76e5f0e08b
A new getter method screenEdgeWindows() is provided by class ScreenEdge since the screen edge windows are needed in class Workspace in the function propagateClients() which is implemented in layers.cpp
390 lines
15 KiB
C++
390 lines
15 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2011 Arthur Arlt <a.arlt@stud.uni-heidelberg.de>
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Since the functionality provided in this class has been moved from
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class Workspace, it is not clear who exactly has written the code.
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The list below contains the copyright holders of the class Workspace.
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Copyright (C) 1999, 2000 Matthias Ettrich <ettrich@kde.org>
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Copyright (C) 2003 Lubos Lunak <l.lunak@kde.org>
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Copyright (C) 2009 Lucas Murray <lmurray@undefinedfire.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "screenedge.h"
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// KWin
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#include "atoms.h"
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#include "effects.h"
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#include "options.h"
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#include "utils.h"
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#include "workspace.h"
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// Qt
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#include <QtCore/QTimer>
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#include <QtCore/QVector>
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#include <QtCore/QTextStream>
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#include <QtDBus/QDBusInterface>
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// KDE-Workspace
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#include <kephal/screens.h>
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namespace KWin {
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ScreenEdge::ScreenEdge()
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: QObject(NULL)
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{
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for (int i = 0; i < ELECTRIC_COUNT; ++i) {
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electric_reserved[i] = 0;
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electric_windows[i] = None;
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}
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}
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ScreenEdge::~ScreenEdge()
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{
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}
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void ScreenEdge::updateElectricBorders()
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{
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electric_time_first = xTime();
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electric_time_last = xTime();
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electric_time_last_trigger = xTime();
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electric_current_border = ElectricNone;
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QRect r = Kephal::ScreenUtils::desktopGeometry();
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electricTop = r.top();
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electricBottom = r.bottom();
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electricLeft = r.left();
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electricRight = r.right();
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for (int pos = 0; pos < ELECTRIC_COUNT; ++pos) {
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if (electric_reserved[pos] == 0) {
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if (electric_windows[pos] != None)
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XDestroyWindow(display(), electric_windows[pos]);
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electric_windows[pos] = None;
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continue;
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}
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if (electric_windows[pos] != None)
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continue;
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XSetWindowAttributes attributes;
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attributes.override_redirect = True;
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attributes.event_mask = EnterWindowMask | LeaveWindowMask;
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unsigned long valuemask = CWOverrideRedirect | CWEventMask;
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int xywh[ELECTRIC_COUNT][4] = {
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{ r.left() + 1, r.top(), r.width() - 2, 1 }, // Top
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{ r.right(), r.top(), 1, 1 }, // Top-right
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{ r.right(), r.top() + 1, 1, r.height() - 2 }, // Etc.
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{ r.right(), r.bottom(), 1, 1 },
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{ r.left() + 1, r.bottom(), r.width() - 2, 1 },
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{ r.left(), r.bottom(), 1, 1 },
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{ r.left(), r.top() + 1, 1, r.height() - 2 },
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{ r.left(), r.top(), 1, 1 }
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};
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electric_windows[pos] = XCreateWindow(display(), rootWindow(),
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xywh[pos][0], xywh[pos][1], xywh[pos][2], xywh[pos][3],
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0, CopyFromParent, InputOnly, CopyFromParent, valuemask, &attributes);
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XMapWindow(display(), electric_windows[pos]);
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// Set XdndAware on the windows, so that DND enter events are received (#86998)
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Atom version = 4; // XDND version
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XChangeProperty(display(), electric_windows[pos], atoms->xdnd_aware, XA_ATOM,
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32, PropModeReplace, (unsigned char*)(&version), 1);
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}
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}
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void ScreenEdge::destroyElectricBorders()
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{
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for (int pos = 0; pos < ELECTRIC_COUNT; ++pos) {
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if (electric_windows[pos] != None)
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XDestroyWindow(display(), electric_windows[pos]);
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electric_windows[pos] = None;
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}
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}
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void ScreenEdge::restoreElectricBorderSize(ElectricBorder border)
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{
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if (electric_windows[border] == None)
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return;
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QRect r = Kephal::ScreenUtils::desktopGeometry();
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int xywh[ELECTRIC_COUNT][4] = {
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{ r.left() + 1, r.top(), r.width() - 2, 1 }, // Top
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{ r.right(), r.top(), 1, 1 }, // Top-right
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{ r.right(), r.top() + 1, 1, r.height() - 2 }, // Etc.
