755dd81e49
In order to allow per screen rendering, we need the Compositor to be able to drive rendering on each screen. Currently, it's not possible because Scene::paint() paints all screen. With this change, the Compositor will be able to ask the Scene to paint only a screen with the specific id. |
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abstract_egl_backend.cpp | ||
abstract_egl_backend.h | ||
backend.cpp | ||
backend.h | ||
CMakeLists.txt | ||
drm_fourcc.h | ||
egl_dmabuf.cpp | ||
egl_dmabuf.h | ||
kwineglext.h | ||
swap_profiler.cpp | ||
swap_profiler.h | ||
texture.cpp | ||
texture.h |