kwin/plugins/platforms/fbdev
Martin Gräßlin 758d41d6bf Paint the software cursor directly in SceneQPainter
Summary:
No need to delegate the painting of the software cursor into the backend.
The core has enough information to perform the rendering itself.

This change means less code duplication and all platforms which might use
a software cursor in QPainter compositor gain support for it without any
further adjustments.

Reviewers: #kwin, #plasma_on_wayland

Subscribers: plasma-devel, kwin

Tags: #plasma_on_wayland, #kwin

Differential Revision: https://phabricator.kde.org/D2028
2016-06-29 08:50:46 +02:00
..
CMakeLists.txt Move backends/ to plugins/platforms/ 2016-04-12 08:01:27 +02:00
fb_backend.cpp [platforms] Call setSoftWareCursor in init instead of ctor 2016-06-29 08:48:24 +02:00
fb_backend.h Move backends/ to plugins/platforms/ 2016-04-12 08:01:27 +02:00
fbdev.json Move backends/ to plugins/platforms/ 2016-04-12 08:01:27 +02:00
logging.cpp Move backends/ to plugins/platforms/ 2016-04-12 08:01:27 +02:00
logging.h Move backends/ to plugins/platforms/ 2016-04-12 08:01:27 +02:00
scene_qpainter_fb_backend.cpp Paint the software cursor directly in SceneQPainter 2016-06-29 08:50:46 +02:00
scene_qpainter_fb_backend.h Paint the software cursor directly in SceneQPainter 2016-06-29 08:50:46 +02:00