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{ r.right(), r.bottom(), 1, 1 },
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{ r.left() + 1, r.bottom(), r.width() - 2, 1 },
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{ r.left(), r.bottom(), 1, 1 },
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{ r.left(), r.top() + 1, 1, r.height() - 2 },
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{ r.left(), r.top(), 1, 1 }
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};
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XMoveResizeWindow(display(), electric_windows[border],
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xywh[border][0], xywh[border][1], xywh[border][2], xywh[border][3]);
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}
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void ScreenEdge::reserveElectricBorderActions(bool reserve)
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{
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for (int pos = 0; pos < ELECTRIC_COUNT; ++pos)
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if (options->electricBorderAction(static_cast<ElectricBorder>(pos))) {
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if (reserve)
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reserveElectricBorder(static_cast<ElectricBorder>(pos));
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else
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unreserveElectricBorder(static_cast<ElectricBorder>(pos));
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}
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}
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void ScreenEdge::reserveElectricBorderSwitching(bool reserve)
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{
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for (int pos = 0; pos < ELECTRIC_COUNT; ++pos)
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if (reserve)
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reserveElectricBorder(static_cast<ElectricBorder>(pos));
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else
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unreserveElectricBorder(static_cast<ElectricBorder>(pos));
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}
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void ScreenEdge::reserveElectricBorder(ElectricBorder border)
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{
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if (border == ElectricNone)
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return;
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if (electric_reserved[border]++ == 0)
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QTimer::singleShot(0, this, SLOT(updateElectricBorders()));
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}
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void ScreenEdge::unreserveElectricBorder(ElectricBorder border)
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{
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if (border == ElectricNone)
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return;
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assert(electric_reserved[border] > 0);
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if (--electric_reserved[border] == 0)
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QTimer::singleShot(0, this, SLOT(updateElectricBorders()));
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}
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void ScreenEdge::checkElectricBorder(const QPoint& pos, Time now)
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{
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if ((pos.x() != electricLeft) &&
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(pos.x() != electricRight) &&
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(pos.y() != electricTop) &&
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(pos.y() != electricBottom))
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return;
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bool have_borders = false;
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for (int i = 0; i < ELECTRIC_COUNT; ++i)
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if (electric_windows[i] != None)
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have_borders = true;
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if (!have_borders)
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return;
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Time treshold_set = options->electricBorderDelay(); // Set timeout
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Time treshold_reset = 250; // Reset timeout
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Time treshold_trigger = options->electricBorderCooldown(); // Minimum time between triggers
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int distance_reset = 30; // Mouse should not move more than this many pixels
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int pushback_pixels = options->electricBorderPushbackPixels();
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ElectricBorder border;
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if (pos.x() == electricLeft && pos.y() == electricTop)
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border = ElectricTopLeft;
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else if (pos.x() == electricRight && pos.y() == electricTop)
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border = ElectricTopRight;
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else if (pos.x() == electricLeft && pos.y() == electricBottom)
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border = ElectricBottomLeft;
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else if (pos.x() == electricRight && pos.y() == electricBottom)
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border = ElectricBottomRight;
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else if (pos.x() == electricLeft)
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border = ElectricLeft;
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else if (pos.x() == electricRight)
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border = ElectricRight;
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else if (pos.y() == electricTop)
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border = ElectricTop;
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else if (pos.y() == electricBottom)
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border = ElectricBottom;
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else
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abort();
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if (electric_windows[border] == None)
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return;
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if (pushback_pixels == 0) {
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// no pushback so we have to activate at once
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electric_time_last = now;
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}
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if ((electric_current_border == border) &&
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(timestampDiff(electric_time_last, now) < treshold_reset) &&
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(timestampDiff(electric_time_last_trigger, now) > treshold_trigger) &&
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((pos - electric_push_point).manhattanLength() < distance_reset)) {
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electric_time_last = now;
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if (timestampDiff(electric_time_first, now) > treshold_set) {
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electric_current_border = ElectricNone;
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electric_time_last_trigger = now;
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if (Workspace::self()->getMovingClient()) {
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// If moving a client or have force doing the desktop switch
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if (options->electricBorders() != Options::ElectricDisabled)
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electricBorderSwitchDesktop(border, pos);
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return; // Don't reset cursor position
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} else {
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if (options->electricBorders() == Options::ElectricAlways &&
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(border == ElectricTop || border == ElectricRight ||
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border == ElectricBottom || border == ElectricLeft)) {
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// If desktop switching is always enabled don't apply it to the corners if
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// an effect is applied to it (We will check that later).
