disabled
check after failed GL to make this easier for the user.

All the "advanced" settings are moved into a new KCM called
"Compositing" which is put under the hardware component in
systemsettings. This contains all advanced settings including
* whether compositing is enabled at all
* backend
* animation speeed
* scale filter
* unredirect fullscreen
* color correction

REVIEW: 116648
2014-04-03 07:23:16 +02:00
..
qml Split into one KCM for Desktop Effects and one for Compositing 2014-04-03 07:23:16 +02:00
test We don't need anymore the effectModel PROPERTY 2014-04-03 07:23:14 +02:00
.reviewboardrc Add a .reviewboardrc 2014-04-03 07:23:15 +02:00
CMakeLists.txt Split into one KCM for Desktop Effects and one for Compositing 2014-04-03 07:23:16 +02:00
compositing.cpp Fix includes... 2014-04-03 07:23:15 +02:00
compositing.h This patch adds a checkbox to enable/disable effects on startup 2014-04-03 07:23:15 +02:00
config-compiler.h.cmake Initial commit 2014-04-03 07:23:12 +02:00
config-prefix.h.cmake Initial commit 2014-04-03 07:23:12 +02:00
effectconfig.cpp Add Get-Hot-New-Stuff support 2014-04-03 07:23:16 +02:00
effectconfig.h Add Get-Hot-New-Stuff support 2014-04-03 07:23:16 +02:00
kcmkwineffects.desktop Split into one KCM for Desktop Effects and one for Compositing 2014-04-03 07:23:16 +02:00
kwincompositing.desktop Split into one KCM for Desktop Effects and one for Compositing 2014-04-03 07:23:16 +02:00
kwineffect.knsrc Add Get-Hot-New-Stuff support 2014-04-03 07:23:16 +02:00
main.cpp Split into one KCM for Desktop Effects and one for Compositing 2014-04-03 07:23:16 +02:00
model.cpp Split into one KCM for Desktop Effects and one for Compositing 2014-04-03 07:23:16 +02:00
model.h Split into one KCM for Desktop Effects and one for Compositing 2014-04-03 07:23:16 +02:00