kwin/effects/cube/data
Martin Gräßlin 75a1ee7aa8 CubeCaps back in GLES mode.
This includes quite some refactoring. For the cube cap a VBO is used
instead of glLists and all the required transformations are moved into
paintCap() which makes paintScreen more clean.
Currently the mirroring of bottom texture is still missing and cylinder
and sphere caps are not yet ported to using VBO.
I wouldn't be surprised if it is broken for legacy GL atm.
2011-01-30 14:12:02 +01:00
..
cube-cap.glsl CubeCaps back in GLES mode. 2011-01-30 14:12:02 +01:00
cube-reflection.glsl
cubecap.png
cylinder.frag
cylinder.vert
sphere.vert