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electricBorderSwitchDesktop(border, pos);
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return; // Don't reset cursor position
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}
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switch(options->electricBorderAction(border)) {
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case ElectricActionDashboard: { // Display Plasma dashboard
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QDBusInterface plasmaApp("org.kde.plasma-desktop", "/App");
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plasmaApp.call("toggleDashboard");
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}
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break;
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case ElectricActionShowDesktop: {
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Workspace::self()->setShowingDesktop(!Workspace::self()->showingDesktop());
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break;
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}
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case ElectricActionLockScreen: { // Lock the screen
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QDBusInterface screenSaver("org.kde.screensaver", "/ScreenSaver");
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screenSaver.call("Lock");
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}
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break;
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case ElectricActionPreventScreenLocking: {
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break;
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}
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case ElectricActionNone: // Either desktop switching or an effect
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default: {
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if (effects && static_cast<EffectsHandlerImpl*>(effects)->borderActivated(border))
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{} // Handled by effects
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else {
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electricBorderSwitchDesktop(border, pos);
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return; // Don't reset cursor position
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}
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}
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}
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}
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}
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} else {
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electric_current_border = border;
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electric_time_first = now;
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electric_time_last = now;
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electric_push_point = pos;
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}
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// Reset the pointer to find out whether the user is really pushing
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// (the direction back from which it came, starting from top clockwise)
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const int xdiff[ELECTRIC_COUNT] = { 0,
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-pushback_pixels,
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-pushback_pixels,
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-pushback_pixels,
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0,
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pushback_pixels,
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pushback_pixels,
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pushback_pixels
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};
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const int ydiff[ELECTRIC_COUNT] = { pushback_pixels,
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pushback_pixels,
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0,
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-pushback_pixels,
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-pushback_pixels,
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-pushback_pixels,
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0,
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pushback_pixels
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};
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QCursor::setPos(pos.x() + xdiff[border], pos.y() + ydiff[border]);
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}
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void ScreenEdge::electricBorderSwitchDesktop(ElectricBorder border, const QPoint& _pos)
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{
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QPoint pos = _pos;
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int desk = Workspace::self()->currentDesktop();
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const int OFFSET = 2;
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if (border == ElectricLeft || border == ElectricTopLeft || border == ElectricBottomLeft) {
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desk = Workspace::self()->desktopToLeft(desk, options->rollOverDesktops);
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pos.setX(displayWidth() - 1 - OFFSET);
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}
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if (border == ElectricRight || border == ElectricTopRight || border == ElectricBottomRight) {
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desk = Workspace::self()->desktopToRight(desk, options->rollOverDesktops);
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pos.setX(OFFSET);
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}
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if (border == ElectricTop || border == ElectricTopLeft || border == ElectricTopRight) {
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desk = Workspace::self()->desktopAbove(desk, options->rollOverDesktops);
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pos.setY(displayHeight() - 1 - OFFSET);
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}
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if (border == ElectricBottom || border == ElectricBottomLeft || border == ElectricBottomRight) {
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desk = Workspace::self()->desktopBelow(desk, options->rollOverDesktops);
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pos.setY(OFFSET);
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}
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int desk_before = Workspace::self()->currentDesktop();
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Workspace::self()->setCurrentDesktop(desk);
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if (Workspace::self()->currentDesktop() != desk_before)
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QCursor::setPos(pos);
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}
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/**
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* Called when the user entered an electric border with the mouse.
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* It may switch to another virtual desktop.
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*/
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bool ScreenEdge::electricBorderEvent(XEvent* e)
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{
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if (e->type == EnterNotify) {
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for (int i = 0; i < ELECTRIC_COUNT; ++i)
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if (electric_windows[i] != None && e->xcrossing.window == electric_windows[i]) {
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// The user entered an electric border
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checkElectricBorder(QPoint(e->xcrossing.x_root, e->xcrossing.y_root), e->xcrossing.time);
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return true;
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}
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}
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if (e->type == ClientMessage) {
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if (e->xclient.message_type == atoms->xdnd_position) {
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for (int i = 0; i < ELECTRIC_COUNT; ++i)
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if (electric_windows[i] != None && e->xclient.window == electric_windows[i]) {
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updateXTime();
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checkElectricBorder(QPoint(e->xclient.data.l[2] >> 16, e->xclient.data.l[2] & 0xffff), xTime());
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return true;
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}
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}
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}
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return false;
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}
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/**
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* Raise electric border windows to the real top of the screen. We only need
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* to do this if an effect input window is active.
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*/
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void ScreenEdge::raiseElectricBorderWindows()
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{
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Window* windows = new Window[ 8 ]; // There are up to 8 borders
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int pos = 0;
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for (int i = 0; i < ELECTRIC_COUNT; ++i)
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if (electric_windows[ i ] != None)
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windows[ pos++ ] = electric_windows[ i ];
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if (!pos) {
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delete [] windows;
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return; // No borders at all
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}
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XRaiseWindow(display(), windows[ 0 ]);
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XRestackWindows(display(), windows, pos);
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delete [] windows;
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}
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QVector< Window* >* ScreenEdge::screenEdgeWindows()
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{
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QVector< Window* >* screenEdgeWindows = new QVector< Window* >();
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for (int i = 0; i <= ELECTRIC_COUNT; ++i) {
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if (electric_windows[i] != None) {
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screenEdgeWindows->append((Window*)electric_windows[i]);
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}
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}
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return screenEdgeWindows;
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}
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} //namespace
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